e611b334-cb29-465a-92cd-e6c21004977f-triplea_42140_1rus.tsvg
DKA (Axis) v. JMB (Allies)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
2 infantry moved from Burma to India
3 artilleries moved from Burma to India
1 fighter moved from Yunnan to India
3 armour moved from Fukien to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 artillery moved from Kwangtung to Fukien
1 artillery moved from Fukien to Kiangsu
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to BurmaCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Kiangsu
British attack with 3 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Kiangsu from Japanese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 2 armour and 2 infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
British undo move 1.
2 armour and 1 fighter placed in India
British undo move 1.
3 armour placed in India
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Americans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Belgian Congo to Rhodesia
1 transport moved from 23 Sea Zone to 18 Sea Zone
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry moved from 60 Sea Zone to Okinawa
Americans take Okinawa from Japanese
1 cruiser moved from 58 Sea Zone to 62 Sea Zone
1 bomber moved from Iwo Jima to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 bomber moved from Iwo Jima to 50 Sea Zone
1 bomber moved from Eastern United States to 7 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea ZoneCombat - Americans
Battle in Philippine Islands
Americans attack with 2 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from 50 Sea Zone to 59 Sea Zone
1 bomber moved from 50 Sea Zone to 59 Sea Zone
1 armour moved from Central United States to Eastern United States
1 fighter moved from Western United States to 59 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 bomber moved from 7 Sea Zone to United Kingdom
1 fighter moved from 59 Sea Zone to Iwo Jima
1 bomber moved from 59 Sea Zone to Iwo Jima
1 bomber moved from 59 Sea Zone to Iwo Jima
1 cruiser moved from 56 Sea Zone to 59 Sea ZoneCombat Move - Chinese
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to SuiyuanCombat - Chinese
Battle in Suiyuan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser placed in 56 Sea Zone
1 bomber placed in Western United States
3 infantry placed in Western United StatesPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 54 PUs;
Germans buy 2 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
Germans take Norway from British
4 infantry moved from Poland to 5 Sea Zone
3 fighters and 4 infantry moved from 5 Sea Zone to Finland
1 infantry moved from Karelia S.S.R. to Finland
25 armour, 3 artilleries and 9 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Belorussia to ArchangelCombat - Germans
Battle in Finland
Germans attack with 3 fighters and 5 infantry
British defend with 2 armour and 2 infantry
Germans win, taking Finland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for British: 2 armour and 2 infantry
Battle in Archangel
Germans attack with 25 armour, 3 artilleries and 10 infantry
Russians defend with 5 armour, 3 artilleries and 8 infantry
Germans win, taking Archangel from Russians with 25 armour and 3 artilleries remaining. Battle score for attacker is 31
Casualties for Germans: 10 infantry
Casualties for Russians: 5 armour, 3 artilleries and 8 infantryNon Combat Move - Germans
8 infantry moved from Baltic States to Belorussia
2 infantry moved from Poland to Baltic States
3 fighters moved from Finland to 5 Sea ZonePlace Units - Germans
2 armour placed in Karelia S.S.R.
1 carrier, 2 fighters and 1 transport placed in 5 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 54 PUs;
Germans buy 2 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
Germans take Norway from British
4 infantry moved from Poland to 5 Sea Zone
3 fighters and 4 infantry moved from 5 Sea Zone to Finland
1 infantry moved from Karelia S.S.R. to Finland
25 armour, 3 artilleries and 9 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Belorussia to ArchangelCombat - Germans
Battle in Finland
Germans attack with 3 fighters and 5 infantry
British defend with 2 armour and 2 infantry
Germans win, taking Finland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for British: 2 armour and 2 infantry
Battle in Archangel
Germans attack with 25 armour, 3 artilleries and 10 infantry
Russians defend with 5 armour, 3 artilleries and 8 infantry
Germans win, taking Archangel from Russians with 25 armour and 3 artilleries remaining. Battle score for attacker is 31
Casualties for Germans: 10 infantry
Casualties for Russians: 5 armour, 3 artilleries and 8 infantryNon Combat Move - Germans
8 infantry moved from Baltic States to Belorussia
2 infantry moved from Poland to Baltic States
3 fighters moved from Finland to 5 Sea ZonePlace Units - Germans
2 armour placed in Karelia S.S.R.
1 carrier, 2 fighters and 1 transport placed in 5 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Japan to 57 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 fighter moved from Japan to 50 Sea ZoneCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 infantry and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 60 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from 62 Sea Zone to Japan
1 fighter moved from 50 Sea Zone to Philippine Islands
1 bomber moved from 57 Sea Zone to JapanPlace Units - Japanese
1 bomber, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - British
British buy 1 bomber and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
2 submarines moved from 7 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to Germany
2 destroyers moved from 38 Sea Zone to 34 Sea Zone
4 infantry moved from India to Persia
3 armour moved from India to Persia
3 artilleries moved from India to Persia
1 fighter moved from India to Persia
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Kiangsu to Hupeh
1 artillery moved from Fukien to Hupeh
1 artillery moved from Kiangsu to Hupeh
2 armour moved from Kiangsu to Ningxia
1 armour moved from Kiangsu to Buryatia S.S.R.
Russians take Buryatia S.S.R. from JapaneseCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Ningxia
British attack with 2 armour
Japanese defend with 1 infantry
British win, taking Ningxia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hupeh
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
British win, taking Hupeh from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 armour, 3 artilleries, 1 fighter and 4 infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 3 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Persia to IndiaPlace Units - British
3 infantry placed in India
1 bomber and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - British
British buy 1 bomber and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
2 submarines moved from 7 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to Germany
2 destroyers moved from 38 Sea Zone to 34 Sea Zone
4 infantry moved from India to Persia
3 armour moved from India to Persia
3 artilleries moved from India to Persia
1 fighter moved from India to Persia
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Kiangsu to Hupeh
1 artillery moved from Fukien to Hupeh
1 artillery moved from Kiangsu to Hupeh
2 armour moved from Kiangsu to Ningxia
1 armour moved from Kiangsu to Buryatia S.S.R.
Russians take Buryatia S.S.R. from JapaneseCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Ningxia
British attack with 2 armour
Japanese defend with 1 infantry
British win, taking Ningxia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hupeh
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
British win, taking Hupeh from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 armour, 3 artilleries, 1 fighter and 4 infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 3 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Persia to IndiaPlace Units - British
3 infantry placed in India
1 bomber and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
3 transports moved from 16 Sea Zone to 14 Sea Zone
3 armour moved from Italy to 14 Sea Zone
7 armour moved from Caucasus to Persia
2 artilleries moved from Caucasus to Persia
4 infantry moved from Caucasus to Persia
3 armour moved from 14 Sea Zone to Libya
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 cruiser moved from 16 Sea Zone to 14 Sea Zone
2 armour moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
2 submarines moved from 12 Sea Zone to 18 Sea ZoneCombat - Italians
Battle in 18 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 destroyer, 2 infantry and 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 22
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer, 2 infantry and 2 transports
Battle in Persia
Italians attack with 7 armour, 2 artilleries and 4 infantry
British defend with 3 armour, 3 artilleries and 4 infantry
Italians win, taking Persia from British with 7 armour remaining. Battle score for attacker is 19
Casualties for British: 3 armour, 3 artilleries and 4 infantry
Casualties for Italians: 2 artilleries and 4 infantryNon Combat Move - Italians
3 armour moved from Italy to Bulgaria RomaniaPlace Units - Italians
3 artilleries and 1 infantry placed in Caucasus
3 submarines placed in 14 Sea Zone
Italians undo move 1.
4 infantry placed in Caucasus
3 artilleries placed in ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 3 transports; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 4 units.Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 bomber moved from Iwo Jima to Japan
1 bomber moved from Western United States to Iwo Jima
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory
Bombing raid in Japan causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 bomber moved from Germany to United Kingdom
1 cruiser moved from 56 Sea Zone to 57 Sea Zone
1 cruiser moved from 57 Sea Zone to 59 Sea ZoneCombat Move - Chinese
1 infantry moved from Sikang to Chinghai
1 infantry moved from Sikang to Chinghai
1 infantry moved from Sikang to Chinghai
1 infantry moved from Suiyuan to Manchuria
1 infantry moved from Suiyuan to ManchuriaCombat - Chinese
Battle in Chinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 56 Sea Zone
1 bomber placed in Eastern United StatesPlace Units - Chinese
4 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 60 PUs;
Germans buy 7 armour, 1 infantry and 3 transports; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
8 infantry moved from Belorussia to Russia
25 armour moved from Archangel to Russia
3 artilleries moved from Archangel to Russia
2 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Eastern Ukraine to Russia
2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to GermanyCombat - Germans
Battle in Russia
Germans attack with 27 armour, 3 artilleries and 9 infantry
Russians defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory and 29 infantry
Russians win with 3 armour and 3 artilleries remaining. Battle score for attacker is -87
Casualties for Germans: 27 armour, 3 artilleries and 9 infantry
Casualties for Russians: 29 infantryNon Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
6 armour placed in Germany
3 transports placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 armour moved from Urals to RussiaNon Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 23 PUs;
Japanese buy 1 bomber and 1 fighter; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 fighters moved from Japan to Buryatia S.S.R.
2 bombers moved from Japan to Iwo JimaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters
British defend with 1 armour
Japanese win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Iwo Jima
Japanese attack with 2 bombers
Americans defend with 3 bombers and 1 fighter
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 2 bombersNon Combat Move - Japanese
2 fighters moved from Buryatia S.S.R. to Japan
1 fighter moved from Philippine Islands to JapanPlace Units - Japanese
1 fighter placed in 62 Sea Zone
Japanese undo move 1.
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
2 submarines moved from 13 Sea Zone to 14 Sea Zone
2 destroyers moved from 34 Sea Zone to 37 Sea Zone
2 armour moved from Ningxia to Yunnan
1 infantry moved from Hupeh to Yunnan
2 artilleries moved from Hupeh to Yunnan
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in 14 Sea Zone
British attack with 2 submarines
Italians defend with 1 battleship, 1 cruiser, 3 submarines and 3 transports
3 submarines owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is 0
Casualties for British: 2 submarines
Casualties for Italians: 1 cruiser
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
7 infantry placed in United Kingdom
2 armour placed in IndiaTurn Complete - British
British collect 24 PUs; end with 25 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
3 armour moved from Bulgaria Romania to Caucasus
4 infantry moved from Caucasus to Persia
1 armour moved from Libya to Anglo-Egypt Sudan
2 armour moved from Libya to Morocco Algeria
3 submarines moved from 14 Sea Zone to 12 Sea Zone
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 submarine moved from 18 Sea Zone to 12 Sea Zone
3 artilleries moved from Italy to 14 Sea Zone
3 artilleries and 3 transports moved from 14 Sea Zone to 16 Sea Zone
3 artilleries moved from 16 Sea Zone to CaucasusCombat - Italians
Battle in 12 Sea Zone
Italians attack with 1 battleship and 4 submarines
Americans defend with 1 armour, 1 destroyer, 1 infantry and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship and 4 submarines remaining. Battle score for attacker is 23
Casualties for Americans: 1 armour, 1 destroyer, 1 infantry and 1 transportNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 14 Sea Zone
2 artilleries and 2 infantry placed in Caucasus
Italians undo move 2.
3 artilleries and 1 infantry placed in Caucasus
Italians undo move 2.
2 artilleries and 2 infantry placed in Caucasus
2 armour and 1 artillery placed in ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs
1 unit repaired. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 4 units.Combat Move - Americans
1 bomber moved from Iwo Jima to Japan
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 bomber moved from Iwo Jima to Okinawa
1 cruiser moved from 59 Sea Zone to 51 Sea Zone
1 cruiser moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
British take Union of South Africa from Italians
1 infantry moved from Rhodesia to Union of South AfricaCombat - Americans
Strategic bombing raid in Karelia S.S.R.
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Japan causes 2 damage total.Non Combat Move - Americans
1 bomber moved from Japan to 60 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Okinawa to 59 Sea Zone
1 bomber moved from 60 Sea Zone to Okinawa
1 bomber moved from 59 Sea Zone to Iwo JimaCombat Move - Chinese
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to SuiyuanNon Combat Move - Chinese
Place Units - Americans
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 56 Sea Zone
1 armour placed in Eastern United StatesPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 59 PUs;
Germans buy 10 armour and 2 infantry; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Germans
2 infantry moved from Germany to France
6 armour moved from Germany to East Poland
3 carriers, 1 destroyer, 5 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Morocco Algeria to LibyaNon Combat Move - Germans
Place Units - Germans
2 infantry placed in Karelia S.S.R.
10 armour placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 51 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 66 PUs





