Here we go - let’s get ready to rumble and nuke each other with some deadly tech!
Any scramble to SZ109 and / or SZ110?
42128 OOB Tech RRound 01 - Germany - combat.tsvg
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
3 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 artilleries moved from Szechwan to Kazakh S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
Japanese take Burma from British
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Manchuria to Anhwei
2 fighters moved from Yunnan to West Russia
1 fighter moved from 34 Sea Zone to West Russia
1 fighter moved from 34 Sea Zone to Karelia S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
2 armour moved from Manchuria to Sinkiang
1 armour moved from French Indo-China Thailand to Szechwan
1 infantry moved from Szechwan to Sinkiang
2 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Archangel
1 bomber moved from Archangel to Karelia S.S.R.
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
1 battleship moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 fighters placed in Kwangtung
2 armour and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
61 Sea Zone : 1 transport
Anhwei : 1 flag, 1 artillery
Borneo : 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Karelia S.S.R. : 1 bomber and 1 fighter
Kazakh S.S.R. : 1 flag, 2 artilleries and 3 infantry
Kwangtung : 1 artillery, 1 factory, 2 fighters and 1 infantry
Manchuria : 2 armour, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 armour and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 1 infantry
Wake Island : 1 infantry
West Russia : 3 fighters
Yakut S.S.R. : 1 flag, 4 infantry
Yunnan : 1 flag, 2 infantry
Production/PUs Summary :
Russians : 11 / 20
Germans : 50 / 50
British : 28 / 29
Japanese : 41 / 42
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Karelia S.S.R.
2 carriers moved from 11 Sea Zone to 10 Sea Zone
3 fighters moved from 11 Sea Zone to Iceland
2 fighters moved from Iceland to Russia
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 battleship moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
2 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
3 transports placed in 11 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Territory Summary for Americans :
10 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 3 transports
11 Sea Zone : 3 transports
13 Sea Zone : 1 cruiser and 1 destroyer
Eastern Canada : 1 armour, 2 artilleries and 6 infantry
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Iceland : 3 fighters
Midway : 1 infantry
Russia : 2 fighters
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 11 / 20
Germans : 50 / 50
British : 28 / 29
Japanese : 41 / 42
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
Russians take Archangel from Germans
3 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 aaGun and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 1 infantry
Novosibirsk : 3 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory and 10 infantry
Production/PUs Summary :
Russians : 17 / 17
Germans : 45 / 50
British : 28 / 29
Japanese : 40 / 42
Americans : 38 / 38
Sorry to see your bombers killed by AA…not a lucky dice!
Yeah, This has not been my game regarding the dice:(
After you took West Russia and Caucasus even without losing a single fighter the game was kind of done :?
I was really lucky on the AA dice, including the Russia attack :evil:
I am launching one now. Would you like to lose the AA or keep it first? Also which ones would you like to lose in sequence?

Did the russian AA score any hit? :|
Lose the aa and inf, save british british bomber and fighters for last.
You got good dices this time!
Which one would you like to lose here?

Save the British! :)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 47 PUs;
Germans buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 armour, 1 artillery, 3 fighters and 2 infantry moved from West Russia to Russia
5 armour moved from Karelia S.S.R. to Russia
3 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Italy to Russia
1 bomber moved from Germany to Russia
1 armour moved from Egypt to Rhodesia
Germans take Anglo-Egyptian Sudan from British
Germans take Rhodesia from British
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
British defend with 1 bomber and 3 fighters; Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry; Americans defend with 2 fighters
AA fire in Russia : 0/3 hits
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry in Russia, round 2 : 9/18 hits
Russians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 5 fighters and 10 infantry in Russia, round 2 : 7/18 hits
8 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 3 armour, 2 bombers and 6 fighters in Russia, round 3 : 5/11 hits
Russians roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Russia, round 3 : 6/10 hits
2 infantry owned by the Russians, 1 bomber owned by the British, 2 armour owned by the Germans, 2 artilleries owned by the Russians and 4 fighters owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Russia, round 4 : 2/5 hits
Russians roll dice for 5 fighters in Russia, round 4 : 5/5 hits
2 fighters owned by the Americans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Russia
Russians win with 3 fighters remaining. Battle score for attacker is -61
Casualties for Germans: 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
Casualties for British: 1 bomber
Casualties for Russians: 1 aaGun, 2 artilleries and 10 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Germans
1 aaGun and 5 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Belorussia to West Russia
1 fighter moved from Caucasus to Karelia S.S.R.
2 infantry moved from Germany to Italy
1 submarine moved from 8 Sea Zone to 3 Sea Zone
Place Units - Germans
2 armour placed in Karelia S.S.R.
2 armour placed in Italy
2 artilleries and 5 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 2.
1 armour, 2 artilleries and 3 infantry placed in Germany
1 armour placed in Germany
2 infantry placed in Italy
Germans undo move 1.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 1 infantry placed in Karelia S.S.R.
3 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Italy
4 armour, 1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit Mode
Territory Summary for Germans :
3 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag
Germany : 6 armour, 1 artillery, 1 factory and 2 infantry
Italy : 1 factory and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Rhodesia : 1 flag, 1 armour
West Russia : 2 aaGuns, 1 artillery and 6 infantry
Production/PUs Summary :
Russians : 13 / 17
Germans : 50 / 50
British : 27 / 29
Japanese : 40 / 42
Americans : 38 / 38
You killed all my Germany forces this time :cry: :lol:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
British take France from Germans
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
3 fighters moved from Russia to Persia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
8 infantry moved from India to Persia
2 artilleries moved from India to Persia
1 fighter moved from Iceland to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from India to Persia
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier and 2 transports placed in 8 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Territory Summary for British :
8 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
15 Sea Zone : 1 submarine
Burma : 1 artillery and 2 infantry
Eastern Canada : 1 armour and 1 infantry
France : 1 flag, 2 infantry
India : 1 factory
Persia : 1 aaGun, 2 artilleries, 3 fighters and 8 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 13 / 17
Germans : 44 / 50
British : 34 / 35
Japanese : 39 / 42
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 2 PUs;
Combat Move - Japanese
Japanese captures 17PUs while taking Russians capital
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Sinkiang to Russia
Japanese take Russia from Russians
1 armour moved from Sinkiang to Vologda
Japanese take Vologda from Russians
1 armour moved from Szechwan to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Kwangtung to Burma
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
Japanese take India from British
1 bomber and 1 fighter moved from Karelia S.S.R. to France
Combat - Japanese
Battle in France
Japanese attack with 1 bomber and 1 fighter
British defend with 2 infantry
Japanese roll dice for 1 bomber and 1 fighter in France, round 2 : 2/2 hits
British roll dice for 2 infantry in France, round 2 : 1/2 hits
2 infantry owned by the British and 1 bomber owned by the Japanese lost in France
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 3 : 2/5 hits
British roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter moved from France to Germany
3 fighters moved from West Russia to Germany
1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Anhwei to Szechwan
2 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Anhwei
2 fighters moved from Burma to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in Kwangtung
2 fighters placed in Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 74 PUs total
Territory Summary for Japanese :
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 artillery and 1 infantry
Evenki National Okrug : 1 flag, 4 infantry
Germany : 4 fighters
India : 1 flag, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag
Kwangtung : 1 factory and 2 fighters
Manchuria : 1 factory and 2 fighters
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 armour
Okinawa : 1 infantry
Russia : 1 flag, 1 armour and 1 factory
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 armour
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 1 / 0
Germans : 44 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 3 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in Finland
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 transport placed in 11 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 44 PUs total
Territory Summary for Americans :
3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transports
8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
Eastern Canada : 3 artilleries and 5 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
Finland : 1 flag, 2 infantry
Hawaiian Islands : 1 infantry
Iceland : 3 fighters
Midway : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 1 / 0
Germans : 41 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 41 / 44
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Combat Move - Russians
1 infantry moved from Archangel to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Russia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Russia
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 1 / 0
Germans : 41 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 41 / 44
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to France
Germans take France from British
1 armour moved from France to Germany
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 aaGuns, 1 artillery and 6 infantry moved from West Russia to Caucasus
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
4 infantry moved from Italy to Germany
1 fighter moved from Finland to Germany
Place Units - Germans
3 infantry placed in Caucasus
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 2 aaGuns, 1 artillery, 1 factory and 10 infantry
Egypt : 1 flag
Finland : 1 artillery
Germany : 6 armour, 1 artillery, 1 factory, 1 fighter and 16 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory and 4 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flag
Production/PUs Summary :
Russians : 0 / 0
Germans : 52 / 52
British : 21 / 35
Japanese : 55 / 74
Americans : 40 / 44
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
British take Kazakh S.S.R. from Japanese
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 carrier moved from 8 Sea Zone to 14 Sea Zone
1 fighter moved from Persia to 15 Sea Zone
1 cruiser moved from 8 Sea Zone to 14 Sea Zone
2 fighters moved from Persia to India
1 armour moved from 8 Sea Zone to France
British take France from Germans
1 artillery moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from 8 Sea Zone to France
Combat - British
Battle in 15 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from India to Persia
2 fighters moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
5 infantry moved from Persia to Trans-Jordan
2 artilleries moved from Persia to Trans-Jordan
1 aaGun moved from Persia to Trans-Jordan
Place Units - British
6 infantry placed in United Kingdom
1 fighter and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Territory Summary for British :
8 Sea Zone : 2 fighters and 3 transports
10 Sea Zone : 1 transport
14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
15 Sea Zone : 1 submarine
Eastern Canada : 1 armour and 1 infantry
France : 1 flag, 1 armour and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Northwestern Europe : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
United Kingdom : 1 aaGun, 1 factory and 6 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 0 / 0
Germans : 44 / 52
British : 31 / 31
Japanese : 53 / 74
Americans : 40 / 44
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
2 artilleries and 1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Kwangtung to Kazakh S.S.R.
4 fighters moved from Germany to Northwestern Europe
1 artillery moved from India to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 29 Sea Zone
1 artillery moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 fighters moved from Manchuria to Kazakh S.S.R.
Combat - Japanese
Battle in Northwestern Europe
Japanese attack with 4 fighters
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Northwestern Europe
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/7 hits
British roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from British with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Kazakh S.S.R. to Caucasus
1 armour moved from Russia to Belorussia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 armour moved from Novosibirsk to West Russia
1 armour moved from Vologda to West Russia
2 armour moved from Szechwan to Caucasus
1 infantry moved from Anhwei to Szechwan
3 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Archangel
2 carriers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from Northwestern Europe to Germany
Place Units - Japanese
2 armour, 1 bomber and 5 fighters placed in Russia
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
29 Sea Zone : 1 transport
34 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Archangel : 4 infantry
Belorussia : 1 armour
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour and 4 fighters
Evenki National Okrug : 1 flag
French Madagascar : 1 flag, 1 artillery
Germany : 3 fighters
India : 1 flag, 1 factory
Italian East Africa : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
Kwangtung : 1 factory
Manchuria : 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Russia : 1 flag, 2 armour, 1 bomber, 1 factory and 5 fighters
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Vologda : 1 flag
Wake Island : 1 infantry
West Russia : 2 armour, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 0 / 0
Germans : 44 / 52
British : 27 / 31
Japanese : 57 / 57
Americans : 40 / 44
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
3 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries moved from Eastern Canada to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Finland
3 artilleries moved from 3 Sea Zone to Finland
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 transports moved from 3 Sea Zone to 10 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 artilleries moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Finland
Americans attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 artillery
Americans roll dice for 1 battleship in Finland, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
2 fighters moved from Iceland to 3 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - Americans
4 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 44 PUs total
Territory Summary for Americans :
3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
10 Sea Zone : 4 transports
11 Sea Zone : 1 transport
Eastern Canada : 4 artilleries and 6 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 2 infantry
Finland : 1 flag, 1 armour, 4 artilleries and 5 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Norway : 1 flag
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 0 / 0
Germans : 43 / 52
British : 27 / 31
Japanese : 57 / 57
Americans : 41 / 44
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 43 / 52
British : 27 / 31
Japanese : 57 / 57
Americans : 41 / 44