@aequitas-et-veritas GL HF! Let’s get ready to rumble!
15L G40 Lebowsky (Allies +16) vs Rubioton (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 18 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour and 1 artillery moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 45 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Malaya to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to YunnanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 mech_infantrys; Chinese defend with 7 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for British: 5 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 bombers moved from Yunnan to Kiangsu
1 infantry moved from Sikang to Shensi
3 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 artillery placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,4
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 2 bombers and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 4 artilleries
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour and 2 artilleries
Sumatra : 1 flag
45 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 4 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
18 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 73
Russians : 30 / 36
Japanese : 62 / 63
Americans : 51 / 72
Chinese : 0 / 9
British : 20 / 22
UK_Pacific : 7 / 7
Italians : 25 / 39
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to Paulau Island
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from New Zealand to India
1 battleship, 6 carriers, 2 cruisers and 2 destroyers moved from 17 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 34 Sea Zone
2 fighters moved from 6 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from Wake Island to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Paulau Island to 34 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
3 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Im attacking Holland with 3 transport full with 3 inf + 1 art + 1 armor + 1 mech and fighter/tactical bomber
Did 3 hits on first round, will you tell me your OOL please?
Also moved my UK cruiser and bship but made no hits.
Sorry I didnt post before, now it doesnt let me, I purchased 2 inf and a mech and repair air base on UK until 2 dmg
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two bomber and 1 inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 19 PUs;
British buy 2 infantry and 1 mech_infantry; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland BelgiumCombat - British
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 2 bombers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - British
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to Morocco
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
3 infantry moved from West India to IndiaPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 25 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
Sorry if that was obvious, i just thought you may try to keep the 2 bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser and 6 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
5 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 mech_infantrys moved from Romania to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Egypt to Union of South AfricaCombat - Italians
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Egypt to French Equatorial Africa
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 aaGuns, 2 artilleries and 1 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 cruiser placed in 95 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - Italians
Italians collect 30 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 1 bomber and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Nigeria : 1 flag, 1 artillery
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 3 mech_infantrys
French Central Africa : 1 flag, 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Baltic States : 1 infantry
Bryansk : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 2 artilleries and 1 infantry
Caucasus : 1 flag, 5 infantry
95 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
94 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 73
Russians : 25 / 36
Japanese : 62 / 63
Americans : 53 / 73
Chinese : 0 / 9
British : 25 / 34
UK_Pacific : 7 / 7
Italians : 30 / 47
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to New Zealand
2 infantry moved from New South Wales to Queensland
1 cruiser moved from 17 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to Gold CoastTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 105 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys
British defend with 1 armour and 1 artillery
Germans win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 1 bomber, 1 fighter and 2 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
1 bomber moved from 105 Sea Zone to France
1 bomber moved from Holland Belgium to France
3 mech_infantrys moved from Germany to Poland
5 aaGuns, 9 armour, 20 artilleries, 15 infantry and 1 mech_infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Novgorod to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to CaucasusPlace Units - Germans
1 artillery and 2 infantry placed in France
Germans undo move 1.
3 infantry placed in France
2 artilleries and 8 infantry placed in Germany
1 artillery and 7 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Germany
1 artillery and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 mech_infantrys
Poland : 5 aaGuns, 9 armour, 20 artilleries, 15 infantry and 4 mech_infantrys
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 1 mech_infantry
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 4 fighters and 3 tactical_bombers
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser and 1 transport
95 Sea Zone : 1 carrier and 1 transport
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 54 / 76
Russians : 25 / 36
Japanese : 62 / 63
Americans : 51 / 73
Chinese : 0 / 9
British : 22 / 34
UK_Pacific : 7 / 7
Italians : 30 / 47
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Volgograd to Bryansk
5 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Eastern Poland
2 artilleries moved from Smolensk to Bryansk
2 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 2 infantry and 8 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
6 infantry moved from Kazakhstan to Volgograd
2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan
5 artilleries moved from Smolensk to Belarus
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 armour and 3 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to BelarusPlace Units - Russians
6 mech_infantrys placed in Russia
3 artilleries placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 artilleries moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 bombers moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
3 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific -
submerge sub SZ18?
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Yes please
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
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Sorry Lebowsky,
I have to reposted it in the american turn.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 18 Sea Zone to 21 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 2 destroyers
Americans win with 6 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to India
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 16x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Morocco to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to French Guiana
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
2 artilleries and 16 infantry moved from India to Burma
2 infantry moved from India to BurmaPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 bomber and 1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
3 mech_infantrys moved from French Equatorial Africa to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Rhodesia from British with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Egypt to Belgian Congo
3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Southern Italy to Ukraine
3 aaGuns, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 3 mech_infantrys
EDIT: Adding units owned by Italians to Iraq: 3 artilleries
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 30 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 bomber and 3 mech_infantrys
Trans-Jordan : 2 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Nigeria : 1 flag, 1 artillery
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 4 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 infantry
95 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
94 Sea Zone : 1 destroyer
Iraq : 1 flag, 4 artilleries, 1 factory_minor and 1 infantry
Northwest Persia : 1 flag, 4 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 45 / 76
Russians : 29 / 35
Japanese : 64 / 71
Americans : 51 / 72
Chinese : 0 / 9
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 30 / 46
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi Lebowsky,
I have changed my buy of three mech for three artillery placed in the same place. I think I am not taking any advantage on this, but if you think I do, you can change it.
Cheers





