this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Deadlaw games
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Start a new triple a game
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Test summary from TripleA, engine version: 1.8.0.5, time: 21:47:43
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Test summary from TripleA, engine version: 1.8.0.5, time: 22:06:44
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Test summary from TripleA, engine version: 1.8.0.5, time: 22:09:02
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 4 PUs;Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 2 armour, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/6 hits
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 3 : 0/3 hits
Germans roll dice for 2 armour and 1 fighter in Ukraine S.S.R., round 3 : 1/3 hits
1 armour owned by the Russians lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 infantry
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttatchment attached to RussiansNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
4 armour placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 28 PUs totalTerritory Summary for Russians :
Caucasus : 2 fighters and 9 infantry
Evenki National Okrug : 2 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry
Russia : 1 aaGun, 4 armour and 1 factory
Soviet Far East : 1 armour and 2 infantry
Yakut S.S.R. : 3 infantry
Karelia Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 24 / 28
Germans : 32 / 32
British : 30 / 30
Japanese : 25 / 25
Americans : 36 / 36Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,944
Median : 4,000
Variance : 0,941
Standard Deviation : 0,970
Total rolls : 18Germans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4,222
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 1
Research Technology - British
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 battleship moved from North Sea Zone to West Spain Sea Zone
1 transport moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from United Kingdom to West Spain Sea Zone
1 fighter moved from United Kingdom to West Spain Sea Zone -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 1
Research Technology - British
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 battleship moved from North Sea Zone to West Spain Sea Zone
1 transport moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from United Kingdom to West Spain Sea Zone
1 fighter moved from United Kingdom to West Spain Sea ZoneCombat - British
Battle in West Spain Sea Zone
British attack with 1 battleship, 2 fighters and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 2 fighters and 1 transport in West Spain Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in West Spain Sea Zone, round 2 : 1/1 hits
1 transport owned by the British and 1 submarine owned by the Germans lost in West Spain Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 transportNon Combat Move - British
1 fighter moved from West Spain Sea Zone to United Kingdom
1 fighter moved from West Spain Sea Zone to United KingdomPlace Units - British
2 armour and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs totalTerritory Summary for British :
Anglo Sudan Egypt : 1 armour and 1 infantry
Australia : 2 infantry
East Canada : 1 armour
India : 1 fighter and 2 infantry
South Africa : 1 infantry
Syria Jordan : 1 infantry
United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory, 2 fighters and 8 infantry
West Canada : 1 infantry
East Canada Sea Zone : 1 transport
East Mediteranean Sea Zone : 1 submarine
Indian Ocean Sea Zone : 1 transport
West Mediteranean Sea Zone : 1 battleship
West Spain Sea Zone : 1 battleshipProduction/PUs Summary :
Russians : 21 / 24
Germans : 35 / 36
British : 30 / 32
Japanese : 25 / 25
Americans : 36 / 36Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2,250
Median : 2,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 armour and 4 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to China
1 fighter moved from Manchuria to China
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 fighter moved from Japan to China
1 bomber moved from Japan to ChinaCombat - Japanese
Battle in China
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in China, round 2 : 1/7 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 3 : 2/6 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits
1 fighter owned by the Americans, 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 bomber moved from China to Japan
1 fighter moved from China to Japan
1 fighter moved from China to ManchuriaPlace Units - Japanese
2 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 30 PUs totalTerritory Summary for Japanese :
Borneo Celebes : 1 infantry
Caroline Islands : 1 infantry
China : 1 flag, 1 infantry
East Indies : 1 infantry
French Indo China : 1 fighter and 2 infantry
Japan : 1 aaGun, 3 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry
Kwangtung : 1 infantry
Manchuria : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippines : 1 fighter and 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Caroline Islands Sea Zone : 1 battleship, 1 carrier and 1 fighter
Japan Sea Zone : 1 battleship and 1 transport
Philippines Sea Zone : 1 transport
Solomon Islands Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 24
Germans : 35 / 36
British : 30 / 32
Japanese : 27 / 30
Americans : 34 / 36Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4,056
Median : 4,000
Variance : 0,471
Standard Deviation : 0,686
Total rolls : 18Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,462
Median : 5,000
Variance : 0,917
Standard Deviation : 0,957
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 1
Research Technology - Americans
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TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
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TripleA Move Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 4 armour, 1 fighter and 3 infantry
Germans defend with 3 armour
Russians win, taking Caucasus from Germans with 4 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Karelia S.S.R.Place Units - Russians
4 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour and 3 infantry; Remaining resources: 2 PUs;Non Combat Move - Germans
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from East Europe to Ukraine S.S.R.
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 fighter moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 armour moved from South Europe to East EuropePlace Units - Germans
5 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 34 PUs total





