@aequitas-et-veritas GL HF! Let’s get ready to rumble!
15L variance vs Whackamatt(allies+14)
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Gah! Game crashed during Combat. I’m having to reload. I’ll edit in the results for the one fight that’s been rolled.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 8 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 1 mech_infantry moved from Szechwan to Shan State
16 infantry moved from Manchuria to KoreaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 artillery and 1 infantry
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship and 2 destroyers
EDIT: Removing units owned by Russians from 36 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Korea
Russians attack with 15 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians winRussians win, taking Korea from Japanese with 15 infantry remaining, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 36 Sea Zone
Japanese defend with 1 transportNon Combat Move - Russians
1 aaGun and 5 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 artillery and 6 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 armour, 1 artillery and 19 infantry moved from Novgorod to Archangel
3 fighters moved from Volgograd to Archangel
1 tactical_bomber moved from Russia to Archangel
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,5,5,3,5,5,5,5,1,6
Russians collect 33 PUs (3 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kiangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 4 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 4 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsi
1 bomber, 1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 bomber, 1 harbour and 1 infantry placed in French Indo China
1 carrier placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from Western Australia to India
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Soviet Far East
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Korea
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
2 infantry moved from Brazil to French GuianaPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kweichow
1 artillery and 1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,2,2,5,5,3,4,1,4,4,2
Chinese collect 5 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - British
1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Egypt to Kenya
British take Kenya from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
2 fighters moved from Algeria to Gibraltar
1 transport moved from 87 Sea Zone to 82 Sea ZoneCombat - British
Battle in Belgian Congo
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Yunnan to BurmaPlace Units - British
1 airfield placed in Gibraltar
1 aaGun and 2 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber and 1 fighter moved from Greece to Bessarabia
2 fighters moved from Greece to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 3 fighters
Russians defend with 1 artillery
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber and 3 fighters moved from Bessarabia to Greece
2 aaGuns moved from France to Western Germany
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
france?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
12 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
10 artilleries and 19 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Iraq to 79 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
5 bombers moved from Western Germany to Egypt
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 79 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 5 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 aaGun and 2 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns and 5 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Bryansk
Germans attack with 12 armour and 10 mech_infantrys
Russians defend with 1 artillery and 6 infantry
Germans win, taking Bryansk from Russians with 12 armour and 8 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 79 Sea Zone to Iraq
5 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to IraqPlace Units - Germans
2 bombers, 1 infantry and 3 mech_infantrys placed in Western Germany
1 factory_minor placed in GreeceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 fighters, 3 infantry and 1 tactical_bomber moved from Archangel to Novgorod
4 infantry moved from Korea to Manchuria
1 armour moved from Kwangtung to YunnanCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Novgorod
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 aaGuns, 1 artillery and 16 infantry moved from Archangel to Vologda
1 armour moved from Archangel to RussiaPlace Units - Russians
1 aaGun, 3 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
3 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kiangsi to Kwangsi -
scramble india?
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Yes please, 3 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
3 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kiangsi to KwangsiCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 3 bombers, 3 carriers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
British defend with 1 carrier, 2 cruisers, 4 destroyers and 1 fighter; ANZAC defend with 3 fighters
Units damaged: 1 carrier owned by the British
Japanese win, taking 39 Sea Zone from Neutral with 3 bombers, 2 carriers, 1 fighter and 3 transports remaining. Battle score for attacker is 31
Casualties for British: 1 carrier, 2 cruisers, 4 destroyers and 1 fighter
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 carrier, 2 fighters, 2 submarines and 3 tactical_bombers
Battle in CeylonNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
3 bombers moved from 39 Sea Zone to Iraq
1 aaGun moved from Kiangsi to KwangsiPlace Units - Japanese
9 infantry placed in Japan
1 artillery and 1 bomber placed in French Indo China
Japanese undo move 2.
1 artillery placed in Japan
1 bomber placed in French Indo China
Japanese undo move 2.
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to Siberia
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 bomber moved from India to Novosibirsk
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Buryatia
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Yenisey
2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 armour, 2 bombers and 3 infantry placed in Eastern United States
Americans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Western United States
2 armour, 2 bombers and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 9 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,3,5,3,5,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
3 fighters moved from Greece to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Egypt
Italians attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 2 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 tactical_bomber
British win with 4 fighters remaining. Battle score for attacker is -29
Casualties for Italians: 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 2 armour, 1 fighter and 1 tactical_bomberNon Combat Move - Italians
Place Units - Italians
2 armour and 1 mech_infantry placed in Iraq
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs





