Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
15L Adam514 (Allies +17) vrs Zhukov4 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 harbour; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in BorneoNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 harbour placed in Java
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to United Kingdom
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
EDIT: 1 fighter and 2 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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Test summary from TripleA, engine version: 1.8.0.5, time: 01:58:10
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 5 artilleries, 14 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 112 Sea Zone to 113 Sea Zone
7 artilleries moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 artilleries and 9 infantry moved from 115 Sea Zone to Finland
4 bombers, 9 fighters and 2 tactical_bombers moved from Western Germany to Finland
3 armour moved from Belarus to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
1 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
3 armour moved from Novgorod to Karelia
5 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vologda
3 armour and 3 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Russia to Vologda
4 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Ukraine
3 mech_infantrys moved from Russia to VologdaCombat - Germans
Battle in Vyborg
Germans attack with 7 armour and 5 mech_infantrys
Americans defend with 3 infantry
Germans win, taking Vyborg from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Karelia
Germans attack with 9 armour and 5 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 1 infantry
Germans win, taking Karelia from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 7 artilleries, 4 bombers, 9 fighters, 9 infantry and 2 tactical_bombers
British defend with 6 fighters and 2 tactical_bombers; Americans defend with 1 artillery and 8 infantry
Germans win, taking Finland from Americans with 4 artilleries, 4 bombers, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Germans: 3 artilleries and 9 infantry
Casualties for British: 6 fighters and 2 tactical_bombers
Casualties for Americans: 1 artillery and 8 infantryNon Combat Move - Germans
10 mech_infantrys moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Belarus to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Vologda
30 artilleries and 37 infantry moved from Russia to Bryansk
2 fighters moved from Finland to 115 Sea Zone
7 fighters and 2 tactical_bombers moved from Finland to Novgorod
4 bombers moved from Finland to Western Germany
1 aaGun moved from Western Germany to France
3 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Northern Italy to France
1 aaGun and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
4 artilleries, 5 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 infantry and 8 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 1.
1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Adding units owned by Germans to Finland: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine; Americans loiter and taunt
Italians defend with 1 destroyer and 1 fighter
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
1 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Norway to United KingdomTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 2 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Szechwan to 41 Sea Zone
1 bomber moved from Szechwan to 37 Sea Zone
10 fighters and 8 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
9 fighters and 8 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
3 infantry moved from Korea to Amur
2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 5 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
2 battleships, 7 carriers, 6 destroyers and 5 submarines moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Yunnan to India
1 armour and 3 infantry moved from French Indo China to Yunnan
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 9 fighters and 8 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 7 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to India
1 aaGun moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to 19 Sea Zone
1 artillery and 7 infantry moved from 19 Sea Zone to Kiangsu
1 bomber, 7 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
8 fighters and 8 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
8 fighters and 8 tactical_bombers moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
4 destroyers and 4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Japan
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Eastern United States to Midway
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 21 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to 21 Sea ZonePlace Units - Americans
1 harbour placed in Guam
5 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Caucasus to Rostov
British take Rostov from Italians
1 armour moved from Volgograd to Kazakhstan
British take Kazakhstan from JapaneseCombat - British
Non Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Rostov to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
3 artilleries and 13 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Caucasus to Rostov
British take Rostov from Italians
1 armour moved from Volgograd to Kazakhstan
British take Kazakhstan from JapaneseCombat - British
Non Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Rostov to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
3 artilleries and 13 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour and 3 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Western Germany to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from RussiansCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 bombers moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
3 mech_infantrys moved from Greece to Romania
2 mech_infantrys moved from Romania to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
2 aaGuns and 9 infantry moved from Northern Italy to Southern France
2 artilleries and 13 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Western Germany
5 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 armour placed in Northern Italy
3 artilleries placed in Southern FranceTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 fighters moved from Queensland to GuamCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 2 infantry and 8 transports moved from 115 Sea Zone to 113 Sea Zone
8 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 11 infantry and 8 transports moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 115 Sea Zone to 112 Sea Zone
5 artilleries and 11 infantry moved from 112 Sea Zone to Norway
4 artilleries moved from Finland to Norway
5 mech_infantrys moved from Finland to Norway
7 armour moved from Vyborg to Norway
1 armour moved from Karelia to Norway
1 armour moved from Karelia to Norway
1 armour moved from Karelia to Norway
9 mech_infantrys moved from Finland to Novgorod
6 armour and 4 mech_infantrys moved from Karelia to Belarus
4 mech_infantrys moved from Vyborg to Belarus
2 infantry moved from Vologda to Russia
3 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Vologda to BryanskCombat - Germans
Battle in Norway
Germans attack with 10 armour, 9 artilleries, 11 infantry and 5 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 5 infantry and 3 mech_infantrys
Germans win, taking Norway from Americans with 10 armour, 9 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 38
Casualties for British: 1 aaGun
Casualties for Americans: 1 armour, 5 infantry and 3 mech_infantrysNon Combat Move - Germans
7 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
2 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Western Germany to 112 Sea Zone
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkrainePlace Units - Germans
1 carrier, 2 destroyers and 2 submarines placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
4 aaGuns, 1 armour, 3 artilleries, 72 infantry and 2 mech_infantrys moved from Volgograd to RostovTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Amur to Siberia
Japanese take Siberia from Americans
3 infantry moved from Amur to SakhaCombat - Japanese
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Yunnan
1 aaGun and 3 infantry moved from Yunnan to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to 19 Sea Zone
2 battleships, 7 carriers, 6 destroyers, 2 infantry, 5 submarines and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Hunan to French Indo China
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Szechwan to Kansu
1 bomber moved from Philippines to India
1 mech_infantry moved from Hunan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Hunan
2 artilleries moved from India to Burma
5 infantry moved from India to Burma
1 artillery moved from India to Burma
2 mech_infantrys moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun, 5 artilleries and 13 infantry moved from India to West India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
13 fighters and 7 tactical_bombers moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
2 mech_infantrys moved from West India to India
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to JapanPlace Units - Japanese
1 fighter placed in 36 Sea Zone
1 harbour placed in French Indo China
2 fighters and 1 infantry placed in Japan
2 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
10 submarines moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
6 fighters moved from 21 Sea Zone to 20 Sea Zone
16 fighters moved from 21 Sea Zone to Philippines
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in 20 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 10 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 10 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 16 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 4 infantry
Americans win, taking Philippines from Japanese with 14 fighters and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 4 infantry
Casualties for Americans: 2 fighters and 1 infantryNon Combat Move - Americans
14 fighters moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 11 carriers, 2 cruisers and 8 destroyers moved from 21 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Queensland
2 bombers moved from Western United States to United Kingdom
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
3 bombers moved from Western United States to Queensland
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 64 Sea Zone to 10 Sea ZonePlace Units - Americans
2 carriers and 1 fighter placed in 110 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Novosibirsk
British take Novosibirsk from JapaneseCombat - British
Battle in Kazakhstan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Iraq to Persia
2 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Egypt to Iraq
2 aaGuns moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Rostov
6 artilleries and 20 infantry moved from Caucasus to Rostov
1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
2 artilleries and 7 infantry moved from Caucasus to Northwest PersiaPlace Units - British
1 submarine placed in 110 Sea Zone
3 infantry placed in Persia
7 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Western Ukraine
8 mech_infantrys moved from Romania to Belarus
1 artillery and 1 infantry moved from Bulgaria to Romania
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 artilleries and 13 infantry moved from France to Holland Belgium
4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 artilleries moved from Southern France to France
4 infantry moved from Southern France to Northern Italy
5 infantry moved from Southern France to France
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 aaGuns moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 2 infantry moved from Caucasus to Kazakhstan
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
2 infantry moved from Caucasus to KazakhstanNon Combat Move - French
Turn Complete - French