XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible


  • Sorry forgot moving two carriers to SZ 45 instead of SZ 33.
    Use the second file.
    Cheers

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                5 bombers moved from Suriname to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 transport
                    Americans win with 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                5 bombers moved from 92 Sea Zone to Egypt
                10 fighters moved from 29 Sea Zone to Hawaiian Islands
                6 fighters moved from Eastern United States to Western United States
                7 submarines moved from 29 Sea Zone to 10 Sea Zone
                1 artillery, 5 carriers, 1 cruiser, 8 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 29 Sea Zone to 89 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians

    Combat - British

    Non Combat Move - British
                2 mech_infantrys moved from Iraq to Egypt
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 aaGuns, 4 artilleries and 20 infantry moved from Persia to Iraq
                2 fighters moved from 29 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier and 1 cruiser moved from 29 Sea Zone to 64 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific


  • Variance needs to look at the ncms first tho.

  • '17 '16 '15 '14 '12

    looks OK to me

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 airfield, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov

    Combat - Italians

    Non Combat Move - Italians
                2 carriers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Morocco
                4 artilleries moved from Northern Italy to 97 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from 92 Sea Zone to Morocco
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                3 armour moved from Tambov to Rostov
                2 armour moved from Caucasus to Rostov
                1 aaGun moved from Caucasus to Rostov
                2 armour, 13 artilleries, 15 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 airfield placed in Morocco
                1 mech_infantry placed in Northern Italy
                1 bomber and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 2 carriers, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Northwest Persia
                4 bombers moved from Szechwan to Northwest Persia
                1 bomber moved from Tambov to Northwest Persia
                1 fighter moved from Western Germany to United Kingdom
                3 bombers moved from Southern France to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Northwest Persia
                    Germans attack with 5 bombers and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 bombers moved from Northwest Persia to Rostov
                2 carriers, 2 destroyers and 4 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Alexandria to Tobruk
                4 infantry moved from Alexandria to Tobruk
                1 armour moved from Yakut S.S.R. to Timguska
                1 infantry moved from Tambov to Samara
                2 aaGuns moved from Russia to Tambov
                1 mech_infantry moved from Russia to Rostov
                4 armour, 43 artilleries, 19 infantry and 20 mech_infantrys moved from Tambov to Volgograd
                2 artilleries moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Caucasus
                3 mech_infantrys moved from Ukraine to Volgograd
                2 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                3 bombers moved from United Kingdom to Western Germany
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from France to Southern France
                2 bombers moved from Southern Italy to Morocco
                3 fighters moved from Western Germany to Gibraltar
                1 bomber moved from Philippines to Caroline Islands

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                2 carriers and 1 transport placed in 93 Sea Zone
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 67 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

  • '19 '18 '17 '16 '15

    Assumed no intercept. Please launch in forum 6 vs 2 if you wish. Hits would be scorts of course.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                4 artilleries and 50 infantry moved from Kazakhstan to Tsinghai
                4 artilleries and 50 infantry moved from Kazakhstan to Sikang

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 4 artilleries and 50 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 4 artilleries and 50 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Sikang
                    Russians attack with 4 artilleries and 50 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 4 artilleries and 49 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kazakhstan to Sikang
                1 aaGun moved from Kazakhstan to Tsinghai

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 bomber moved from Hunan to 39 Sea Zone
                1 bomber moved from Hunan to 44 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 2 battleships, 2 carriers and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                9 carriers, 2 cruisers, 16 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery and 2 infantry moved from 49 Sea Zone to Solomon Islands
                2 fighters moved from 37 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in Solomon Islands
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking Solomon Islands from ANZAC, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 39 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 39 Sea Zone to Shan State
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to Philippines
                1 bomber moved from 44 Sea Zone to Philippines
                1 aaGun, 9 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from Burma to Yunnan
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                5 fighters and 5 tactical_bombers moved from Shensi to Kiangsu
                3 armour moved from Suiyuyan to Kweichow
                2 armour moved from Kansu to Kweichow
                3 mech_infantrys moved from Amur to Jehol
                1 mech_infantry moved from Malaya to Yunnan

    Place Units - Japanese
                3 carriers placed in 37 Sea Zone
                3 infantry placed in India
                1 mech_infantry placed in French Indo China
                2 infantry placed in Kiangsu
                Japanese undo move 4.
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                Japanese collect 59 PUs (9 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 5 fighters and 5 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 3 mech_infantrys
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 infantry and 5 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 5 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 bomber
        Burma : 1 flag, 1 aaGun, 9 artilleries and 16 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 artillery and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 destroyer
        49 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 18 fighters and 2 transports
        37 Sea Zone : 1 flag, 4 carriers
        39 Sea Zone : 1 flag, 1 destroyer
        West India : 1 flag

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 2 / 0
        Japanese : 68 / 69
        Americans : 51 / 72
        Chinese : 2 / 4
        British : 35 / 35
        UK_Pacific : 0 / 0
        Italians : 23 / 39
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    I attacked z49.  Subs got 4 hits and i assumed they would damage the 2 battleships and 2 carriers.  Then I got 12 hits.

    OOL?


  • Yes we do, now max defense and 1 Batleship die last

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

  • '17 '16 '15 '14 '12

    Not very good dice for USA, but good enough.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 6 infantry; Remaining resources: 17 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                2 bombers moved from Egypt to Northwest Persia
                2 fighters moved from Hawaiian Islands to 49 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 64 Sea Zone to 49 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 bombers and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Northwest Persia from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 49 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                    Japanese defend with 2 battleships and 2 transports
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for British: 1 cruiser
                    Casualties for Japanese: 2 battleships and 2 transports

    Non Combat Move - British
                2 fighters moved from 49 Sea Zone to Queensland
                2 fighters moved from Alexandria to Egypt
                2 bombers moved from Northwest Persia to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from Suriname to French Guiana

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 52 PUs total

    Turn Complete - UK_Pacific


  • Variance needs to agree before you can continue. Few ncms might be needed.

  • '17 '16 '15 '14 '12

    ok go ahead

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