Stalingradski v Infrastructure


  • I know I dont understand how they work…


  • Technology

    GER spends 60?

    GER: 13.85
    RUS: 7.30
    JPN: 10.95*
    USA: 15.60*
    GBR: 13.95
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter moved from Rostov to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 submarine moved from 109 Sea Zone to 91 Sea Zone


  • Technology

    RUS spends 26.

    GER: 13.85?
    RUS: 8.60
    JPN: 10.95*
    USA: 15.60*
    GBR: 13.95
    ITA: 4.80
    ANZ: 2.95


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Russia to Vologda
                1 fighter moved from Rostov to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Novosibirsk to Tsinghai
                1 infantry moved from Rostov to Tambov
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 aaGun and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • Technology Advancements

    JPN spends 67 IPCs; spends 2 on tech

    GER: 13.85
    RUS: 8.60
    JPN: 16.30*
    USA: 15.60*
    GBR: 13.95*
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 69 to 72
                EDIT: Turning off Edit Mode
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shan State to Malaya
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Borneo
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 69 to 72
                EDIT: Turning off Edit Mode
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shan State to Malaya
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Borneo
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 aaGun; Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 fighter and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Hunan to Shensi
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Jehol to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
                2 bombers moved from Borneo to Kwangsi
                1 fighter moved from Japan to Kwangsi
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 harbour placed in Kwangsi
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Korea
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • Technology Advancements

    USA spends 79 IPCs;
    spends 1 on tech

    GER: 13.85
    RUS: 8.60
    JPN: 16.30
    USA: 20.55*
    GBR: 13.95
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 85
                EDIT: Turning off Edit Mode

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 79
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 bomber and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 85
                EDIT: Turning off Edit Mode

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans rolls :  0/1 hits

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 80 to 79
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 bomber and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 harbour and 4 infantry
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/6 hits
                        Japanese roll dice for 3 aaGuns and 4 infantry in Caroline Islands, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 fighter and 3 infantry
                    Casualties for Japanese: 3 aaGuns and 4 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 43 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 carriers, 4 destroyers and 4 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Wake Island
                1 fighter moved from Western United States to 26 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                2 mech_infantrys moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Caroline Islands to New Guinea

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Suriname from Dutch to Americans
                EDIT: Changing ownership of Morocco from French to Americans
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • Technology Advancements

    GBR spends 41+13=54 IPCs;
    spends 1 on tech

    GER: 13.85
    RUS: 8.60
    JPN: 16.30
    USA: 20.55*
    GBR: 17.65
    ITA: 4.80
    ANZ: 2.95


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls :  0/1 hits

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 42 to 41
                EDIT: Turning off Edit Mode
                British buy 2 artilleries and 11 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Ukraine
                    British attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Caucasus
                2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 tactical_bomber moved from Egypt to Caucasus
                7 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Tunisia to Tobruk
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from 37 Sea Zone to India

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - British
                British spend 0 on tech rolls
                    British rolls :  0/1 hits

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 42 to 41
                EDIT: Turning off Edit Mode
                British buy 2 artilleries and 11 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Ukraine
                    British attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Caucasus
                2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 tactical_bomber moved from Egypt to Caucasus
                7 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Tunisia to Tobruk
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from 37 Sea Zone to India

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 fighter
                EDIT: Adding units owned by British to Russia: 1 fighter
                EDIT: Turning off Edit Mode


  • please use second map.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 4 infantry and 2 mech_infantrys
                    British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
                    1 mech_infantry owned by the Italians retreated to Bessarabia
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • Well, you were 5 for 5 rolling 2’s in Ukraine - I lost 5 units in two rounds of combat, you lost one. Having a very, very tough game with Italy.

    I looked at the battle calc and couldn’t see that units needed to be adjusted. I retreated before round 3. Really hurts me on that front - by the odds it should have been a 3 for 3 swap with a 50-50 chance of taking it in 3 rounds.

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