@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
Iraq : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 71
Russians : 20 / 18
Japanese : 57 / 68
Americans : 55 / 75
Chinese : 13 / 14
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 21 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
hate to ask this but I missed one of my non-coms on UK, jumping in and out of tax returns this time of year and wasn’t paying enough attention. I wanted to move 4 INF, ART, Mech, AA gun up to Scotland to be able to carry over to Norway. If you don’t want to allow the edit at this point or if it would have affected Italy’s move at all please go ahead without it
Yeah no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 66 PUs;
Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Russia
8 artilleries and 31 infantry moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
1 fighter moved from Bryansk to Volgograd
Combat - Germans
Battle in Russia
Germans attack with 4 armour, 8 artilleries and 32 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 6 infantry and 2 mech_infantrys
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 8 artilleries and 29 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun, 6 infantry and 2 mech_infantrys
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
15 mech_infantrys moved from Bryansk to Russia
8 armour and 2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Finland to Karelia
2 submarines moved from 115 Sea Zone to 113 Sea Zone
7 fighters and 4 tactical_bombers moved from Greece to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5,2
Germans collect 55 PUs (2 lost to blockades); end with 73 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Urals
1 mech_infantry moved from Samara to Urals
35 infantry moved from Samara to Volgograd
4 artilleries moved from Samara to Volgograd
1 infantry moved from Timguska to Urals
2 infantry moved from Amur to Korea
1 tactical_bomber moved from Amur to Korea
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 artilleries and 35 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 artilleries and 35 infantry in Volgograd, round 2 : 5/39 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 artilleries and 34 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 2 infantry and 1 tactical_bomber in Korea, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns and 9 infantry moved from Amur to Sakha
1 tactical_bomber moved from Korea to Sakha
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
2 aaGuns, 28 infantry and 1 mech_infantry moved from Samara to Volgograd
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 2 aaGuns, 9 infantry and 1 tactical_bomber
Kazakhstan : 1 infantry
Urals : 1 armour, 1 infantry and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 2 aaGuns, 4 artilleries, 1 factory_minor, 62 infantry and 1 mech_infantry
Samara : 1 infantry
Iraq : 2 fighters
Production/PUs Summary :
Germans : 53 / 93
Russians : 19 / 0
Japanese : 54 / 68
Americans : 55 / 75
Chinese : 13 / 14
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 21 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
appreciate the edit, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
1 armour moved from Burma to Szechwan
1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Szechwan
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 submarines and 4 transports moved from 42 Sea Zone to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangsi to Kiangsi
1 aaGun moved from Kiangsi to Kwangsi
2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from French Indo China to Kwangsi
3 artilleries and 3 infantry moved from West India to Eastern Persia
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in India
2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
1 armour moved from Burma to Szechwan
1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Szechwan
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 submarines and 4 transports moved from 42 Sea Zone to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangsi to Kiangsi
1 aaGun moved from Kiangsi to Kwangsi
2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from French Indo China to Kwangsi
3 artilleries and 3 infantry moved from West India to Eastern Persia
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in India
2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 3 artilleries and 3 infantry
EDIT: Adding units owned by Japanese to West India: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from United Kingdom to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 bomber moved from United Kingdom to Norway
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield and 2 fighters
33 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 11 fighters, 7 submarines, 2 tactical_bombers and 3 transports
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 2 infantry
Quebec : 1 aaGun
British Guiana : 2 infantry
United Kingdom : 1 aaGun
Norway : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
123 Sea Zone : 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 2 fighters
97 Sea Zone : 1 submarine
Brazil : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 93
Russians : 19 / 0
Japanese : 59 / 69
Americans : 57 / 77
Chinese : 8 / 14
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 21 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Kiangsu
18 infantry moved from Anhwe to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 18 infantry
Japanese defend with 1 artillery
Chinese roll dice for 18 infantry in Kweichow, round 2 : 1/18 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 18 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Kiangsu, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Territory Summary for Chinese :
Shantung : 1 infantry
Jehol : 1 infantry
Shensi : 1 infantry
Kweichow : 22 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 51 / 93
Russians : 19 / 0
Japanese : 55 / 69
Americans : 57 / 77
Chinese : 12 / 14
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 21 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from Scotland to United Kingdom
2 carriers, 1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Alexandria
4 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
2 infantry placed in United Kingdom
2 artilleries placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Norway : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 transports
125 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 93
Russians : 19 / 0
Japanese : 55 / 69
Americans : 57 / 77
Chinese : 12 / 14
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 21 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 fighter moved from Tunisia to Southern Italy
1 armour and 1 fighter moved from Rostov to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Samara to Russia
1 infantry moved from Tunisia to Algeria
2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
1 infantry placed in Normandy Bordeaux
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 12 PUs (11 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Iraq : 1 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 51 / 93
Russians : 18 / 0
Japanese : 55 / 69
Americans : 57 / 77
Chinese : 12 / 14
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 23 / 13
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
Iraq : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 93
Russians : 18 / 0
Japanese : 55 / 69
Americans : 57 / 77
Chinese : 12 / 14
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 23 / 13
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 mech_infantrys moved from Novgorod to Vologda
2 armour and 1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Ukraine
2 armour, 8 artilleries, 28 infantry and 14 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Tambov
3 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
1 aaGun moved from Caucasus to Kazakhstan
11 armour and 2 mech_infantrys moved from Caucasus to Samara
3 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 bombers and 3 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 mech_infantrys moved from Novgorod to Vologda
2 armour and 1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Ukraine
2 armour, 8 artilleries, 28 infantry and 14 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Tambov
3 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
1 aaGun moved from Caucasus to Kazakhstan
11 armour and 2 mech_infantrys moved from Caucasus to Samara
3 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 bombers and 3 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
The edit isn’t a big deal, you can continue on without it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 tactical_bomber moved from Sakha to Manchuria
1 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 3/3 hits
Germans roll dice for 1 aaGun and 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 aaGun owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 59 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Urals to Timguska
2 aaGuns and 9 infantry moved from Sakha to Amur
1 tactical_bomber moved from Manchuria to Amur
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Manchuria : 1 infantry
Yenisey : 1 armour and 1 mech_infantry
Amur : 2 aaGuns, 9 infantry and 1 tactical_bomber
Timguska : 1 infantry
Kazakhstan : 1 artillery
Volgograd : 1 factory_minor
Caucasus : 2 aaGuns, 3 artilleries, 60 infantry and 1 mech_infantry
Iraq : 2 fighters
Production/PUs Summary :
Germans : 53 / 68
Russians : 18 / 0
Japanese : 52 / 69
Americans : 55 / 77
Chinese : 15 / 14
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 23 / 13
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shantung
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Japan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
Combat - Japanese
Battle in Shantung
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shantung to Japan
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Kwangsi
3 artilleries and 3 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from Shensi to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in India
3 fighters and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 112 Sea Zone to Finland
1 bomber moved from Norway to Finland
1 fighter moved from Norway to Finland
1 infantry moved from Norway to Finland
Combat - Americans
Battle in Finland
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Finland to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
2 infantry placed in Norway
1 fighter placed in 112 Sea Zone
1 bomber placed in Western United States
2 fighters placed in Eastern United States
1 tactical_bomber placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
33 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 13 fighters, 7 submarines, 2 tactical_bombers and 4 transports
26 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 1 transport
10 Sea Zone : 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Quebec : 1 aaGun
British Guiana : 2 infantry
United Kingdom : 1 aaGun, 1 bomber, 1 fighter and 2 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
112 Sea Zone : 3 fighters
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 68
Russians : 18 / 0
Japanese : 58 / 69
Americans : 55 / 75
Chinese : 11 / 14
British : 31 / 39
UK_Pacific : 0 / 0
Italians : 23 / 13
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0