• 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 31 PUs;
                British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                2 infantry moved from 70 Sea Zone to Belgian Congo
                3 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from Eastern Persia to Burma
                1 tactical_bomber moved from West India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belgian Congo
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Belgian Congo from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from West India to India
                1 fighter moved from 41 Sea Zone to India
                1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                2 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa
                1 fighter placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus

    Combat - Italians
                Battle in Cyprus
                Battle in Belarus
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win, taking Cyprus from British, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 artillery moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 18 PUs; end with 18 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tanganyika Territory: 1 infantry
                EDIT: Changing ownership of Rhodesia from British to Italians
                EDIT: Adding units owned by Italians to Rhodesia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 18 to 19
                EDIT: Turning off Edit Mode

  • 15 14

    Sorry Sir, forgot the walk-in into Rhodesia. I guess you allow. not used to look that far south with Italy but there is no other action that lonely guy could have done. :lol:

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Persia
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 mech_infantrys moved from Baltic States to Smolensk
                2 tactical_bombers moved from Vyborg to Smolensk
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 bomber moved from Germany to Western Ukraine
                1 tactical_bomber moved from Vyborg to Smolensk
                2 fighters moved from Vyborg to Smolensk
                1 fighter moved from Vyborg to Smolensk

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                7 armour, 1 infantry and 3 mech_infantrys moved from Baltic States to Belarus
                4 armour, 10 artilleries and 16 infantry moved from Eastern Poland to Belarus
                2 armour moved from Bessarabia to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                3 fighters and 3 tactical_bombers moved from Smolensk to Belarus
                1 bomber moved from Western Ukraine to Belarus
                1 bomber moved from Ukraine to Romania
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                1 infantry placed in France
                2 bombers and 2 fighters placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Siberia to Soviet Far East
                1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Nenetsia to Russia
                1 armour moved from Bryansk to Russia
                3 aaGuns, 1 armour, 19 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                6 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Siberia to Soviet Far East
                1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Nenetsia to Russia
                1 armour moved from Bryansk to Russia
                3 aaGuns, 1 armour, 19 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                6 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 5 infantry
                EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 5 infantry
                EDIT: Turning off Edit Mode

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from Yunnan to Burma
                2 bombers moved from Siam to Burma
                1 fighter moved from Siam to Burma
                1 tactical_bomber moved from Siam to Burma
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 tactical_bomber moved from Siam to Burma
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to Japan
                1 fighter moved from 6 Sea Zone to Philippines
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from Burma to Siam
                1 bomber moved from Burma to Siam
                1 tactical_bomber moved from Burma to Kwangsi
                1 bomber moved from Burma to Kiangsu
                2 infantry moved from Kiangsu to Anhwe
                1 aaGun and 3 infantry moved from Chahar to Suiyuyan
                1 armour moved from Kiangsu to Kweichow
                1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 7 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from India to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                1 transport moved from 70 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Rhodesia
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Rhodesia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 80 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 bomber moved from 80 Sea Zone to Egypt
                1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 107 Sea Zone
                1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
                1 mech_infantry moved from French Central Africa to French Equatorial Africa
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Persia
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Bessarabia to Western Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from France to Northern Italy
                2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Persia to Russia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Romania to Ukraine
                1 mech_infantry moved from Belarus to Tambov
                2 fighters moved from Belarus to Tambov
                2 tactical_bombers moved from Belarus to Tambov
                1 fighter moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                2 bombers moved from Western Germany to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 bomber moved from Belarus to Tambov
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Ukraine to Bryansk
                1 bomber moved from Tambov to Bryansk
                2 fighters moved from Tambov to Bryansk
                2 tactical_bombers moved from Tambov to Bryansk
                2 fighters moved from Ukraine to Bryansk
                3 tactical_bombers moved from Ukraine to Bryansk
                1 artillery moved from France to Northern Italy
                1 infantry moved from France to Western Germany
                2 mech_infantrys moved from Belarus to Rostov
                4 armour moved from Belarus to Rostov
                2 mech_infantrys moved from Poland to Western Ukraine
                10 artilleries and 18 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                7 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Karelia to Belarus
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Belarus to Bryansk
                1 armour moved from Belarus to Rostov
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 fighter and 1 mech_infantry placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • 22 20 19 18 17 16 15 14 12

    Blah, I resign.

    This was a terrible game from the start. The dice really F-ed me R1 with that Taranto debacle. Instead of a +15 allies, it flipped it to +20 for the Axis.  A real debacle of a game.

  • 15 14

    Yeah, 97 was of course very nice for me and true about the TUV swing which killed the bid by far.

    I have to say that I would not attack at 72% odds in 97 at all. There is 28% chance the BB and TT survive which make a huge TUV swing.

    I generally go for 90% percent when attacking 97. It is of course an option to stretch to make a little gamble.
    But for the future, in case you play opponents you are supposed to beat I would definitely recommend to go for higher odds at 97.

    Again, thanks for the fast pace and uncomplicated game.

    Cheers,
    Tobias

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