No problem. I will ask you next month for W@W game.
XDAP2 R1G15: YoJack (axis) vs Super Dicing Bros (Allies, +16)
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sorry, I mixed up the turn order. I will make the move today.
Today has come and gone a few times over… :-P
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This is a particularly tough USA 1. :-)
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10 days since since the last message… more than 2 weeks since the last move…
Personally, there is no hurry ; but being part of a tournament, I believe we should not be too long…
Cheers :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
2 aaGuns and 1 mech_infantry moved from Western United States to Central United States
1 armour moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
Tick tock
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Wow looks like this game will probably have to be called well in advance of completion… :-(
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone -
scramble?
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Pick up the pace ladies, or feel the wrath!
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Max Scramble Please
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scramble decision given 3 days ago. what in the world?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 97 Sea Zone
Italians win with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -61
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from Burma to India
3 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5,4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 24 PUs (6 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
That was some terrible dices… :?
Sorry about that.
We might keep the italian cruiser and loose the german tac instead… will tell you about that before Italian move, hopefully soon
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those are what you call “game over” dices. :-(
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Yeah, I’m kinda happy that I decided to at least take a break from the game, if not even quitting it.
On a side note: I think a tournament, especially a tourney with price money, should have rerolls or at least a best of 3, to negate such moments. This is round 1, nobody has done anything unusual so far, no big tactics or moves that deserve a win and still this game could very well have been decided
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 artilleries and 2 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 battleship and 1 cruiser
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Ethiopia to KenyaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 110 Sea Zone to 88 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Holland Belgium to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
2 fighters moved from Holland Belgium to 93 Sea Zone
2 tactical_bombers moved from Holland Belgium to 93 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
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