No problem. I will ask you next month for W@W game.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
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looks good :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Kweichow
2 bombers moved from French Indo China to Kweichow
1 bomber moved from Kweichow to Shensi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Kweichow
2 bombers moved from Kweichow to French Indo China
3 infantry moved from French Indo China to Kwangsi
2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Malaya to Burma
1 aaGun, 1 armour and 4 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter moved from 6 Sea Zone to French Indo China
4 fighters moved from 33 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 tactical_bombers placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 5 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag
Sikang : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 7 infantry and 9 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 5 fighters and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 63
Russians : 25 / 32
Japanese : 58 / 63
Americans : 50 / 71
Chinese : 7 / 10
British : 35 / 35
UK_Pacific : 5 / 5
Italians : 16 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
We are thinking about moving the 3 inf from Indochina to Yunnan instead of Kwangsi
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We prefer Yunnan, please edit it when you move the Allied. Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry and 1 mech_infantry moved from 61 Sea Zone to South Australia
1 carrier, 2 destroyers and 2 fighters moved from 63 Sea Zone to 26 Sea Zone
3 submarines moved from 29 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
5 submarines moved from 10 Sea Zone to 89 Sea Zone
5 bombers moved from Southeast Mexico to Suriname
1 bomber moved from Eastern United States to Suriname
3 fighters moved from New Zealand to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 harbour placed in Southeast Mexico
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
Battle in Morocco
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Gibraltar from Germans, taking Morocco from Italians, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 aaGuns, 4 artilleries, 22 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 11 Sea Zone to 26 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun -
I NCM edited the 3 Japan inf as it was mentioned prior to your download of the JAPAN file, I assume you forgot to apply it yourselves as we were asking for.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Vologda
2 infantry moved from Smolensk to Vologda
3 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
6 armour moved from Smolensk to BryanskCombat - Italians
Battle in Vologda
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Italians attack with 6 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 6 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
3 artilleries moved from 96 Sea Zone to Tobruk
1 bomber moved from Vologda to Ukraine
1 aaGun moved from Smolensk to BryanskPlace Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I NCM edited the 3 Japan inf as it was mentioned prior to your download of the JAPAN file, I assume you forgot to apply it yourselves as we were asking for.
It is fine. We forgot to do it.
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Sorry I meant to move the 3 japanese. absent minded as usual
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Sorry I meant to move the 3 japanese. absent minded as usual
No issues, thanks both, we should have done it ourselves.
I will post Germany now.
This time, 3 bombers will be scorted by a fighter to Moscow, will assume no intercept as it is a 4 vs 2 battle. Easy to correct in forum this time if you wish to launch that fight, as it would be very rare that the defenders hit more than one 1 and the first hit is the fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Ukraine to Yunnan
3 armour and 2 mech_infantrys moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 infantry moved from Smolensk to Vologda
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Ukraine to Russia
3 bombers moved from Smolensk to Russia
2 bombers moved from Ukraine to Vologda
2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 bomber
French defend with 1 cruiser; British defend with 2 transports
British win with 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for French: 1 cruiser
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Rostov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Ukraine
3 bombers moved from Vologda to Ukraine
1 bomber moved from Rostov to Southern Italy
1 tactical_bomber moved from Rostov to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Novgorod to Finland
3 aaGuns, 2 armour, 20 artilleries, 15 infantry and 23 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Belarus
3 artilleries moved from Western Ukraine to Bryansk
5 artilleries moved from Ukraine to Bryansk
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 aaGuns moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to BryanskPlace Units - Germans
2 bombers placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 32 PUs;Combat Move - Russians
2 mech_infantrys moved from Kazakhstan to Rostov
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from GermansCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Kazakhstan to Timguska
1 aaGun, 1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
5 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Ethiopia to Egypt
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to SamaraTurn Complete - Russians
Russians collect 24 PUs; end with 56 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Yunnan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Jehol
1 bomber moved from French Indo China to Jehol
3 artilleries and 3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
5 armour moved from Yunnan to Anhwe
2 armour, 7 artilleries, 7 infantry and 7 mech_infantrys moved from Burma to India
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Yunnan to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 2 armour, 7 artilleries, 7 infantry and 7 mech_infantrys
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 7 artilleries, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Java
2 mech_infantrys moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 bomber moved from Kweichow to Malaya
1 bomber moved from Jehol to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
4 fighters and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter placed in Malaya
Japanese undo move 3.
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 5 armour, 3 artilleries and 3 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 fighter
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 6 fighters, 4 infantry, 4 tactical_bombers and 3 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 71
Russians : 24 / 62
Japanese : 62 / 80
Americans : 50 / 70
Chinese : 6 / 10
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 destroyers, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 16 Sea Zone to 26 Sea Zone
5 submarines moved from 89 Sea Zone to 29 Sea Zone
6 bombers moved from Suriname to Western United States
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to New Zealand
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
1 mech_infantry moved from South Australia to New South Wales
1 infantry moved from 63 Sea Zone to New Zealand
2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
4 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Hopei to Kweichow
9 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
i changed my mind. I want to leave 1 US transport by Hawaii.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayCombat - British
Battle in NorwayNon Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Suriname to French Guiana
1 infantry moved from British Guiana to Suriname
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to West IndiaPlace Units - British
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in QuebecTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
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