@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 8 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 bomber moved from Egypt to 97 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
British attack with 3 fighters and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Germans to British
EDIT: Turning off Edit Mode
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from Burma to Persia
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
4 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
British undo move 4.
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Northern Italy to Western Germany
6 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 armour moved from Bulgaria to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 17 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 53 PUs;
Germans buy 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Germany to 92 Sea Zone
2 infantry moved from Novgorod to Belarus
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Bulgaria to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Holland Belgium
scramble sz 92
Forgot to move 1 inf to vyvorg, will do with edit
No scramble and no problem.
Game crashed before posting… sorry again :?
Will edit battles
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 53 PUs;
Germans buy 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Germany to 92 Sea Zone
2 infantry moved from Novgorod to Belarus
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Bulgaria to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
British defend with 1 cruiser; Russians defend with 1 submarine; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 artillery, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery, 1 fighter and 1 mech_infantry
EDIT: Removing units owned by Germans from Belarus: 2 infantry
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Turning off Edit Mode
2 bombers moved from Belarus to Novgorod
3 aaGuns, 1 armour, 11 artilleries, 26 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Albania to Romania
1 mech_infantry moved from Greece to Romania
4 bombers moved from 92 Sea Zone to Southern Italy
3 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
7 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Greece to Romania
Place Units - Germans
5 infantry placed in Germany
3 fighters placed in Western Germany
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 45 to 43
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
10 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
4 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
6 fighters and 6 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
2 fighters moved from French Indo China to 19 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Shan State to India
1 infantry moved from Burma to India
Combat - Japanese
Suppose no scramble on 39 right? 1 rus fighter there
No scramble indeed. Meant to move him out but oh well, hopefully he shoots something.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
4 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
6 fighters and 6 tactical_bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
2 fighters moved from French Indo China to 19 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Shan State to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 1 transport
Japanese win with 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 5 infantry and 7 tactical_bombers
Russians defend with 1 fighter; British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 harbour, 13 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 fighter
Casualties for British: 4 aaGuns, 1 artillery, 13 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
3 fighters and 6 tactical_bombers moved from India to Yunnan
2 bombers moved from India to French Indo China
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Hunan
2 infantry moved from Manchuria to Jehol
6 fighters moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,1,5,6
Japanese collect 55 PUs (1 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 3 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Quebec to Central United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Midway to Korea
1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to Korea
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Korea
2 mech_infantrys moved from Finland to Norway
1 armour and 1 artillery moved from Finland to Norway
3 infantry moved from Finland to Norway
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
2 destroyers placed in 6 Sea Zone
1 airfield, 1 harbour and 1 infantry placed in Korea
3 infantry placed in Norway
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 7 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Southern France
British attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to Norway
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
2 fighters moved from Iraq to Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
2 artilleries and 6 infantry moved from Western Germany to Germany
6 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6,3,3
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total