sorry its been a while.
Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07
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Since the troops never got to start the fight against the East Indies, it was the transports that retreated.
But if I started a battle in East Indies you are correct that I could not have retreated.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers and 1 carrier; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 fighter moved from 53 Sea Zone to Solomon Islands
1 submarine moved from 53 Sea Zone to 44 Sea Zone
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 carrier moved from 53 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Solomon Islands to 44 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 destroyer moved from 56 Sea Zone to 19 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Szechwan to West RussiaPlace Units - Americans
1 carrier placed in 11 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
19 Sea Zone : 1 battleship and 1 destroyer
44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 2 infantry
United Kingdom : 1 bomber
West Russia : 1 fighter
Western Canada : 2 infantry
Western United States : 1 aaGun, 2 bombers and 1 factoryProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 41
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour moved from Ukraine S.S.R. to Caucasus
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from West Russia to Caucasus
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 1 artillery
Buryatia S.S.R. : 3 infantry
Caucasus : 4 armour, 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Russia : 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 2 aaGuns, 3 artilleries, 2 fighters and 6 infantry
Yakut S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 30 / 30
Germans : 35 / 41
British : 30 / 31
Japanese : 33 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Finland to Karelia S.S.R.
9 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 infantry moved from Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 fighter moved from France to Belorussia
1 fighter moved from France to Belorussia
1 bomber moved from Germany to CaucasusCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 9 armour and 9 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 9 armour and 9 infantry in Karelia S.S.R., round 2 : 7/18 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Germans
9 infantry moved from Germany to Baltic States
2 fighters moved from Belorussia to Baltic States
1 artillery moved from Bulgaria Romania to Poland
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 aaGun moved from France to Germany
2 fighters moved from France to Germany
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Germany to Baltic States
1 bomber moved from Caucasus to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from France to GermanyPlace Units - Germans
2 infantry placed in Italy
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Baltic States : 1 aaGun, 4 fighters and 9 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 9 armour, 1 factory and 9 infantry
Libya : 1 armour, 1 artillery and 4 infantry
Poland : 1 artillery and 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Germans : 43 / 44
British : 28 / 31
Japanese : 33 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Finland to Karelia S.S.R.
9 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 infantry moved from Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 fighter moved from France to Belorussia
1 fighter moved from France to Belorussia
1 bomber moved from Germany to CaucasusCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 9 armour and 9 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 9 armour and 9 infantry in Karelia S.S.R., round 2 : 7/18 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Germans
9 infantry moved from Germany to Baltic States
2 fighters moved from Belorussia to Baltic States
1 artillery moved from Bulgaria Romania to Poland
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from France to 14 Sea Zone
1 aaGun moved from France to Germany
2 fighters moved from France to Germany
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Germany to Baltic States
1 bomber moved from Caucasus to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from France to GermanyPlace Units - Germans
2 infantry placed in Italy
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 4 fighters
EDIT: Adding units owned by Germans to Poland: 4 fighters
EDIT: Turning off Edit ModeTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Baltic States : 1 aaGun and 9 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 infantry
Germany : 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 9 armour, 1 factory and 9 infantry
Libya : 1 armour, 1 artillery and 4 infantry
Poland : 1 artillery, 4 fighters and 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Germans : 43 / 44
British : 28 / 31
Japanese : 33 / 34
Americans : 40 / 44 -
More info regarding retreat:
http://www.axisandallies.org/forums/index.php?topic=35384.0
The invading Borno move will either risk or reward big :evil:
Cheers
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Hmm, so if the transport retreats in the combat phase, you can not move the infantry off the transport in the following non combat phase? If so I need to remove 4 inf from India :|
I read the rulebook page 13, but it does not say anything about that situation. (unloading in the NCM phase after a retreat for transports)
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Umm… good question… let keep the infantries in India and keep playing. We can clarify and follow the rule in future game once it is clarified.
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I found the explanation, in Page 13 under Transport session:
I suggested let keep the india infantries for this game though, considering that’s part of your original game plan and it would be a big difference without this 4 infantries reinforcing India. Plus I have upper hand on this area already with the horrible sz dice rolls :lol:
Cheers

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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from West Russia to Egypt
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Eastern United States to Eastern CanadaCombat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 artillery owned by the British lost in Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from West Russia to Trans-Jordan
1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 fighters moved from United Kingdom to West RussiaPlace Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
10 Sea Zone : 1 destroyer and 1 transport
38 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 2 infantry
India : 1 aaGun, 3 artilleries, 1 factory and 8 infantry
New Zealand : 1 infantry
Trans-Jordan : 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Germans : 41 / 44
British : 30 / 30
Japanese : 33 / 34
Americans : 40 / 44 -
Ok, We should find out for sure anyway though:)
I am in big trouble anyway, was going to try a full push on Japan :evil: :?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 61 Sea Zone to Buryatia S.S.R.
1 bomber moved from French Indo-China Thailand to Buryatia S.S.R.
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Yunnan to Kazakh S.S.R.
Japanese take Szechwan from Americans
2 fighters moved from Kwangtung to Kazakh S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 2 fighters
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Kazakh S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
2 fighters moved from Kazakh S.S.R. to Yunnan
4 infantry moved from Anhwei to Kwangtung
1 infantry moved from Anhwei to Szechwan
1 bomber moved from Buryatia S.S.R. to Kiangsu
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Buryatia S.S.R. to 61 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
62 Sea Zone : 1 battleship and 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 2 artilleries, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Kiangsu : 1 bomber
Kwangtung : 4 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 21 / 30
Germans : 41 / 44
British : 30 / 30
Japanese : 38 / 38
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 61 Sea Zone to Buryatia S.S.R.
1 bomber moved from French Indo-China Thailand to Buryatia S.S.R.
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Yunnan to Kazakh S.S.R.
Japanese take Szechwan from Americans
2 fighters moved from Kwangtung to Kazakh S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 2 fighters
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Kazakh S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
2 fighters moved from Kazakh S.S.R. to Yunnan
4 infantry moved from Anhwei to Kwangtung
1 infantry moved from Anhwei to Szechwan
1 bomber moved from Buryatia S.S.R. to Kiangsu
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Buryatia S.S.R. to 61 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Sinkiang: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
36 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
62 Sea Zone : 1 battleship and 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 2 artilleries, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Kiangsu : 1 bomber
Kwangtung : 4 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 2 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 21 / 30
Germans : 41 / 44
British : 30 / 30
Japanese : 38 / 38
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 2 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from West Russia to Trans-JordanCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to West Russia
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 19 Sea Zone to 11 Sea Zone
1 battleship moved from 19 Sea Zone to 11 Sea Zone
2 infantry moved from Solomon Islands to 44 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Western United States to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
2 transports placed in 11 Sea Zone
2 bombers placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
11 Sea Zone : 1 battleship, 1 destroyer and 2 transports
41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
Eastern Canada : 1 armour, 1 artillery and 4 infantry
Eastern United States : 1 aaGun, 1 factory and 2 infantry
Midway : 1 infantry
Solomon Islands : 1 flag
Trans-Jordan : 1 fighter
United Kingdom : 2 bombers
West Russia : 1 bomber
Western Canada : 1 infantry
Western United States : 1 aaGun, 2 bombers and 1 factoryProduction/PUs Summary :
Russians : 21 / 30
Germans : 41 / 44
British : 30 / 30
Japanese : 38 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
2 artilleries moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
2 armour moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 2 artilleries and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour, 2 artilleries and 1 infantry in Kazakh S.S.R., round 2 : 3/5 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West RussiaPlace Units - Russians
1 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery
Buryatia S.S.R. : 2 infantry
Caucasus : 1 factory
Kazakh S.S.R. : 2 armour, 2 artilleries and 1 infantry
Russia : 1 armour, 2 artilleries, 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 2 fighters and 6 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 28 / 29
Germans : 37 / 44
British : 30 / 30
Japanese : 35 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 42 PUs;
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
2 fighters moved from Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 armour and 2 infantry moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Egypt
1 battleship moved from 15 Sea Zone to 17 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 6 infantry
British defend with 2 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Egypt, round 2 : 3/8 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun and 7 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Germany to Baltic States
4 armour moved from Karelia S.S.R. to Baltic States
2 fighters moved from Belorussia to Northwestern Europe
2 fighters moved from Ukraine S.S.R. to Northwestern Europe
1 armour moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from 15 Sea Zone to Northwestern Europe
1 bomber moved from Archangel to Karelia S.S.R.
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
4 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Baltic States
1 aaGun moved from Germany to Northwestern EuropePlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 bomber and 8 infantry placed in Germany
Germans undo move 2.
1 bomber and 6 infantry placed in Germany
2 infantry placed in Italy
Germans undo move 3.
2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in Italy
Germans undo move 2.
1 bomber and 5 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
17 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun, 5 armour, 2 artilleries and 3 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory and 17 infantry
Northwestern Europe : 1 aaGun, 5 fighters and 5 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 42 / 42
British : 28 / 30
Japanese : 35 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 42 PUs;
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
2 fighters moved from Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 armour and 2 infantry moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Egypt
1 battleship moved from 15 Sea Zone to 17 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 6 infantry
British defend with 2 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Egypt, round 2 : 3/8 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun and 7 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Germany to Baltic States
4 armour moved from Karelia S.S.R. to Baltic States
2 fighters moved from Belorussia to Northwestern Europe
2 fighters moved from Ukraine S.S.R. to Northwestern Europe
1 armour moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from 15 Sea Zone to Northwestern Europe
1 bomber moved from Archangel to Karelia S.S.R.
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
4 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Baltic States
1 aaGun moved from Germany to Northwestern EuropePlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 bomber and 8 infantry placed in Germany
Germans undo move 2.
1 bomber and 6 infantry placed in Germany
2 infantry placed in Italy
Germans undo move 3.
2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in Italy
Germans undo move 2.
1 bomber and 5 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwestern Europe: 1 infantry
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
EDIT: Adding units owned by Germans to Northwestern Europe: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
17 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 5 armour, 2 artilleries and 4 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory and 17 infantry
Northwestern Europe : 2 aaGuns, 5 fighters and 4 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 42 / 42
British : 28 / 30
Japanese : 35 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 42 PUs;
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
2 fighters moved from Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 armour and 2 infantry moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Egypt
1 battleship moved from 15 Sea Zone to 17 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 6 infantry
British defend with 2 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Egypt, round 2 : 3/8 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
2 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun and 7 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Germany to Baltic States
4 armour moved from Karelia S.S.R. to Baltic States
2 fighters moved from Belorussia to Northwestern Europe
2 fighters moved from Ukraine S.S.R. to Northwestern Europe
1 armour moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from 15 Sea Zone to Northwestern Europe
1 bomber moved from Archangel to Karelia S.S.R.
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
4 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Baltic States
1 aaGun moved from Germany to Northwestern EuropePlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 bomber and 8 infantry placed in Germany
Germans undo move 2.
1 bomber and 6 infantry placed in Germany
2 infantry placed in Italy
Germans undo move 3.
2 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 infantry placed in Italy
Germans undo move 2.
1 bomber and 5 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwestern Europe: 1 infantry
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
EDIT: Adding units owned by Germans to Northwestern Europe: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
17 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 5 armour, 2 artilleries and 4 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 6 infantry
Germany : 1 bomber, 1 factory and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory and 17 infantry
Northwestern Europe : 2 aaGuns, 5 fighters and 4 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 42 / 42
British : 28 / 30
Japanese : 35 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
British take Burma from Japanese
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Trans-Jordan to Karelia S.S.R.Combat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.Non Combat Move - British
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to West Russia
1 fighter moved from Trans-Jordan to West Russia
1 armour moved from Trans-Jordan to India
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 38 Sea Zone to 46 Sea ZonePlace Units - British
1 carrier placed in 8 Sea Zone
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 transport
46 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Burma : 1 infantry
France : 1 flag, 1 infantry
India : 1 aaGun, 1 armour, 3 artilleries, 1 factory, 1 fighter and 9 infantry
New Zealand : 1 infantry
Persia : 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 4 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 36 / 42
British : 35 / 35
Japanese : 34 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 bombers; Remaining resources: 14 PUs;Combat Move - Japanese
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Yunnan to Kazakh S.S.R.
1 bomber moved from Kiangsu to Kazakh S.S.R.
1 fighter moved from 61 Sea Zone to Kazakh S.S.R.
2 artilleries and 9 infantry moved from Yunnan to Burma
4 infantry moved from Kwangtung to 61 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
4 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
1 carrier, 1 cruiser and 2 destroyers moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 4 artilleries and 17 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from British with 4 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 4 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 armour, 2 artilleries and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/6 hits
Russians roll dice for 2 armour, 2 artilleries and 1 infantry in Kazakh S.S.R., round 2 : 0/5 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Kazakh S.S.R., round 3 : 4/6 hits
Russians roll dice for 2 armour in Kazakh S.S.R., round 3 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour, 2 artilleries and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 fighters moved from Kazakh S.S.R. to Yunnan
1 bomber moved from Kazakh S.S.R. to Karelia S.S.R.
1 fighter moved from Kazakh S.S.R. to SzechwanPlace Units - Japanese
2 bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 37 PUs; end with 51 PUs totalTerritory Summary for Japanese :
17 Sea Zone : 1 fighter
36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 5 transports
62 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 aaGun, 4 artilleries and 16 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 2 bombers and 1 factory
Karelia S.S.R. : 1 bomber
Kazakh S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Szechwan : 1 flag, 1 fighter
Wake Island : 1 infantry
Yunnan : 1 flag, 2 fightersProduction/PUs Summary :
Russians : 23 / 29
Germans : 36 / 42
British : 34 / 35
Japanese : 37 / 51
Americans : 38 / 38





