XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible

  • '17 '16 '15 '14 '12

    OK I am happy now.  Carry on gentlemen.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer; British defend with 1 transport
                    French win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Yugoslavia
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 artillery moved from Romania to Eastern Poland
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                2 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                French creates battle in territory 109 Sea Zone

    Non Combat Move - French
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Karelia
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 tactical_bomber moved from Alexandria to 81 Sea Zone
                1 tactical_bomber moved from Syria to 80 Sea Zone
                1 tactical_bomber moved from Syria to Iraq
                2 fighters moved from 99 Sea Zone to Iraq
                1 tactical_bomber moved from Alexandria to Iraq
                1 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 bomber moved from Greece to 98 Sea Zone
                1 bomber moved from Greece to Normandy Bordeaux
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 2 mech_infantrys
                    Germans win, taking Iraq from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in 81 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 80 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                2 fighters moved from Iraq to 99 Sea Zone
                2 tactical_bombers moved from Iraq to Syria
                1 tactical_bomber moved from 81 Sea Zone to Syria
                1 tactical_bomber moved from 80 Sea Zone to Syria
                1 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 aaGun moved from Germany to Western Germany
                1 bomber moved from 98 Sea Zone to Western Germany
                2 artilleries moved from Romania to Eastern Poland
                3 aaGuns, 12 artilleries and 11 infantry moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany
                4 infantry moved from Romania to Bessarabia
                4 artilleries moved from Germany to Poland
                5 armour moved from Western Germany to Poland

    Place Units - Germans
                2 bombers placed in Western Germany
                2 infantry placed in France
                2 infantry and 5 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 infantry placed in Western Germany
                3 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone


  • Scramble and you wish to submerge the German submarine?


  • scramble and don’t submerge the sub.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser and 1 submarine
                    Casualties for Russians: 1 cruiser
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Belarus
                1 aaGun, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                5 infantry moved from Russia to Tambov
                1 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Belarus
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                2 fighters moved from Shensi to Russia
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?

  • '19 '18 '17 '16 '15

    Not sure, but I think you are right.


  • @JuanSpain:

    Not sure, but I think you are right.

    I asked in faq and bold said yes. We can wait for an official rules guru if you want to.

  • '19 '18 '17 '16 '15

    It´s ok, we can carry on.


  • Well you can remove the TT and continue as is. It is your turn now anyways.

  • '12

    @Soulblighter:

    Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?

    Soul, I looked back at the combat and you are correct… the way the combat turned out the TT is dead.

    Once the German sub/ cruiser where sunk, there was no way for the Axis player to attack that Russian sub (the German plane cannot hit it subs without a destroyer present).


  • @JeffM:

    @Soulblighter:

    Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?

    Soul, I looked back at the combat and you are correct… the way the combat turned out the TT is dead.

    Once the German sub/ cruiser where sunk, there was no way for the Axis player to attack that Russian sub (the German plane cannot hit it subs without a destroyer present).

    Yes. It is a bug in TripleA. I tried hitting the TT, but Triple A wouldn’t let me. Hence there are about 10 more dice rolls in marti :D.

  • '17 '16 '15 '14 '12

    I think Triplea gets hung up on the “transport is taken as the last casualty” issue.  But in this unusual case the transport would die even while there is a fighter still in the air because it can’t hit a sub with no destroyer.  Eventually the sub will roll a 1 or 2 and sink it.

    I have to say the allies side has been enjoying some very lucky dice throughout this game so far.  Thank you God.  Please continue.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 cruisers moved from 35 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from Kiangsi to 42 Sea Zone
                2 bombers moved from Kiangsi to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 destroyers, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Celebes
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Dutch with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                3 carriers moved from 35 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from Celebes to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                3 fighters moved from Celebes to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                2 bombers moved from 43 Sea Zone to Philippines
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Jehol to Chahar
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Yunnan
                2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to Philippines

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 3 artilleries, 8 infantry and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 armour, 1 artillery and 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 6 tactical_bombers and 2 transports
        41 Sea Zone : 2 cruisers and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        20 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
        6 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 32 / 32
        Japanese : 60 / 66
        Americans : 50 / 70
        Chinese : 4 / 8
        British : 30 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 26
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Queensland to South Australia
                1 bomber moved from Queensland to South Australia
                1 fighter moved from 54 Sea Zone to South Australia
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                3 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                Chinese undo move 1.
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 13 infantry
                EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 13 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 fighter moved from Egypt to Trans-Jordan
                1 bomber and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    British win, taking Iraq from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 bomber and 1 tactical_bomber
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                    Germans defend with 1 submarine
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 fighter
                    Italians defend with 1 airfield and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                2 fighters moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone
                2 armour placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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