@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits
1 bomber owned by the Italians lost in 97 Sea Zone
British win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
2 fighters owned by the British could not land and were killed
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier
EDIT: Adding units owned by Italians to Northern Italy: 1 bomber
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Albania
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 armour, 1 infantry and 1 mech_infantry
Albania : 2 armour and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 38 / 70
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 35 / 38
UK_Pacific : 17 / 17
Italians : 14 / 5
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Shan State
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Northern Territory
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 2 artilleries and 4 mech_infantrys moved from France to Holland Belgium
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 armour, 2 artilleries and 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
OOL?
cruiser fighters carrier
you no the normal
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 2 artilleries and 4 mech_infantrys moved from France to Holland Belgium
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 armour, 2 artilleries and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in Holland Belgium, round 2 : 3/11 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 2/8 hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 3/7 hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Germany to Western Germany
Place Units - Germans
10 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 3 tactical_bombers
Romania : 1 infantry
Poland : 3 aaGuns and 3 infantry
Germany : 1 factory_major
Norway : 2 infantry
Denmark : 2 infantry
Holland Belgium : 5 armour, 2 artilleries and 4 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 13 transports
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 38
UK_Pacific : 17 / 17
Italians : 14 / 5
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Novgorod to Baltic States
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 aaGun and 7 infantry moved from Belarus to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
1 aaGun moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Russia to Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
Korea : 1 aaGun and 9 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 15
British : 32 / 38
UK_Pacific : 17 / 17
Italians : 14 / 5
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 30 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Wake Island to Johnston Island
1 tactical_bomber moved from Wake Island to 10 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 fighter and 5 infantry moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 fighter and 5 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 fighter moved from Malta to Alexandria
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from India to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 fighter moved from Malta to Alexandria
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from India to Java
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
Battle in 93 Sea Zone
British attack with 1 bomber and 1 cruiser
Italians defend with 1 cruiser and 1 destroyer
Italians win, taking Italian Somaliland from Italians with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for British: 1 bomber and 1 cruiser
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
Place Units - British
1 artillery, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour and 2 infantry moved from Albania to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Greece, round 3 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 2 armour
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 33 / 30
UK_Pacific : 17 / 17
Italians : 15 / 27
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 fighter moved from Shan State to Java
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Northern Territory to Java
2 aaGuns and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 fighter moved from Algeria to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 fighter moved from Algeria to Gibraltar
Combat - French
Battle in Gibraltar
French attack with 1 fighter
Italians defend with 1 harbour and 1 infantry
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 106 Sea Zone to 103 Sea Zone
11 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
3 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 15 infantry, 1 tactical_bomber and 13 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries and 15 infantry moved from 110 Sea Zone to United Kingdom
Scramble?