Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
12 fighters moved from Solomon Islands to 49 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 12 fighters
British defend with 1 battleship and 1 carrier
Japanese win with 11 fighters remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 carrier
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
8 fighters moved from 49 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Philippines to Japan
1 bomber moved from Shan State to Japan
5 armour moved from Kweichow to Yunnan
2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun, 9 artilleries and 16 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
3 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Jehol to Amur
3 fighters moved from 49 Sea Zone to Solomon Islands
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
Place Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Solomon Islands: 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 infantry
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Amur : 3 mech_infantrys
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 4 carriers and 8 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 destroyers
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flag
Production/PUs Summary :
Germans : 70 / 92
Russians : 1 / 0
Japanese : 66 / 71
Americans : 51 / 73
Chinese : 4 / 3
British : 35 / 52
UK_Pacific : 0 / 0
Italians : 24 / 41
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
12 fighters moved from Solomon Islands to 49 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 12 fighters
British defend with 1 battleship and 1 carrier
Japanese win with 11 fighters remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 carrier
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
8 fighters moved from 49 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Philippines to Japan
1 bomber moved from Shan State to Japan
5 armour moved from Kweichow to Yunnan
2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun, 9 artilleries and 16 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
3 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Jehol to Amur
3 fighters moved from 49 Sea Zone to Solomon Islands
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
Place Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Solomon Islands: 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 infantry
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Amur : 3 mech_infantrys
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 4 carriers and 8 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 destroyers
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flag
Production/PUs Summary :
Germans : 70 / 92
Russians : 1 / 0
Japanese : 66 / 71
Americans : 51 / 73
Chinese : 4 / 3
British : 35 / 52
UK_Pacific : 0 / 0
Italians : 24 / 41
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair damage of 20x factory_major; Remaining resources: 32 PUs;
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
2 bombers and 2 fighters moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 bombers, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 bombers and 2 fighters moved from Alexandria to Trans-Jordan
3 aaGuns, 4 artilleries and 18 infantry moved from Iraq to Trans-Jordan
1 aaGun, 4 artilleries and 12 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from French Guiana to Brazil
1 infantry moved from Suriname to Brazil
6 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Queensland to Hawaiian Islands
Place Units - British
1 aaGun and 9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,5
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 13 artilleries, 14 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to West Indies
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 13 artilleries, 14 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 13 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Italians attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in West Indies
Non Combat Move - Italians
1 bomber moved from Tobruk to Morocco
1 bomber moved from Southern Italy to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Northern Italy to Romania
2 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Italians
6 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Will edit navy position
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 13 artilleries, 14 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to West Indies
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 13 artilleries, 14 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 13 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Italians attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in West Indies
Non Combat Move - Italians
1 bomber moved from Tobruk to Morocco
1 bomber moved from Southern Italy to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Northern Italy to Romania
2 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Italians
6 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 103 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from 103 Sea Zone: 6 artilleries, 2 carriers, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports
EDIT: Adding units owned by Italians to 91 Sea Zone: 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
EDIT: Adding units owned by Italians to Morocco: 3 artilleries and 3 infantry
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kansu
1 armour moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
2 fighters moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 1 transport moved from 103 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 89 Sea Zone
Germans attack with 2 fighters; Italians loiter and taunt
ANZAC defend with 2 transports
Germans win, taking 109 Sea Zone from French with 2 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kansu
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French West Africa
Non Combat Move - Germans
1 fighter moved from Morocco to Gibraltar
4 carriers, 2 destroyers and 8 fighters moved from 103 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
3 artilleries moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
19 infantry moved from Kazakhstan to Tsinghai
19 artilleries moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Turkmenistan to Persia
6 mech_infantrys moved from Caucasus to Northwest Persia
10 mech_infantrys moved from Kazakhstan to Northwest Persia
2 aaGuns moved from Volgograd to Caucasus
3 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from Western Germany to Morocco
1 armour moved from Tobruk to Alexandria
4 infantry moved from Tobruk to Alexandria
24 artilleries moved from Kazakhstan to Caucasus
Place Units - Germans
1 airfield placed in Gibraltar
2 bombers and 2 fighters placed in Western Germany
2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 71 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 4 artilleries
EDIT: Adding units owned by Germans to Tsinghai: 4 artilleries
EDIT: Turning off Edit Mode
When you attack Gibraltar with the USA Bombers, please apply max defense, german fighters last, splitted between both airfields when landing the survivors.
Pit fight approaching…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
4 artilleries and 49 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 artilleries and 49 infantry moved from Szechwan to Kweichow
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Shensi to Kweichow
2 aaGuns moved from Szechwan to Kweichow
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Kiangsu to Hopei
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber and 1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
3 infantry moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from 20 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
8 fighters moved from 42 Sea Zone to Yunnan
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
4 carriers moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
3 mech_infantrys moved from Amur to Jehol
Place Units - Japanese
3 infantry placed in Kiangsu
3 artilleries placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in India
1 artillery and 2 fighters placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 5 armour, 12 artilleries, 13 fighters, 27 infantry, 12 mech_infantrys and 5 tactical_bombers
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 4 carriers and 1 fighter
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 transport
West India : 1 flag
Production/PUs Summary :
Germans : 73 / 97
Russians : 1 / 0
Japanese : 64 / 74
Americans : 51 / 72
Chinese : 3 / 5
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 29 / 52
ANZAC : 10 / 12
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Today or tomorrow at the latest.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 carriers, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to 89 Sea Zone
25 bombers moved from Eastern United States to 91 Sea Zone
When you attack Gibraltar with the USA Bombers, please apply max defense, german fighters last, splitted between both airfields when landing the survivors.
Pit fight approaching…
Max defense please
And max scramble of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 4 aaGuns, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
Combat - British
Non Combat Move - British
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 111 Sea Zone to 119 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
4 aaGuns, 8 artilleries and 40 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Syria
1 fighter moved from Syria to 99 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Iraq
1 bomber moved from Iraq to 80 Sea Zone
1 bomber moved from 80 Sea Zone to 77 Sea Zone
1 bomber moved from 77 Sea Zone to 72 Sea Zone
1 bomber moved from 72 Sea Zone to 76 Sea Zone
1 bomber moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from 81 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
Place Units - British
1 destroyer placed in 106 Sea Zone
1 aaGun and 1 infantry placed in United Kingdom
3 aaGuns placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,5
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
I’m going to move Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 5 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour, 13 artilleries, 14 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 armour and 1 mech_infantry moved from Romania to Ukraine
2 armour moved from Yugoslavia to Bessarabia
6 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 2 armour moved from Northwest Persia to Persia
1 armour moved from Eastern Persia to Persia
Place Units - Italians
3 fighters placed in Southern Italy
2 fighters placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs
Territory Summary for Italians :
Tsinghai : 1 flag
Kazakhstan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 artillery
Cyprus : 1 flag, 1 harbour
Morocco : 1 flag, 1 airfield, 3 artilleries, 2 bombers and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 6 armour and 1 mech_infantry
Tobruk : 2 armour, 13 artilleries, 14 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 fighters and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour
Tambov : 1 flag
Ukraine : 2 armour and 1 mech_infantry
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun and 3 armour
Production/PUs Summary :
Germans : 73 / 97
Russians : 1 / 0
Japanese : 64 / 74
Americans : 51 / 71
Chinese : 3 / 5
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 27 / 48
ANZAC : 10 / 12
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0