Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
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I can see your point, but dice have already been rolled. I think we will need a ruling from Master Gargantua. I will PM him.
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The Dice are SACRED.
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Interesting situation you guys have found yourself in.
I am still reading the details, and reviewing the map before a ruling.
I appreciate that both parties are being respectful and reasonable with each other…
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After reviewing the dice, the Tac could have been interchanged with a fighter at either Rostov of Vologda without any issue.
However, the axis inherited the risks involved with “assuming” an opponents scramble, and the “slighted” party if you can call it that - is the allies.
This is messy… There are errors… there is an extra aa shot… there is misinformed parties etc.
Tournament ruling is:
The allies may choose:
Option #1. Accept dice as is. Tac B is selected as casualty. Move on.Option #2. Allies can choose to Scramble, and Reroll the entire battle, Tac B still goes to the airbase.
If the allies don’t like Options #1 or #2, I will proceed with:
Option #3. Axis attack is adjusted to 3 bombers 1 fgt as intended, and battle is rerolled.
Make your choice carefully.
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I should clarify that option 2 would be rolled out over the forum, and AA Shots would be separated by facility.
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We will take option 1
Thank you.
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And we proceed for the washing machine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to EthiopiaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Tambov to Rostov
5 mech_infantrys moved from Egypt to Iraq
5 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Russia to Kazakhstan
2 aaGuns moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
13 infantry moved from Samara to Russia
2 aaGuns, 5 artilleries and 22 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
Move can be considered finalised once Variance gives the ok.
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looks good :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Kweichow
2 bombers moved from French Indo China to Kweichow
1 bomber moved from Kweichow to Shensi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Kweichow
2 bombers moved from Kweichow to French Indo China
3 infantry moved from French Indo China to Kwangsi
2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Malaya to Burma
1 aaGun, 1 armour and 4 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter moved from 6 Sea Zone to French Indo China
4 fighters moved from 33 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 tactical_bombers placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 5 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag
Sikang : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 7 infantry and 9 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 5 fighters and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 63
Russians : 25 / 32
Japanese : 58 / 63
Americans : 50 / 71
Chinese : 7 / 10
British : 35 / 35
UK_Pacific : 5 / 5
Italians : 16 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
We are thinking about moving the 3 inf from Indochina to Yunnan instead of Kwangsi
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We prefer Yunnan, please edit it when you move the Allied. Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry and 1 mech_infantry moved from 61 Sea Zone to South Australia
1 carrier, 2 destroyers and 2 fighters moved from 63 Sea Zone to 26 Sea Zone
3 submarines moved from 29 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
5 submarines moved from 10 Sea Zone to 89 Sea Zone
5 bombers moved from Southeast Mexico to Suriname
1 bomber moved from Eastern United States to Suriname
3 fighters moved from New Zealand to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 harbour placed in Southeast Mexico
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
Battle in Morocco
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Gibraltar from Germans, taking Morocco from Italians, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 aaGuns, 4 artilleries, 22 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 11 Sea Zone to 26 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun -
I NCM edited the 3 Japan inf as it was mentioned prior to your download of the JAPAN file, I assume you forgot to apply it yourselves as we were asking for.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Vologda
2 infantry moved from Smolensk to Vologda
3 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
6 armour moved from Smolensk to BryanskCombat - Italians
Battle in Vologda
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Italians attack with 6 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 6 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
3 artilleries moved from 96 Sea Zone to Tobruk
1 bomber moved from Vologda to Ukraine
1 aaGun moved from Smolensk to BryanskPlace Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I NCM edited the 3 Japan inf as it was mentioned prior to your download of the JAPAN file, I assume you forgot to apply it yourselves as we were asking for.
It is fine. We forgot to do it.
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Sorry I meant to move the 3 japanese. absent minded as usual
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