XDAP2 - Round 1 - Atlanta Axis vs. Boldman

  • '12

    @Boldfresh:

    @Soulblighter:

    @Boldfresh:

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2

    After being in the 60’s most of the game i thought i might actually earn 70 for two straight turns.  Not to be.   :|

    The 50’s are better decade anyways :P.

    :lol: i prefer the 80’s.

    The 90’s where the best.

  • '12

    agreed.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Italians
                10 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to 95 Sea Zone

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 2 fighters and 10 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 10 infantry in Southern Italy, round 2 :  3/12 hits
                        British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 :  1/2 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                    Italians win, taking Southern Italy from British with 2 fighters and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northwest Persia: 1 infantry
                EDIT: Changing ownership of Caucasus from Russians to Italians
                EDIT: Adding units owned by Italians to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Northern Italy to United Kingdom
                1 fighter moved from 95 Sea Zone to Western Germany
                2 fighters moved from Southern Italy to 113 Sea Zone
                1 mech_infantry moved from Southern France to Southern Italy
                3 infantry moved from Saudi Arabia to Iraq
                8 infantry moved from Iraq to Turkey
                4 artilleries moved from Iraq to Turkey
                1 bomber moved from Belarus to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,3,5,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,2,3,6,4,1
                Italians collect 26 PUs (7 lost to blockades); end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Malta : 1 flag
        United Kingdom : 3 fighters
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 bomber and 1 fighter
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Caucasus : 1 flag, 1 infantry
        113 Sea Zone : 2 fighters
        Turkey : 1 flag, 1 aaGun, 4 artilleries and 10 infantry
        Saudi Arabia : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 21 / 26
        Japanese : 66 / 76
        Americans : 57 / 67
        Chinese : 3 / 4
        British : 17 / 37
        UK_Pacific : 6 / 6
        Italians : 33 / 42
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    i see a walkin done during noncombat.  that’s fine in this case but one should always ask on such things since dice were rolled.

  • '12

    @Boldfresh:

    i see a walkin done during noncombat.  that’s fine in this case but one should always ask on such things since dice were rolled.

    not to mention the match is already over for all practical purposes.  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Venezuela to Colombia
                      ANZAC take Colombia from Neutral_True

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 transports moved from 89 Sea Zone to 64 Sea Zone
                1 cruiser moved from 91 Sea Zone to 64 Sea Zone
                3 fighters moved from New Zealand to 63 Sea Zone
                2 fighters moved from Queensland to 63 Sea Zone
                5 fighters moved from 63 Sea Zone to 64 Sea Zone
                3 armour moved from Queensland to Northern Territory
                1 transport moved from 91 Sea Zone to 64 Sea Zone
                5 infantry moved from New South Wales to South Australia
                1 bomber moved from Southeast Mexico to Western United States
                1 infantry moved from West India to India

    Place Units - ANZAC
                1 airfield placed in Northern Territory
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
                ANZAC collect 13 PUs; end with 13 PUs total

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Combat - French

    Turn Complete - French

  • '12

    I can post russia at about 9pm.  If moscow has not fallen.

    Cheers

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 bombers and 1 fighter moved from Novgorod to Russia
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 fighters moved from France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

  • '15

    Moscow intercept?  sending 1 ftg and 2 strats, you have 2 ftgs

  • '12

    No thanks

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 bombers and 1 fighter moved from Novgorod to Russia
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 fighters moved from France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/7 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Smolensk
                5 artilleries and 4 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Smolensk
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Sweden to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Switzerland to Southern Italy
                7 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Switzerland to France
                1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 carrier and 2 fighters moved from 113 Sea Zone to 112 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Sweden to Norway
                2 infantry moved from Sweden to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in France
                5 mech_infantrys placed in Germany
                1 artillery, 3 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Egypt : 2 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major and 5 mech_infantrys
        Norway : 2 infantry
        Southern Italy : 2 fighters and 8 mech_infantrys
        Belarus : 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Smolensk : 1 flag, 2 aaGuns, 10 armour, 24 artilleries, 1 fighter, 25 infantry and 17 mech_infantrys
        112 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 3 transports
        125 Sea Zone : 1 submarine
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Sweden : 1 flag
        115 Sea Zone : 2 transports
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 18 / 26
        Japanese : 66 / 76
        Americans : 55 / 67
        Chinese : 3 / 4
        British : 17 / 37
        UK_Pacific : 6 / 6
        Italians : 33 / 42
        ANZAC : 13 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    here you go guys.  another “pretty tough” dice round for these hapless allies.

  • '12

    good game guys, i’ll just give up right there.  i can’t keep you from bryansk now.

    it was a lot of fun trying to overcome the dice this game but it just was not to be - you guys are solid.

    good luck through the rest of the tourney!

  • '12

    actually, let’s go one more quick round.  i will stack volgo though, instead of bessarabia.

  • Liaison TripleA '11 '10

    There are old men, and there are bold men, but there is no more boldman. :p

  • '12

    i will continue for one more round because these allies at least want to kill a few more evildoers.  i will however, start looking for an opponent in the pit.  any suggestions garg?

  • '12

    after all, the americans do have a ~40% shot on rome.

  • '12

    there’s actually a tiny chance they could take rome, take northern italy as well.  maybe 20%?  :-P

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