G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                2 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Trans-Jordan to Iraq
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Belarus to Southern Italy

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Iraq
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Iraq to Egypt
                2 armour moved from Egypt to Trans-Jordan
                1 armour moved from Syria to Trans-Jordan
                1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Belarus to Bryansk

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Egypt
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                2 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Trans-Jordan to Iraq
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Belarus to Southern Italy

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Iraq
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Iraq to Egypt
                2 armour moved from Egypt to Trans-Jordan
                1 armour moved from Syria to Trans-Jordan
                1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Belarus to Bryansk

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Egypt
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 83 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 70 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Queensland
                3 fighters moved from Caroline Islands to Midway
                1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                1 artillery and 4 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                2 bombers moved from Baltic States to Rostov
                2 bombers moved from Baltic States to Tambov
                1 fighter moved from Belarus to Tambov
                1 bomber moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 artilleries and 2 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Novgorod to Belarus
                2 armour moved from Poland to Western Ukraine
                2 bombers moved from Rostov to Romania
                2 bombers moved from Tambov to Romania
                1 fighter moved from Tambov to Bryansk
                6 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from 125 Sea Zone to Western Germany
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 armour placed in Romania
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 armour moved from Yunnan to French Indo China
                      Russians take French Indo China from Japanese
                1 armour moved from French Indo China to Yunnan

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 armour moved from Yunnan to French Indo China
                      Russians take French Indo China from Japanese
                1 armour moved from French Indo China to Yunnan

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Tambov to Russia
                2 artilleries and 2 infantry moved from Volgograd to Samara
                2 infantry moved from Szechwan to Yunnan

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,2,3,6,6,1,5,2,3
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsu to Shantung
                2 fighters moved from 19 Sea Zone to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Jehol
                3 fighters moved from Japan to Korea
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shantung
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Korea
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Korea to Japan
                2 fighters moved from Shantung to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from Shantung to Japan
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 tactical_bomber moved from Jehol to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                3 armour, 4 artilleries and 2 infantry moved from Kwangsi to Kiangsi
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 95 Sea Zone
                2 carriers, 2 cruisers, 7 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria

  • 18 17 16 11 Mod

    I am going to work on the assumption you are not scrambling.  We can reroll the battle if you want to scramble, but you have 0% odds of success even if you do scramble.

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 95 Sea Zone
                2 carriers, 2 cruisers, 7 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery and 6 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 cruisers, 7 destroyers and 4 fighters
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 cruiser and 1 transport
                    Americans win with 2 carriers, 2 cruisers, 6 destroyers and 4 fighters remaining. Battle score for attacker is 50
                    Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Italians: 1 cruiser and 1 transport
                    Casualties for Americans: 1 bomber and 1 destroyer

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                1 tactical_bomber moved from Midway to 25 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 armour, 2 artilleries and 5 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 tactical_bombers placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 artilleries and 10 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 bomber moved from Persia to 98 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy

  • 18 17 16 11 Mod

    Gunna hold here for confirmation, but I totally forgot you could scramble against amphibious only and that the Americans couldn’t defend (that part I remembered.)  If you don’t mind I’d call the whole attack off.

    Leave it up to you.

  • 18 17 16 11 Mod

    Other option I wouldn’t terribly mind, if you are amiable, is to bring the British ships…even if you don’t scramble…they are available, but as I said, I had a total and complete brainfart and forgot to bring them as defense or to not do the attack at all…

    Or you know, swallow my pill and press on…

  • 22 20 19 18 17 16 15 14 12

    @Cmdr:

    Gunna hold here for confirmation, but I totally forgot you could scramble against amphibious only and that the Americans couldn’t defend (that part I remembered.)  If you don’t mind I’d call the whole attack off.

    Leave it up to you.

    If no dice have been rolled, feel free to change at will.

  • 18 17 16 11 Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 destroyers and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to 98 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Northern Italy: 1 armour, 1 artillery, 1 bomber and 2 infantry
                    EDIT: Removing units owned by British from 95 Sea Zone: 2 transports
                    EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                    EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
                    EDIT: Adding units owned by British to Algeria: 1 bomber
                    EDIT: Turning off Edit Mode
                Battle in Northern Italy
                    Italians defend with 1 factory_major and 2 infantry

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Algeria
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery moved from India to West India
                1 artillery and 3 infantry moved from Burma to Shan State
                1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 artillery and 5 infantry moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                1 infantry moved from Ethiopia to Kenya

    Place Units - British
                1 infantry placed in United Kingdom
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
                British collect 28 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 armour, 2 artilleries and 4 infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 18 17 16 11 Mod

    Much abliged.  No dice were rolled in N. Italy. Â

    Did screw up transports there should be 2 british ones left off the coast of Gibraltar, else the troops couldn’t move to Morocco

  • 22 20 19 18 17 16 15 14 12

    @Cmdr:

    Much abliged. � No dice were rolled in N. Italy. �

    Did screw up transports there should be 2 british ones left off the coast of Gibraltar, else the troops couldn’t move to Morocco

    Where are the Brit transports exactly?

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