XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible

  • '19 '18 '17 '16 '15


  • There is no way the allies can win. Just no way. It is impossible!

  • '17 '16 '15 '14 '12

    scramble and max defense OOL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 submarine moved from 43 Sea Zone to 56 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                2 bombers moved from Philippines to 33 Sea Zone
                4 fighters and 6 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 20 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 carriers, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 4 carriers, 1 destroyer, 10 fighters and 8 tactical_bombers
                    ANZAC defend with 3 fighters and 1 transport; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for Japanese: 4 carriers, 1 destroyer, 7 fighters and 5 tactical_bombers
                    Casualties for ANZAC: 3 fighters and 1 transport
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                Battle in Burma
                    Japanese attack with 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 carriers moved from 42 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 bombers moved from 33 Sea Zone to Philippines
                1 artillery moved from Java to 42 Sea Zone
                1 armour and 2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                2 cruisers moved from 41 Sea Zone to 37 Sea Zone
                1 aaGun, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Hopei
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 artilleries placed in Malaya
                3 mech_infantrys placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun, 3 artilleries, 8 infantry and 2 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
        35 Sea Zone : 2 carriers
        34 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
        56 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 30 / 35
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 33 / 35
        UK_Pacific : 5 / 6
        Italians : 13 / 22
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Sikang
                13 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 98 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Gibraltar
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 99 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 carrier, 2 fighters and 1 transport; Italians defend with 1 transport
                    Germans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                2 armour, 1 artillery, 1 fighter and 8 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                2 fighters moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Brazil to British Guiana

    Place Units - British
                3 armour placed in Egypt
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                2 armour moved from Romania to Belarus
                3 mech_infantrys moved from Romania to Belarus
                1 mech_infantry moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                2 infantry moved from Syria to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Belarus
                    Italians attack with 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking 97 Sea Zone from British, taking Belarus from Russians with 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French, taking Tunisia from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                2 armour moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 harbour placed in Cyprus
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Syria to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Karelia to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                4 bombers moved from Western Germany to Gibraltar
                1 fighter moved from 99 Sea Zone to Rostov
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 artilleries and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Germans attack with 1 armour, 4 bombers and 1 infantry
                    French defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Germans win, taking Gibraltar from British with 1 armour and 3 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Gibraltar to Algeria
                2 destroyers moved from 93 Sea Zone to 94 Sea Zone
                1 carrier moved from 99 Sea Zone to 94 Sea Zone
                1 fighter moved from 99 Sea Zone to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                1 fighter moved from Rostov to Belarus
                1 aaGun moved from Western Ukraine to Ukraine
                5 mech_infantrys moved from Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                3 aaGuns, 5 armour, 18 artilleries, 10 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Poland to Belarus
                7 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Finland to Karelia
                2 tactical_bombers moved from Syria to Algeria
                1 tactical_bomber moved from Southern Italy to Belarus
                1 tactical_bomber moved from Southern Italy to Belarus

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Germany
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 54 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 armour and 2 infantry
                EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
                EDIT: Adding units owned by Germans to Romania: 1 armour
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Archangel
                2 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Northwest Persia to Rostov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                3 infantry moved from Vologda to Russia
                3 aaGuns and 30 infantry moved from Bryansk to Russia
                1 aaGun, 7 artilleries and 18 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Archangel to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                2 mech_infantrys moved from Northwest Persia to Volgograd
                2 mech_infantrys moved from Iraq to Egypt
                1 armour and 3 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                2 mech_infantrys moved from Volgograd to Russia
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in New Guinea

    Non Combat Move - Japanese
                2 transports moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 2 transports moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangtung
                3 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
                1 battleship and 2 cruisers moved from 37 Sea Zone to 46 Sea Zone
                1 submarine moved from 56 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Burma to Yunnan
                1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Kweichow
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter moved from Japan to 35 Sea Zone
                2 fighters moved from Japan to 46 Sea Zone

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 armour placed in French Indo China
                3 armour placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 9 infantry and 3 mech_infantrys
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 mech_infantrys
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 fighter, 1 harbour and 1 tactical_bomber
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 3 infantry
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 27 / 34
        Japanese : 60 / 65
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 34
        UK_Pacific : 5 / 5
        Italians : 16 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 28 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
                1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
                2 fighters moved from Western United States to 29 Sea Zone
                1 carrier moved from 26 Sea Zone to 29 Sea Zone
                2 fighters moved from 26 Sea Zone to Queensland
                1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer moved from 52 Sea Zone to 54 Sea Zone
                1 bomber moved from India to Queensland

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                4 bombers placed in Western United States
                1 harbour placed in Line Islands

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                12 infantry moved from Shensi to Hopei
                3 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 15 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from Iraq to Syria
                1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Syria
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Ethiopia
                1 fighter moved from Trans-Jordan to Ethiopia
                1 armour moved from Egypt to Kenya
                      British take Kenya from Italians
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from Trans-Jordan to Syria

    Combat - British
                Battle in Ethiopia
                    British attack with 2 armour, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 3 infantry
                    1 armour retreated to Anglo Egyptian Sudan
                    Italians win with no units remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Syria
                    British attack with 2 armour, 1 artillery and 3 infantry
                    Germans defend with 1 armour; Italians defend with 1 infantry
                    British win, taking Syria from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 3 artilleries and 21 infantry moved from India to West India
                1 armour and 6 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Ethiopia to Egypt
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 91 Sea Zone to 28 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • Italians win with no units remaining. :mrgreen:

  • '17 '16 '15 '14 '12

    The perfect strafe.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 armour moved from Belarus to Archangel
                2 mech_infantrys moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                2 armour moved from Belarus to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 4 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Archangel from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 armour moved from Slovakia Hungary to Western Ukraine
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Libya
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Syria
                1 cruiser moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from United Kingdom to 89 Sea Zone

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                3 bombers moved from Algeria to 92 Sea Zone
                4 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                4 mech_infantrys moved from Belarus to Nenetsia
                1 armour moved from Belarus to Nenetsia
                1 mech_infantry moved from Belarus to Nenetsia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Algeria to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Germans win with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Rostov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Ukraine
                1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 tactical_bomber moved from Rostov to Ukraine
                1 fighter moved from 94 Sea Zone to Ukraine
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 tactical_bomber moved from Algeria to Greece
                3 bombers moved from 92 Sea Zone to Western Germany
                6 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Ukraine to Rostov
                7 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 carrier moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern Italy
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                1 mech_infantry moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 factory_minor placed in Western Ukraine
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Tambov to Rostov
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Russians take Ethiopia from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Tambov to Rostov
                2 mech_infantrys moved from Volgograd to Russia
                1 mech_infantry moved from Russia to Urals
                1 infantry moved from Russia to Vologda
                1 infantry moved from Samara to Novosibirsk
                8 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Russia to Samara
                3 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

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