@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
15L Adam514 (Allies +17) vrs Zhukov4 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 75 Sea Zone to French MadagascarCombat - ANZAC
Battle in French Madagascar
ANZAC attack with 2 fighters
Japanese defend with 2 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from French Madagascar to 75 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to Malaya
1 fighter and 2 infantry moved from Caucasus to Northwest PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 infantry moved from Caucasus to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries moved from Rostov to Volgograd
Germans take Volgograd from Russians
10 infantry moved from Rostov to Volgograd
5 artilleries moved from Rostov to Volgograd
10 infantry moved from Rostov to Volgograd
2 infantry moved from Ukraine to Rostov
4 armour and 1 mech_infantry moved from Ukraine to Rostov
3 artilleries and 4 infantry moved from Bryansk to Rostov
2 artilleries moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
5 armour and 2 mech_infantrys moved from Bryansk to Volgograd
4 armour and 2 mech_infantrys moved from Russia to Volgograd
10 mech_infantrys moved from Rostov to Volgograd
10 armour and 10 mech_infantrys moved from Belarus to Rostov
4 mech_infantrys moved from Rostov to Volgograd
3 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 bombers moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 armour moved from Rostov to Volgograd
1 fighter moved from 112 Sea Zone to United Kingdom -
SBR UK, 7 vrs 3. Intercept?
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Actually its 8 to 3. You said not to ask when the attacker has overwelming superiority, but better safe than sorry.
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Yeah at the very least don’t ask if even if I hit with all my planes your bombers would still get through.
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Or think of it this way: would you even consider intercepting in my position?
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Ok that’s a reasonable standard.
I wouldn’t intercept but I can’t use my judgement as a standard for what others would do. Perhaps there are some players who might intercept in that position, reasoning that those planes are expendable.
For the rest of this game, until I say otherwise, if you’re bringing 2:1 interceptor superiority, then you don’t need to ask me if I’m intercepting.
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Yeah of course the presence of russian or italian planes changes it a bit, but being outnumbered more than 2-1 like you said is too much to intercept. Likewise don’t ask if it’s 2:1 or more.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries moved from Rostov to Volgograd
Germans take Volgograd from Russians
10 infantry moved from Rostov to Volgograd
5 artilleries moved from Rostov to Volgograd
10 infantry moved from Rostov to Volgograd
2 infantry moved from Ukraine to Rostov
4 armour and 1 mech_infantry moved from Ukraine to Rostov
3 artilleries and 4 infantry moved from Bryansk to Rostov
2 artilleries moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
5 armour and 2 mech_infantrys moved from Bryansk to Volgograd
4 armour and 2 mech_infantrys moved from Russia to Volgograd
10 mech_infantrys moved from Rostov to Volgograd
10 armour and 10 mech_infantrys moved from Belarus to Rostov
4 mech_infantrys moved from Rostov to Volgograd
3 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 bombers moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 armour moved from Rostov to Volgograd
1 fighter moved from 112 Sea Zone to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: airfield = 4, factory_major = 9, harbour = 2
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
4 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
5 artilleries and 4 infantry moved from Norway to 112 Sea Zone
5 artilleries, 4 infantry and 8 transports moved from 112 Sea Zone to 113 Sea Zone
5 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Norway to 113 Sea Zone
2 artilleries and 6 infantry moved from Norway to Finland
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Russia to Bryansk
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to 113 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from United Kingdom to Gibraltar
3 aaGuns, 2 armour, 3 artilleries, 73 infantry and 2 mech_infantrys moved from Caucasus to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 52 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Hunan to Shan State
Japanese take Shan State from ANZAC
1 armour moved from Tanganyika Territory to South West Africa
Japanese take Rhodesia from British
Japanese take South West Africa from British
1 armour moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
5 fighters and 3 tactical_bombers moved from 72 Sea Zone to Union of South Africa
1 artillery, 3 infantry, 1 mech_infantry and 5 transports moved from 72 Sea Zone to 71 Sea Zone
2 battleships moved from 72 Sea Zone to 71 Sea Zone
9 submarines moved from 72 Sea Zone to 71 Sea Zone
7 carriers moved from 72 Sea Zone to 71 Sea Zone
6 destroyers moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Marshall Islands to Caroline Islands
1 bomber moved from Hunan to Caroline Islands
1 bomber moved from Japan to Caroline Islands
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Russia to Belarus
3 fighters and 3 tactical_bombers moved from Novosibirsk to Greece
1 armour and 1 mech_infantry moved from Novosibirsk to ArchangelCombat - Japanese
Battle in Union of South Africa
Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Union of South Africa from British with 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Union of South Africa to 71 Sea Zone
1 aaGun moved from West India to India
6 artilleries, 15 infantry and 2 mech_infantrys moved from West India to India
1 bomber moved from West India to French Indo China
1 armour and 4 mech_infantrys moved from Hunan to Shan State
1 aaGun, 1 artillery and 5 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Korea to Manchuria
5 infantry moved from Amur to Manchuria
2 infantry moved from Siberia to Amur
3 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Anhwe to India
1 tactical_bomber moved from Anhwe to India
1 fighter moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Kiangsi
1 artillery and 3 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to India
5 fighters and 2 tactical_bombers moved from Anhwe to KiangsiPlace Units - Japanese
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,6,4,5,5,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,6,1,4,1,3,3,1
Japanese collect 45 PUs (17 lost to blockades); end with 97 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 battleship moved from 75 Sea Zone to 72 Sea Zone
1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry, 1 mech_infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar
10 fighters moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea ZoneCombat - Americans
Americans creates battle in territory 41 Sea Zone
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Algeria
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 armour
Americans win, taking 41 Sea Zone from Japanese, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in 72 Sea Zone
Americans attack with 1 battleship, 10 fighters, 1 submarine and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 72 Sea Zone from Neutral with 1 battleship, 10 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Madagascar
Battle in Tanganyika Territory
Cleaning up after air battlesNon Combat Move - Americans
1 submarine moved from 75 Sea Zone to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 80 Sea Zone
12 carriers, 2 cruisers, 9 destroyers, 13 fighters and 5 submarines moved from 75 Sea Zone to 72 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Philippines to MidwayPlace Units - Americans
5 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 7 infantry placed in Eastern United States
Americans undo move 2.
1 armour, 2 artilleries and 7 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
Buying 1 less uk inf and repairing 1 more in egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair damage of 4x factory_minor, 4x airfield, 8x factory_major, 2x harbour; Remaining resources: 13 PUs;
British buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
6 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 4 infantry
Japanese defend with 1 armour
British win, taking Anglo Egyptian Sudan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
6 fighters moved from Holland Belgium to 110 Sea Zone
1 armour, 7 artilleries, 19 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Iraq
3 artilleries and 17 infantry moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Quebec
British undo move 1.
1 infantry placed in Egypt
1 infantry placed in United Kingdom
2 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 2 infantry
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 1
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Changing PUs for British from 1 to 3
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 27 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Romania to Yugoslavia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Rostov to Bessarabia
2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Greece to Caucasus
1 bomber moved from Greece to Egypt
1 mech_infantry moved from Eastern Poland to Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 artilleries moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Northern Italy
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Northern Italy
1 mech_infantry moved from Greece to YugoslaviaCombat - Italians
Battle in Algeria
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Italians attack with 1 fighter, 2 infantry and 3 mech_infantrys
French defend with 1 infantry
Italians win, taking Caucasus from British with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Caucasus to Greece
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Algeria to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaCombat - ANZAC
Battle in KenyaNon Combat Move - ANZAC
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone
2 artilleries and 1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 72 Sea Zone to Egypt
1 fighter moved from Northwest Persia to Egypt
2 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 fighter moved from Malaya to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 infantry moved from Northwest Persia to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
5 bombers moved from Western Germany to 92 Sea Zone