e611b334-cb29-465a-92cd-e6c21004977f-triplea_42140_1rus.tsvg
DKA (Axis) v. JMB (Allies)
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Non Combat Move - Russians
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
1 artillery moved from Russia to BelorussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
2 infantry placed in Caucasus
1 artillery placed in Russia
1 factory placed in UralsTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 battleship and 1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 carriers and 4 fighters moved from 57 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from Formosa to Philippine IslandsCombat - Japanese
Battle in Philippine Islands
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Japanese
1 fighter could not land in Philippine Islands and was removed
2 fighters could not land in 53 Sea Zone and were removed
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 52 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Japan
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
1 unit repaired. -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
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America is up
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 56 Sea ZoneCombat - Americans
Non Combat Move - Americans
Combat Move - Chinese
1 fighter moved from Yunnan to Fukien
1 infantry moved from Yunnan to Hupeh
1 infantry moved from Hupeh to SuiyuanCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United StatesPlace Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Hupeh
1 infantry placed in Yunnan
Chinese undo move 3.
1 infantry placed in YunnanTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 44 PUs;
Germans buy 7 armour and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
7 armour moved from Poland to Baltic States
7 armour moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
2 fighters moved from Poland to Baltic States
2 infantry moved from Germany to PolandNon Combat Move - Germans
Place Units - Germans
7 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
Test summary from TripleA, engine version: 1.8.0.3, time: 23:13:56
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Archangel to BelorussiaNon Combat Move - Russians
1 artillery moved from Russia to BelorussiaPlace Units - Russians
1 infantry placed in Russia
2 armour and 1 artillery placed in Caucasus
1 armour and 1 artillery placed in Karelia S.S.R.
1 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber and 1 cruiser; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 fighter and 5 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Fukien
2 infantry moved from Kwangtung to Fukien
1 fighter moved from Formosa to Fukien
1 infantry moved from 52 Sea Zone to Wake IslandCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Fukien
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Wake Island
Japanese attack with 1 infantry
Americans defend with 1 infantry
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 carrier moved from 52 Sea Zone to 53 Sea Zone
1 transport moved from 50 Sea Zone to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 armour moved from 62 Sea Zone to Manchuria
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
2 submarines moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from Fukien to Formosa
1 fighter moved from Suiyuan to FormosaPlace Units - Japanese
1 cruiser placed in 62 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
2 submarines moved from 7 Sea Zone to 5 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Italy
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Italian Africa to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
British take Egypt from Italians
1 fighter moved from India to Persia
2 armour moved from India to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 artillery moved from Burma to French Indo-China Thailand
2 submarines moved from 13 Sea Zone to 15 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 artillery moved from 37 Sea Zone to French Indo-China Thailand
1 fighter moved from Burma to PersiaCombat - British
Battle in 5 Sea Zone
British attack with 2 submarines
Germans defend with 1 submarine
British win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 15 Sea Zone
British attack with 2 submarines
Germans defend with 1 transport; Italians defend with 2 armour, 1 battleship, 2 cruisers, 2 infantry and 1 transport
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Norway from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
1 bomber moved from Italy to United Kingdom
2 fighters moved from Norway to United KingdomPlace Units - British
2 armour and 1 fighter placed in India
2 bombers placed in United Kingdom
1 destroyer placed in 3 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 48 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs -
Test summary from TripleA, engine version: 1.8.0.5, time: 22:41:20
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Italy’s third move.
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 fighter and 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -20
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea ZoneCombat Move - Chinese
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Hupeh to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Americans
1 battleship, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter and 1 infantry placed in Western United StatesPlace Units - Chinese
2 infantry placed in HupehTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 39 PUs;
Germans buy 4 armour and 6 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
8 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
14 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
4 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
7 armour moved from Germany to Baltic States
3 infantry moved from Germany to Poland
1 fighter moved from France to Baltic States
1 armour moved from Morocco Algeria to EgyptCombat - Germans
Germans creates battle in territory 5 Sea Zone
Battle in Karelia S.S.R.
Germans attack with 14 armour, 2 artilleries and 9 infantry
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry
Germans win, taking Karelia S.S.R. from Russians with 14 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour, 2 artilleries and 9 infantryNon Combat Move - Germans
Place Units - Germans
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 35 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 infantry and 1 transport moved from 53 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
2 infantry moved from Fukien to Yunnan
2 fighters moved from Formosa to Yunnan
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 infantry moved from Suiyuan to Hupeh
1 infantry moved from Kiangsu to Hupeh
2 armour moved from Manchuria to HupehCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hupeh
Japanese attack with 2 armour and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Hupeh from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
4 infantry moved from Manchuria to Kiangsu
4 infantry moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
2 artilleries moved from 62 Sea Zone to Manchuria
1 cruiser moved from 62 Sea Zone to 59 Sea Zone
1 cruiser moved from 59 Sea Zone to 57 Sea Zone
1 transport moved from 52 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from Yunnan to Fukien
1 carrier moved from 53 Sea Zone to 57 Sea Zone
1 cruiser moved from 53 Sea Zone to 57 Sea Zone
1 battleship moved from 53 Sea Zone to 57 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 cruiser, 5 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens;Combat Move - British
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
5 bombers moved from United Kingdom to Germany
1 armour moved from Norway to 3 Sea Zone
1 armour moved from 3 Sea Zone to United Kingdom
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo-China Thailand to Kwangtung
2 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Yunnan
2 armour moved from India to Yunnan
1 fighter moved from India to Kwangtung
1 armour moved from French Indo-China Thailand to KwangtungCombat - British
Battle in 5 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangtung
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangtung from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 48 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 2,4,3,3 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.Non Combat Move - British
4 bombers moved from Germany to United Kingdom
2 fighters moved from United Kingdom to Norway
1 fighter moved from Kwangtung to French Indo-China Thailand
2 fighters moved from Persia to YunnanPlace Units - British
1 artillery and 2 infantry placed in India
1 cruiser and 2 transports placed in 7 Sea Zone
British undo move 2.
1 cruiser and 2 transports placed in 3 Sea Zone
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 49 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
1 armour moved from Egypt to Italian Africa
Italians take Anglo-Egypt Sudan from British
Italians take Italian Africa from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from British
1 cruiser moved from 15 Sea Zone to 35 Sea Zone
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
2 armour moved from Italy to Bulgaria Romania
5 infantry moved from Italy to France
1 fighter moved from Libya to Trans-JordanCombat - Italians
Battle in 35 Sea Zone
Italians attack with 1 cruiser
British defend with 2 transports
Italians win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea Zone
1 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from Western United States to 57 Sea ZoneCombat - Americans
Battle in 57 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 2 cruisers and 2 submarines
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers and 2 submarines
Casualties for Americans: 2 destroyersNon Combat Move - Americans
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from 57 Sea Zone to Western United StatesPlace Units - Americans
1 battleship and 1 carrier placed in 56 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesPlace Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 0 techTokens; 38 PUs;
Germans buy 12 infantry; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Baltic States to Archangel
2 artilleries moved from Karelia S.S.R. to Belorussia
14 armour moved from Karelia S.S.R. to Belorussia
4 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
7 armour moved from Baltic States to Belorussia
1 infantry moved from East Poland to Belorussia
3 infantry moved from Poland to East Poland
6 infantry moved from Germany to France
4 armour moved from Germany to East PolandCombat - Germans
Battle in Belorussia
Germans attack with 21 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 21 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Archangel to East PolandPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwestern Europe: 1 infantry
EDIT: Removing units owned by Germans from France: 7 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantryTurn Complete - Germans
Germans collect 37 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
EDIT: Turning off Edit Mode -
Test summary from TripleA, engine version: 1.8.0.5, time: 14:21:28





