No problem. I will ask you next month for W@W game.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
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Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2After being in the 60’s most of the game i thought i might actually earn 70 for two straight turns. Not to be. :|
The 50’s are better decade anyways :P.
:lol: i prefer the 80’s.
The 90’s where the best.
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agreed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
10 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to 95 Sea ZoneCombat - Italians
Battle in Southern Italy
Italians attack with 2 fighters and 10 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 10 infantry in Southern Italy, round 2 : 3/12 hits
British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 2 fighters and 9 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 infantry
EDIT: Changing ownership of Caucasus from Russians to Italians
EDIT: Adding units owned by Italians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to United Kingdom
1 fighter moved from 95 Sea Zone to Western Germany
2 fighters moved from Southern Italy to 113 Sea Zone
1 mech_infantry moved from Southern France to Southern Italy
3 infantry moved from Saudi Arabia to Iraq
8 infantry moved from Iraq to Turkey
4 artilleries moved from Iraq to Turkey
1 bomber moved from Belarus to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,3,5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,2,3,6,4,1
Italians collect 26 PUs (7 lost to blockades); end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Malta : 1 flag
United Kingdom : 3 fighters
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Western Germany : 1 bomber and 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Caucasus : 1 flag, 1 infantry
113 Sea Zone : 2 fighters
Turkey : 1 flag, 1 aaGun, 4 artilleries and 10 infantry
Saudi Arabia : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 21 / 26
Japanese : 66 / 76
Americans : 57 / 67
Chinese : 3 / 4
British : 17 / 37
UK_Pacific : 6 / 6
Italians : 33 / 42
ANZAC : 13 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
i see a walkin done during noncombat. that’s fine in this case but one should always ask on such things since dice were rolled.
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i see a walkin done during noncombat. that’s fine in this case but one should always ask on such things since dice were rolled.
not to mention the match is already over for all practical purposes. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Venezuela to Colombia
ANZAC take Colombia from Neutral_TrueCombat - ANZAC
Non Combat Move - ANZAC
3 transports moved from 89 Sea Zone to 64 Sea Zone
1 cruiser moved from 91 Sea Zone to 64 Sea Zone
3 fighters moved from New Zealand to 63 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
5 fighters moved from 63 Sea Zone to 64 Sea Zone
3 armour moved from Queensland to Northern Territory
1 transport moved from 91 Sea Zone to 64 Sea Zone
5 infantry moved from New South Wales to South Australia
1 bomber moved from Southeast Mexico to Western United States
1 infantry moved from West India to IndiaPlace Units - ANZAC
1 airfield placed in Northern Territory
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Turn Complete - French
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I can post russia at about 9pm. If moscow has not fallen.
Cheers
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians -
Moscow intercept? sending 1 ftg and 2 strats, you have 2 ftgs
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 fighter moved from Russia to Smolensk
5 artilleries and 4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Smolensk
3 infantry moved from Novgorod to Belarus
3 infantry moved from Sweden to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Switzerland to Southern Italy
7 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Switzerland to France
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Sweden to Norway
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
5 mech_infantrys placed in Germany
1 artillery, 3 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Egypt : 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 5 mech_infantrys
Norway : 2 infantry
Southern Italy : 2 fighters and 8 mech_infantrys
Belarus : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag, 2 aaGuns, 10 armour, 24 artilleries, 1 fighter, 25 infantry and 17 mech_infantrys
112 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 3 transports
125 Sea Zone : 1 submarine
Switzerland : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Sweden : 1 flag
115 Sea Zone : 2 transports
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 81
Russians : 18 / 26
Japanese : 66 / 76
Americans : 55 / 67
Chinese : 3 / 4
British : 17 / 37
UK_Pacific : 6 / 6
Italians : 33 / 42
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
here you go guys. another “pretty tough” dice round for these hapless allies.
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good game guys, i’ll just give up right there. i can’t keep you from bryansk now.
it was a lot of fun trying to overcome the dice this game but it just was not to be - you guys are solid.
good luck through the rest of the tourney!
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actually, let’s go one more quick round. i will stack volgo though, instead of bessarabia.
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There are old men, and there are bold men, but there is no more boldman. :p
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i will continue for one more round because these allies at least want to kill a few more evildoers. i will however, start looking for an opponent in the pit. any suggestions garg?
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after all, the americans do have a ~40% shot on rome.
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there’s actually a tiny chance they could take rome, take northern italy as well. maybe 20%? :-P
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