@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
S.A. Axis vs Var. Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery, 1 fighter and 4 infantry moved from Bryansk to Western Ukraine
1 artillery, 1 fighter and 4 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 3 infantry
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to RostovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Korea to Manchuria
4 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Chahar
1 armour and 1 artillery moved from Kweichow to Yunnan
2 tactical_bombers moved from Hopei to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 fighters moved from Anhwe to Kwangtung
1 bomber moved from Hopei to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Korea to Manchuria
4 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Chahar
1 armour and 1 artillery moved from Kweichow to Yunnan
2 tactical_bombers moved from Hopei to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 fighters moved from Anhwe to Kwangtung
1 bomber moved from Hopei to AmurCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 : 2/6 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
retreated to Kwangtung
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 2 : 4/9 hits
Russians roll dice for 4 infantry in Amur, round 2 : 3/4 hits
4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 bomber moved from Amur to Japan
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Kiangsi
2 fighters and 2 tactical_bombers moved from Chahar to Kiangsu
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 cruiser moved from 6 Sea Zone to 23 Sea Zone
1 battleship moved from 19 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.554
Median : 4.000
Variance : 0.356
Standard Deviation : 0.597
Total rolls : 74Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.852
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 54ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Chinese Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 submarine moved from 107 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Hawaiian Islands to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 21 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 bomber and 3 destroyers
Germans defend with 1 cruiser and 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 bomber and 3 destroyers remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from 89 Sea Zone to Eastern United States
1 aaGun, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 fighter moved from 42 Sea Zone to JavaPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 28 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Kansu to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
10 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to ScotlandCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Scotland
British attack with 4 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in GibraltarNon Combat Move - British
1 aaGun moved from United Kingdom to Scotland
1 tactical_bomber moved from Cyprus to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
3 armour moved from Shan State to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 aaGun moved from Shan State to Yunnan
6 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
Forgot to walk in to Kwangsi and Alexandria
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 3/5 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.909
Median : 2.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Tunisia to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 1 infantry
Germans defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Algeria to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery moved from Western Ukraine to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery moved from Western Ukraine to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 5, airfield = 3
Battle in Belarus
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Belarus, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 6 infantry in Belarus, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/11 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
1 artillery and 13 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Western Germany to Slovakia Hungary
8 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 artilleries and 7 infantry placed in Germany
2 armour placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.526
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 armour moved from Bryansk to Archangel
3 infantry moved from Rostov to Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 armour and 1 artillery moved from Bryansk to Ukraine
2 armour moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
10 infantry moved from Bryansk to Ukraine
7 infantry moved from Bryansk to Belarus
7 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 armour and 17 infantry
Germans defend with 1 artillery and 6 infantry
13 infantry owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 2 armour, 1 artillery and 20 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
17 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
3 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Suiyuyan to Shensi
2 aaGuns and 4 infantry moved from Kansu to ShensiPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits
2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Korea to Japan
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Japan
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to KiangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.238
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 103 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 3 fighters
Japanese defend with 1 battleship
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 battleship
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 1 fighter
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers and 1 fighter remaining. Battle score for attacker is 56
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Eastern United States to British GuianaPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangtung
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 battleship moved from 33 Sea Zone to 43 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Kwangtung
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 infantry
retreated to Kwangtung
Japanese win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 2 fighters and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from Kwangtung to Kwangsi
9 infantry moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from Yunnan to Kwangsi
3 armour moved from Szechwan to Kwangsi
1 aaGun and 6 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 aaGun moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Egypt to AlexandriaPlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern France to 104 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern France to 104 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 104 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in 91 Sea Zone
Italians attack with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
French defend with 1 fighter; British defend with 1 carrier, 1 submarine and 2 transports; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 carriers, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 fighter owned by the Italians, 3 submarines owned by the Italians and 1 cruiser owned by the Italians lost in 91 Sea Zone
1 cruiser owned by the Italians retreated to 92 Sea Zone
Americans win with 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -42
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Casualties for Americans: 1 submarine
Battle in TunisiaNon Combat Move - Italians
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.136
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10





