@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 5 infantry
EDIT: Removing units owned by Germans from Finland: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
5 armour, 10 infantry and 4 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 6 armour, 2 bombers, 10 infantry and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
AA fire in Poland : 1/2 hits
1 bomber owned by the Germans lost in Poland
Germans roll dice for 6 armour, 1 bomber, 10 infantry and 4 mech_infantrys in Poland, round 2 : 8/21 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Poland, round 2 : 7/14 hits
7 infantry owned by the Russians, 7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
Germans roll dice for 6 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Poland, round 3 : 5/14 hits
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Poland, round 3 : 2/7 hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 6 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Poland, round 4 : 6/12 hits
Russians roll dice for 1 armour and 1 artillery in Poland, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber and 10 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Non Combat Move - Germans
3 aaGuns, 2 artilleries and 7 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Poland to Germany
1 artillery moved from Holland Belgium to Western Germany
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Germany
3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 3 aaGuns, 2 artilleries and 7 infantry
Western Germany : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 4 tactical_bombers
Poland : 6 armour and 4 mech_infantrys
Germany : 2 artilleries, 1 bomber, 1 factory_major, 2 fighters and 6 infantry
Karelia : 1 flag, 4 infantry
Vyborg : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 47
Russians : 45 / 60
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 7 / 8
British : 28 / 0
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 21 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 5 infantry
EDIT: Removing units owned by Germans from Finland: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
5 armour, 10 infantry and 4 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 6 armour, 2 bombers, 10 infantry and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
AA fire in Poland : 1/2 hits
1 bomber owned by the Germans lost in Poland
Germans roll dice for 6 armour, 1 bomber, 10 infantry and 4 mech_infantrys in Poland, round 2 : 8/21 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Poland, round 2 : 7/14 hits
7 infantry owned by the Russians, 7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Poland
Germans roll dice for 6 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Poland, round 3 : 5/14 hits
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Poland, round 3 : 2/7 hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
Germans roll dice for 6 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Poland, round 4 : 6/12 hits
Russians roll dice for 1 armour and 1 artillery in Poland, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber and 10 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Non Combat Move - Germans
3 aaGuns, 2 artilleries and 7 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Poland to Germany
1 artillery moved from Holland Belgium to Western Germany
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Germany
3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 aaGuns, 2 artilleries and 6 infantry
EDIT: Removing units owned by Germans from Greater Southern Germany: 3 aaGuns, 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry
Western Germany : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 4 tactical_bombers
Poland : 6 armour and 4 mech_infantrys
Germany : 3 aaGuns, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters and 12 infantry
Karelia : 1 flag, 4 infantry
Vyborg : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 47
Russians : 45 / 60
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 7 / 8
British : 28 / 0
UK_Pacific : 14 / 14
Italians : 13 / 23
ANZAC : 21 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I changed the noncom move so I had to repost sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
3 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Italians
1 armour moved from Romania to Albania
Russians take Albania from Italians
1 mech_infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
5 infantry moved from Slovakia Hungary to Poland
1 armour and 2 mech_infantrys moved from Romania to Poland
2 fighters moved from Eastern Poland to Poland
1 artillery and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Baltic States to Poland
2 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
5 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour and 4 mech_infantrys
Russians win, taking Poland from Germans with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 1 artillery and 9 infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 4 infantry
Russians win, taking Karelia from Germans with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 2 armour
Russians win, taking Yugoslavia from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
3 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 aaGuns moved from Korea to Amur
6 infantry moved from Korea to Amur
Place Units - Russians
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 58 PUs; end with 58 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsu to Kiangsi
1 battleship and 1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 fighter moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 4 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Borneo
Non Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Manchuria to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 bomber, 2 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 submarine and 2 transports
26 Sea Zone : 1 submarine
21 Sea Zone : 1 cruiser
19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 47
Russians : 58 / 81
Japanese : 42 / 43
Americans : 50 / 77
Chinese : 7 / 8
British : 28 / 0
UK_Pacific : 7 / 14
Italians : 10 / 23
ANZAC : 21 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 103 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 mech_infantry moved from Western United States to Alaska
Place Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters and 1 tactical_bomber moved from Tunisia to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Alexandria to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 infantry moved from West India to India
Combat - British
Battle in Malaya
British attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 6 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 6 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northern Italy to Yugoslavia
10 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 fighter moved from Malaya to Burma
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Southern France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries and 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 47
Russians : 58 / 81
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 7 / 9
British : 28 / 0
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 21 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from Java to Burma
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
Place Units - ANZAC
1 bomber and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Tunisia to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
scramble in sz97?
yes, scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Tunisia to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; French attack with 1 destroyer and 1 fighter
Italians defend with 1 fighter and 1 submarine
retreated to 97 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - French
1 fighter moved from 97 Sea Zone to Yugoslavia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
2 artilleries moved from Western Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
3 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
4 tactical_bombers moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Germany to 97 Sea Zone
1 infantry moved from Vyborg to Finland
2 armour and 1 artillery moved from United Kingdom to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 2 armour and 1 artillery
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 2 armour and 1 artillery in Scotland, round 2 : 1/3 hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits
1 artillery owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans roll dice for 2 armour in Scotland, round 3 : 2/2 hits
British roll dice for 2 infantry in Scotland, round 3 : 0/2 hits
2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery
Casualties for British: 1 aaGun and 2 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter; British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Yugoslavia, round 2 : 10/11 hits
Russians roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits
2 infantry owned by the Russians, 1 tactical_bomber owned by the British, 1 armour owned by the Russians, 2 armour owned by the Germans, 1 mech_infantry owned by the Russians, 2 fighters owned by the British, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Greater Southern Germany, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 5/6 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Poland, round 2 : 2/3 hits
1 armour owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 97 Sea Zone
Germans attack with 1 bomber; Italians loiter and taunt
British defend with 2 transports
2 transports owned by the British lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Germans
1 bomber moved from 97 Sea Zone to Western Germany
2 fighters and 4 tactical_bombers moved from Yugoslavia to Western Germany
2 fighters moved from Poland to Germany
2 artilleries moved from Germany to Slovakia Hungary
1 aaGun and 7 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
Place Units - Germans
1 submarine placed in 109 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Normandy Bordeaux
5 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 armour
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 artilleries and 2 infantry
Slovakia Hungary : 3 aaGuns, 2 artilleries and 8 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 tactical_bombers
Poland : 2 artilleries
Germany : 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Vyborg : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 armour
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 50
Russians : 47 / 81
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 7 / 9
British : 26 / 0
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 21 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Karelia to Finland
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
3 armour moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
6 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 armour moved from Albania to Yugoslavia
1 armour moved from Greece to Yugoslavia
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 2 armour
Germans defend with 1 armour
Russians win, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
1 armour moved from Karelia to Baltic States
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
3 artilleries and 7 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Russians collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Kwangsi
2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Kwangtung
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 2/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Korea
Non Combat Move - Japanese
3 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 2 fighters
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 bombers, 5 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 cruiser and 1 submarine
19 Sea Zone : 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 39 / 50
Russians : 50 / 71
Japanese : 46 / 46
Americans : 50 / 70
Chinese : 6 / 9
British : 26 / 0
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 21 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from India to Kwangsi
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in French Indo China
Battle in Kwangsi
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese, taking Kwangsi from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 4 transports; Russians loiter and taunt
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 cruiser and 4 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking United Kingdom from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Kwangsi to India
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
4 artilleries and 13 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
4 artilleries and 7 infantry moved from India to Burma
Combat - British
Battle in Yunnan
British attack with 4 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 fighters
British win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Japanese: 2 fighters
Battle in Scotland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 2 armour
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry