Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 carriers, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
4 bombers moved from Szechwan to Northwest Persia
1 bomber moved from Tambov to Northwest Persia
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Southern France to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Northwest Persia
Germans attack with 5 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from Northwest Persia to Rostov
2 carriers, 2 destroyers and 4 fighters moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Alexandria to Tobruk
4 infantry moved from Alexandria to Tobruk
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Tambov to Samara
2 aaGuns moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
4 armour, 43 artilleries, 19 infantry and 20 mech_infantrys moved from Tambov to Volgograd
2 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from France to Southern France
2 bombers moved from Southern Italy to Morocco
3 fighters moved from Western Germany to Gibraltar
1 bomber moved from Philippines to Caroline IslandsPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 carriers and 1 transport placed in 93 Sea Zone
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 67 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
Assumed no intercept. Please launch in forum 6 vs 2 if you wish. Hits would be scorts of course.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
4 artilleries and 50 infantry moved from Kazakhstan to Tsinghai
4 artilleries and 50 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Tsinghai
Russians attack with 4 artilleries and 50 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 4 artilleries and 50 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Battle in Sikang
Russians attack with 4 artilleries and 50 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 4 artilleries and 49 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to TsinghaiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 bomber moved from Hunan to 44 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships, 2 carriers and 1 transport moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
9 carriers, 2 cruisers, 16 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 2 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 37 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Solomon Islands from ANZAC, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 aaGun, 9 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Anhwe
5 fighters and 5 tactical_bombers moved from Shensi to Kiangsu
3 armour moved from Suiyuyan to Kweichow
2 armour moved from Kansu to Kweichow
3 mech_infantrys moved from Amur to Jehol
1 mech_infantry moved from Malaya to YunnanPlace Units - Japanese
3 carriers placed in 37 Sea Zone
3 infantry placed in India
1 mech_infantry placed in French Indo China
2 infantry placed in Kiangsu
Japanese undo move 4.
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 59 PUs (9 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 5 fighters and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 infantry and 5 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 5 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 bomber
Burma : 1 flag, 1 aaGun, 9 artilleries and 16 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
49 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 18 fighters and 2 transports
37 Sea Zone : 1 flag, 4 carriers
39 Sea Zone : 1 flag, 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 70 / 95
Russians : 2 / 0
Japanese : 68 / 69
Americans : 51 / 72
Chinese : 2 / 4
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 23 / 39
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I attacked z49. Subs got 4 hits and i assumed they would damage the 2 battleships and 2 carriers. Then I got 12 hits.
OOL?
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Yes we do, now max defense and 1 Batleship die last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
Not very good dice for USA, but good enough.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 infantry; Remaining resources: 17 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 bombers moved from Egypt to Northwest Persia
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 64 Sea Zone to 49 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 49 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Japanese defend with 2 battleships and 2 transports
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 cruiser
Casualties for Japanese: 2 battleships and 2 transportsNon Combat Move - British
2 fighters moved from 49 Sea Zone to Queensland
2 fighters moved from Alexandria to Egypt
2 bombers moved from Northwest Persia to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Suriname to French GuianaPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 52 PUs totalTurn Complete - UK_Pacific
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Variance needs to agree before you can continue. Few ncms might be needed.
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ok go ahead
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
5 armour moved from Rostov to Northwest Persia
1 armour moved from Tambov to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Alexandria
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 5 armour
British defend with 2 infantry
Italians win, taking Northwest Persia from British with 3 armour remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Alexandria to Tobruk
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
3 artilleries moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 103 Sea Zone
2 carriers and 2 fighters moved from 92 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Italians
1 bomber placed in Southern Italy
2 armour placed in Southern Italy
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 103 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Novosibirsk to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 3 transports
Germans win with 2 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transportsNon Combat Move - Germans
2 fighters moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 carriers, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
4 carriers, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 103 Sea Zone
2 fighters moved from Holland Belgium to 103 Sea Zone
1 fighter moved from Holland Belgium to 103 Sea Zone
1 fighter moved from Gibraltar to 103 Sea Zone
2 fighters moved from Gibraltar to Morocco
6 bombers moved from Western Germany to Morocco
5 bombers moved from Rostov to Morocco
6 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
12 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Samara to Novosibirsk
2 aaGuns moved from Tambov to Volgograd
3 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
28 artilleries, 20 infantry and 11 mech_infantrys moved from Volgograd to Kazakhstan
15 artilleries moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
2 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 bombers placed in Western Germany
2 artilleries and 5 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
4 artilleries and 50 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
4 artilleries and 49 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Tsinghai to Shensi
2 aaGuns moved from Sikang to SzechwanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
12 fighters moved from Solomon Islands to 49 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 12 fighters
British defend with 1 battleship and 1 carrier
Japanese win with 11 fighters remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 carrier
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
8 fighters moved from 49 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Philippines to Japan
1 bomber moved from Shan State to Japan
5 armour moved from Kweichow to Yunnan
2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun, 9 artilleries and 16 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
3 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Jehol to Amur
3 fighters moved from 49 Sea Zone to Solomon Islands
2 fighters and 2 tactical_bombers moved from Kiangsu to YunnanPlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Solomon Islands: 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 infantry
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Amur : 3 mech_infantrys
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 4 carriers and 8 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 destroyers
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flagProduction/PUs Summary :
Germans : 70 / 92
Russians : 1 / 0
Japanese : 66 / 71
Americans : 51 / 73
Chinese : 4 / 3
British : 35 / 52
UK_Pacific : 0 / 0
Italians : 24 / 41
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
12 fighters moved from Solomon Islands to 49 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 12 fighters
British defend with 1 battleship and 1 carrier
Japanese win with 11 fighters remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 carrier
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
8 fighters moved from 49 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Philippines to Japan
1 bomber moved from Shan State to Japan
5 armour moved from Kweichow to Yunnan
2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun, 9 artilleries and 16 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
3 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Jehol to Amur
3 fighters moved from 49 Sea Zone to Solomon Islands
2 fighters and 2 tactical_bombers moved from Kiangsu to YunnanPlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in India
2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Solomon Islands: 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 infantry
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Amur : 3 mech_infantrys
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 4 carriers and 8 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 destroyers
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flagProduction/PUs Summary :
Germans : 70 / 92
Russians : 1 / 0
Japanese : 66 / 71
Americans : 51 / 73
Chinese : 4 / 3
British : 35 / 52
UK_Pacific : 0 / 0
Italians : 24 / 41
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair damage of 20x factory_major; Remaining resources: 32 PUs;
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
2 bombers and 2 fighters moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 bombers, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 bombers and 2 fighters moved from Alexandria to Trans-Jordan
3 aaGuns, 4 artilleries and 18 infantry moved from Iraq to Trans-Jordan
1 aaGun, 4 artilleries and 12 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from French Guiana to Brazil
1 infantry moved from Suriname to Brazil
6 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - British
1 aaGun and 9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,5
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
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