scramble option
G4015LCmdrJenn (Allies+11)vsKarl7(Axis)
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Hey, I accidentally clicked out of the file. Thus the 2 edits. Check the marti dice. I killed your 2 infs without loss, so easier just to edit out when I recreated the file.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 artilleries and 2 infantry moved from Volgograd to Samara
2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 artilleries and 2 infantry moved from Volgograd to Samara
2 armour and 2 mech_infantrys moved from Volgograd to Northwest PersiaCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 armour
Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Hunan to AnhweTurn Complete - Russians
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Hey, I accidentally clicked out of the file. Thus the 2 edits. Check the marti dice. I killed your 2 infs without loss, so easier just to edit out when I recreated the file.
Oh yea, cause A) If you are going to cheat, you’re going to do it in a game you are winning and B) if you are going to cheat, you’re going to worry about 2 stupid infantry in some non-critical area. lol.
Anyway, Not sure if I can stop a VC win, but…can try! If I can stop it, you might actually lose this game!
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@Cmdr:
Hey, I accidentally clicked out of the file.� Thus the 2 edits. Check the marti dice. I killed your 2 infs without loss, so easier just to edit out when I recreated the file.
Oh yea, cause A) If you are going to cheat, you’re going to do it in a game you are winning and B) if you are going to cheat, you’re going to worry about 2 stupid infantry in some non-critical area. lol.
Anyway, Not sure if I can stop a VC win, but…can try! If I can stop it, you might actually lose this game!
:lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 6 Sea Zone to 33 Sea Zone -
Scram carolines?
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Yea, that’s why the planes are there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
ANZAC scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines; Americans defend with 4 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 2 destroyers, 2 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 4 transports
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Japanese to Russians
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
3 armour, 7 artilleries and 8 infantry moved from Kiangsu to Shantung
2 fighters and 3 tactical_bombers moved from Kiangsu to Shantung
1 aaGun and 8 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
Kill!
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Bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 6 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 25 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 6 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber and 4 infantry
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 bomber and 4 infantry
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 5 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 carrier, 1 submarine, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to AnhwePlace Units - Chinese
5 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
3 artilleries and 11 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
3 artilleries and 11 infantry moved from Anhwe to JeholCombat - British
Battle in Jehol
British attack with 3 artilleries and 11 infantry
Japanese defend with 1 aaGun and 8 infantry
British win, taking Jehol from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun and 8 infantry
Battle in Persia
British attack with 3 artilleries and 4 infantry
Italians defend with 2 infantry
British win, taking Persia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Novgorod from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 destroyers moved from 111 Sea Zone to 127 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from West India to Eastern Persia
5 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery and 3 infantry moved from Shan State to BurmaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
British undo move 1.
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
3 artilleries and 11 infantry moved from Anhwe to JeholCombat - British
Battle in Jehol
British attack with 3 artilleries and 11 infantry
Japanese defend with 1 aaGun and 8 infantry
British win, taking Jehol from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun and 8 infantry
Battle in Persia
British attack with 3 artilleries and 4 infantry
Italians defend with 2 infantry
British win, taking Persia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Novgorod from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 destroyers moved from 111 Sea Zone to 127 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from West India to Eastern Persia
5 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery and 3 infantry moved from Shan State to BurmaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
British undo move 1.
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 70 Sea Zone to 71 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Western GermanyPlace Units - Italians
3 armour placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
hi yo!
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