TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            Reseting Bonus Movement of Units
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from Korea to Manchuria
            4 infantry moved from Korea to Amur
            1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Chahar
            2 fighters and 2 tactical_bombers moved from Hopei to Chahar
            1 armour and 1 artillery moved from Kweichow to Yunnan
            2 tactical_bombers moved from Hopei to Yunnan
            1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 submarine moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            2 fighters moved from Anhwe to Kwangtung
            1 bomber moved from Hopei to Amur
Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/4 hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  0/2 hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  1/6 hits
                    Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 :  2/6 hits
                    Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Chahar
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 :  3/6 hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 :  1/1 hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangtung, round 2 :  0/4 hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 armour and 2 fighters in Kwangtung, round 3 :  1/3 hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  2/2 hits
                    1 infantry owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                retreated to Kwangtung
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Yunnan, round 2 :  2/4 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  0/2 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 :  1/2 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 2 :  4/9 hits
                    Russians roll dice for 4 infantry in Amur, round 2 :  3/4 hits
                    4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 4 infantry
Non Combat Move - Japanese
            1 bomber moved from Amur to Japan
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Jehol to Shantung
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            2 tactical_bombers moved from Yunnan to Kiangsi
            2 fighters and 2 tactical_bombers moved from Chahar to Kiangsu
            1 bomber moved from 25 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 cruiser moved from 6 Sea Zone to 23 Sea Zone
            1 battleship moved from 19 Sea Zone to 21 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
            Japanese undo move 1.
            1 armour and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs total
Dice Statistics:
Total
            1 was rolled 12 times
            2 was rolled 10 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 10 times
            6 was rolled 13 times
        Average roll : 3.554
        Median : 4.000
        Variance : 0.356
        Standard Deviation : 0.597
        Total rolls : 74
Japanese Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 8 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 12 times
        Average roll : 3.852
        Median : 4.000
        Variance : 1.170
        Standard Deviation : 1.082
        Total rolls : 54
ANZAC Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.750
        Median : 2.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Americans Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
        Average roll : 2.625
        Median : 3.000
        Variance : 1.143
        Standard Deviation : 1.069
        Total rolls : 8
Chinese Combat
            3 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.333
        Median : 5.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3