TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from New Zealand to Caroline Islands
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 cruiser moved from 34 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Gold Coast to French West Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to Baltic States
2 infantry moved from Poland to Baltic States
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to France
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Baltic States to Western Germany
2 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 infantry and 3 mech_infantrys moved from Finland to Norway
4 mech_infantrys moved from Poland to Romania
2 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
5 armour moved from Poland to Romania
4 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in France
2 fighters, 3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 3 infantry and 2 mech_infantrys
Slovakia Hungary : 2 aaGuns and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Romania : 5 armour and 4 mech_infantrys
Poland : 3 aaGuns, 4 armour, 20 artilleries and 14 infantry
Germany : 1 factory_major and 15 infantry
Norway : 1 artillery, 4 infantry and 3 mech_infantrys
Holland Belgium : 3 mech_infantrys
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Ukraine : 4 fighters and 3 tactical_bombers
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser and 1 transport
95 Sea Zone : 1 carrier and 1 transport
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 68
Russians : 28 / 35
Japanese : 60 / 71
Americans : 51 / 72
Chinese : 0 / 9
British : 21 / 27
UK_Pacific : 6 / 6
Italians : 30 / 46
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
3 artilleries and 6 infantry moved from Volgograd to Caucasus
10 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Caucasus
Russians attack with 3 artilleries and 16 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
6 mech_infantrys moved from Russia to Rostov
8 mech_infantrys moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Bryansk to Rostov
2 aaGuns moved from Kazakhstan to Caucasus
4 aaGuns, 11 artilleries and 42 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
2 infantry moved from Shensi to Kansu
1 bomber moved from Anhwe to Kansu
1 bomber moved from Anhwe to Central Mongolia
Combat - Japanese
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Central Mongolia to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Philippines to Yunnan
Place Units - Japanese
3 fighters placed in Japan
5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,3,3,3,2,2,2,5,1,1
Japanese collect 52 PUs (11 lost to blockades); end with 53 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry and 1 mech_infantry
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 2 artilleries and 3 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 4 tactical_bombers and 4 transports
18 Sea Zone : 1 submarine
6 Sea Zone : 5 destroyers
Production/PUs Summary :
Germans : 49 / 68
Russians : 31 / 34
Japanese : 63 / 53
Americans : 51 / 72
Chinese : 0 / 9
British : 21 / 27
UK_Pacific : 6 / 6
Italians : 26 / 46
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
forgot moving my sub from SZ 18 to SZ 6
Use this file please.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
10 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 10 fighters, 9 submarines and 2 tactical_bombers
Japanese defend with 5 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 10 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 3 submarines
Casualties for Japanese: 5 destroyers
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Americans: 3 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
4 submarines moved from 10 Sea Zone to 26 Sea Zone
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
Place Units - Americans
4 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Assumed no scramble and submerge sub on sz6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Holland Belgium from Germans with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 18 infantry
EDIT: Adding units owned by British to India: 2 aaGuns, 2 artilleries and 18 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Nigeria to French West Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 bomber moved from Belgian Congo to French West Africa
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in French West Africa
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry; British defend with 1 infantry
Italians win, taking French West Africa from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Battle in Algeria
Non Combat Move - Italians
1 armour moved from South West Africa to Rhodesia
3 mech_infantrys moved from Belgian Congo to Rhodesia
1 bomber moved from French West Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Trans-Jordan to Iraq
4 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
4 aaGuns, 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to 95 Sea Zone
2 cruisers moved from 95 Sea Zone to 94 Sea Zone
Place Units - Italians
1 armour and 2 artilleries placed in Iraq
1 artillery and 2 mech_infantrys placed in Egypt
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 2 mech_infantrys
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber
Rhodesia : 1 flag, 1 armour, 1 infantry and 6 mech_infantrys
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag, 1 artillery and 3 infantry
Syria : 1 flag
French West Africa : 1 flag, 1 artillery and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 5 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Bessarabia : 1 flag, 4 aaGuns, 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
95 Sea Zone : 1 destroyer and 2 fighters
94 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 44 / 68
Russians : 31 / 34
Japanese : 63 / 53
Americans : 53 / 73
Chinese : 0 / 9
British : 23 / 24
UK_Pacific : 6 / 6
Italians : 29 / 43
ANZAC : 14 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Sorry Lebowsky,
The main electricity power fail in NCM, so I have to reconstruct the german turn.
Again sorry
My buy was,
1 DD
4 Inf
12 Mech.
Sorry about this staff.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
2 armour and 5 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
3 artilleries and 15 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Karelia to Finland
Combat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 4 infantry
Germans defend with 3 infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 2 armour, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 4 infantry and 3 mech_infantrys
Russians win, taking Finland from Germans with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery, 4 infantry and 3 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 fighter moved from Finland to Karelia
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Vologda
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Rostov
1 aaGun moved from Caucasus to Northwest Persia
4 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
13 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Yakut S.S.R. to Dzavhan
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Its ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 6 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Yunnan to 41 Sea Zone
1 bomber moved from Yunnan to 45 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Yunnan
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 battleships, 5 carriers, 2 cruisers, 6 fighters, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
6 destroyers placed in 6 Sea Zone
1 artillery placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,5,3,3,2,6,4,3,4,5
Japanese collect 50 PUs (11 lost to blockades); end with 51 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 7 artilleries, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 50 / 65
Russians : 30 / 35
Japanese : 61 / 51
Americans : 51 / 73
Chinese : 1 / 9
British : 20 / 24
UK_Pacific : 5 / 6
Italians : 27 / 43
ANZAC : 18 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 17 Sea Zone to 22 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
6 submarines moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters and 2 tactical_bombers moved from 17 Sea Zone to 22 Sea Zone
4 submarines moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from India to Malaya
Combat - Americans
Battle in Marianas
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Algeria
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 artillery and 3 infantry
retreated to Algeria
Italians win, taking Marianas from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 110 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
wow algeria…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total