Scramble 3 fighters to 99.
G4015LCmdrJenn (Allies+11)vsKarl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Southern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Iraq
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
2 armour moved from Egypt to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Belarus to BryanskPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Southern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Iraq
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
2 armour moved from Egypt to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Belarus to BryanskPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 83 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 70 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to Queensland
3 fighters moved from Caroline Islands to Midway
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 artillery and 4 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
2 bombers moved from Baltic States to Rostov
2 bombers moved from Baltic States to Tambov
1 fighter moved from Belarus to Tambov
1 bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern ItalyCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
2 armour moved from Poland to Western Ukraine
2 bombers moved from Rostov to Romania
2 bombers moved from Tambov to Romania
1 fighter moved from Tambov to Bryansk
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Romania
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Rostov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Rostov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 armour moved from French Indo China to YunnanCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Tambov to Russia
2 artilleries and 2 infantry moved from Volgograd to Samara
2 infantry moved from Szechwan to YunnanPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,2,3,6,6,1,5,2,3
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsu to Shantung
2 fighters moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Jehol
3 fighters moved from Japan to Korea
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters moved from Korea to Japan
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Shantung to Japan
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
3 armour, 4 artilleries and 2 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 95 Sea Zone
2 carriers, 2 cruisers, 7 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria -
I am going to work on the assumption you are not scrambling. We can reroll the battle if you want to scramble, but you have 0% odds of success even if you do scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 95 Sea Zone
2 carriers, 2 cruisers, 7 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery and 6 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 6 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 cruisers, 7 destroyers and 4 fighters
Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 cruiser and 1 transport
Americans win with 2 carriers, 2 cruisers, 6 destroyers and 4 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 bomber and 1 destroyerNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 tactical_bombers placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 artilleries and 10 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kwangsi
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 bomber moved from Persia to 98 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy -
Gunna hold here for confirmation, but I totally forgot you could scramble against amphibious only and that the Americans couldn’t defend (that part I remembered.) If you don’t mind I’d call the whole attack off.
Leave it up to you.
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Other option I wouldn’t terribly mind, if you are amiable, is to bring the British ships…even if you don’t scramble…they are available, but as I said, I had a total and complete brainfart and forgot to bring them as defense or to not do the attack at all…
Or you know, swallow my pill and press on…
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@Cmdr:
Gunna hold here for confirmation, but I totally forgot you could scramble against amphibious only and that the Americans couldn’t defend (that part I remembered.) If you don’t mind I’d call the whole attack off.
Leave it up to you.
If no dice have been rolled, feel free to change at will.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 destroyers and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to 98 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern ItalyCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Italy: 1 armour, 1 artillery, 1 bomber and 2 infantry
EDIT: Removing units owned by British from 95 Sea Zone: 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Algeria: 1 bomber
EDIT: Turning off Edit Mode
Battle in Northern Italy
Italians defend with 1 factory_major and 2 infantryNon Combat Move - British
1 bomber moved from 98 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from India to West India
1 artillery and 3 infantry moved from Burma to Shan State
1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 artillery and 5 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
1 infantry moved from Ethiopia to KenyaPlace Units - British
1 infantry placed in United Kingdom
3 destroyers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
British collect 28 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 armour, 2 artilleries and 4 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode -
Much abliged. Â No dice were rolled in N. Italy. Â
Did screw up transports there should be 2 british ones left off the coast of Gibraltar, else the troops couldn’t move to Morocco
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@Cmdr:
Much abliged. � No dice were rolled in N. Italy. �
Did screw up transports there should be 2 british ones left off the coast of Gibraltar, else the troops couldn’t move to Morocco
Where are the Brit transports exactly?





