Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
-
Scramble 3 fighters, mate!
-
We need to confirm that the british fighter are on the british carrier, as we can se in the round 8 British/UK post. Before we finish our Japan NCM
-
Yes the UK fighters are on the UK carrier
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Malaya to Jehol
1 infantry moved from Anhwe to Chahar
1 bomber moved from Kiangsu to Chahar
5 armour, 3 artilleries and 2 infantry moved from Anhwe to Kweichow
1 submarine moved from 55 Sea Zone to 54 Sea Zone
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Kweichow
Japanese attack with 5 armour, 3 artilleries and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 5 armour and 3 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
French defend with 1 fighter; Americans defend with 1 destroyer; ANZAC defend with 2 fighters
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for French: 1 fighter
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
5 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Japan to 33 Sea Zone
2 mech_infantrys moved from Yunnan to Kweichow
1 bomber moved from Jehol to Shantung
1 bomber moved from Chahar to Japan
2 infantry moved from 33 Sea Zone to Caroline Islands
2 armour moved from India to Yunnan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaPlace Units - Japanese
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Kiangsu
6 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 bomber
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag
Yunnan : 1 flag, 2 armour
Kweichow : 1 flag, 5 armour, 3 artilleries and 2 mech_infantrys
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 10 fighters, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 75
Russians : 20 / 40
Japanese : 60 / 70
Americans : 50 / 70
Chinese : 8 / 9
British : 38 / 40
UK_Pacific : 2 / 0
Italians : 19 / 29
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The site’s upload folder is full again. I emailed the china 10 map to your dice emails.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from French Guiana to Brazil
1 infantry moved from Suriname to Brazil
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 31 Sea ZonePlace Units - British
2 bombers placed in United Kingdom
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 artillery moved from Rostov to CaucasusCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
1 artillery owned by the Italians retreated to Rostov
Russians win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 96 Sea Zone to 95 Sea Zone
4 artilleries moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
4 artilleries moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Algeria to 96 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 aaGun moved from Bryansk to RostovPlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
2 bombers moved from Yenisey to Evenkiyskiy
2 bombers moved from Yenisey to Timguska
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Siberia
Germans take Siberia from Russians
1 bomber moved from Caroline Islands to 17 Sea Zone
2 bombers moved from Yenisey to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
2 infantry moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from 96 Sea Zone to Caucasus
1 bomber moved from Algeria to Caucasus
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Caucasus
1 bomber moved from Western Germany to Tambov
2 bombers moved from Western Germany to CaucasusCombat - Germans
Battle in 17 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -21
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 4 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Timguska
Germans attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Western Germany to Bryansk
1 bomber moved from Tambov to Bryansk
2 bombers moved from Caucasus to Bryansk
2 bombers moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 bombers moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Rostov
1 fighter moved from Vologda to Rostov
1 aaGun moved from Smolensk to Vologda
1 aaGun moved from Bryansk to Smolensk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 bombers moved from Timguska to Novgorod
2 bombers moved from Evenkiyskiy to Novgorod
2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from 17 Sea Zone to Caroline IslandsPlace Units - Germans
3 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Ukraine
3 artilleries placed in UkraineTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
That destroyer gets a medal
-
Give me serenity to accept dice I cannot change…
Europe dice have been consistently bad during all the game, you should win this game by far…
This disaster was caused by russian defending incredibly in Caucasus vs Italy, as another 2 bombers (Argelia and Southern France) had to change their routes from 91 to Caucasus, but even in that case, a destroyer killing a fighter and a tac, and surviving, must be below 5%.
Fortunatelly Rubioton dice are consistently on average on Pacific and you spent 45 on harbours.
If you attack Briansk, Bombers are last to die (rest is max defense with italian tanks being killed after germans). If your luck is so incredible that you make only 6 less hits than us on round 1, then ask for OOL in round 2. Otherwise keep the same OOL for all the battle.
Thx
-
I don’t think our dice have been that great really. I mean a destroyer can easily win if it is only attacked by two planes. I played a game where I attacked a destroyer with 5/6 units and I still lost 2 units. Destroyers are evil.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 10 PUs;Combat Move - Russians
2 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Kazakhstan to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Kazakhstan to Tsinghai
1 aaGun moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to TsinghaiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
See. We have horrible dice as well. We just lost an infantry when attacking Volgograd. Now we don’t have a flawless round.
-
not bad though
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 6 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from Shantung to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 bomber moved from Japan to Shensi
1 artillery moved from Kweichow to Hopei
2 armour moved from Kweichow to Hopei
2 armour moved from Yunnan to Hopei
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Ceylon
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 4 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 4 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Jehol to Amur
1 bomber moved from Shensi to Kweichow
1 bomber moved from Szechwan to Kiangsu
5 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from 33 Sea Zone to Java
5 fighters moved from Japan to Amur
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
9 fighters and 5 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 armour moved from Kweichow to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 fighters placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 9 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor and 3 fighters
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 2 armour, 1 fighter and 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 5 mech_infantrys
Kweichow : 1 flag, 1 armour, 1 bomber and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 4 armour and 1 artillery
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 1 artillery
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Amur : 5 fighters and 3 mech_infantrys
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 fighter and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 1 destroyer and 1 transport
39 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 60 / 78
Russians : 14 / 30
Japanese : 62 / 72
Americans : 51 / 71
Chinese : 5 / 9
British : 38 / 38
UK_Pacific : 2 / 0
Italians : 19 / 35
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Alexandria
2 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 fighter moved from Caucasus to Tsinghai
3 armour and 2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from West India to Turkmenistan
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 bombers moved from United Kingdom to French Equatorial Africa
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 31 Sea Zone to 54 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from Brazil to SurinamePlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 7 PUs;Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
2 armour, 9 artilleries, 11 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 9 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 9 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
4 transports moved from 96 Sea Zone to 97 Sea Zone
4 artilleries moved from Northern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
4 artilleries moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Rostov to Caucasus
4 armour moved from Bryansk to Belarus
1 fighter moved from 96 Sea Zone to UkrainePlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Suggested Topics
