G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Shan State to India
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to India: 2 infantry
                EDIT: Adding units owned by British to India: 2 infantry
                EDIT: Removing units owned by UK_Pacific from India: 4 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

  • 18 17 16 11 Mod

    Why don’t I see AA Gun rolls for the Indian Anti-Aircraft gun against your SBR?

  • 22 20 19 18 17 16 15 14 12

    @Cmdr:

    Why don’t I see AA Gun rolls for the Indian Anti-Aircraft gun against your SBR?

    I think they are on the marti results but they don’t show up on the triple a summary for some reason… I erased my marti results for this and all games daily…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Baltic States to Russia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Russia to Belarus
                1 aaGun and 2 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Gibraltar
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Baltic States to Russia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Russia to Belarus
                1 aaGun and 2 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Gibraltar
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 3 fighters
                EDIT: Adding units owned by Italians to Trans-Jordan: 3 fighters
                EDIT: Turning off Edit Mode

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                4 fighters moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                4 fighters moved from 33 Sea Zone to Caroline Islands

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Scotland to United Kingdom

    Turn Complete - French

  • 18 17 16 11 Mod

    @Karl7:

    @Cmdr:

    Why don’t I see AA Gun rolls for the Indian Anti-Aircraft gun against your SBR?

    I think they are on the marti results but they don’t show up on the triple a summary for some reason… I erased my marti results for this and all games daily…

    Wasn’t accusing, was just wondering why they were not included in the summary….

    Fighters on Carolines scramble to defend fleets…

  • 22 20 19 18 17 16 15 14 12

    @Cmdr:

    @Karl7:

    @Cmdr:

    Why don’t I see AA Gun rolls for the Indian Anti-Aircraft gun against your SBR?

    I think they are on the marti results but they don’t show up on the triple a summary for some reason… I erased my marti results for this and all games daily…

    Wasn’t accusing, was just wondering why they were not included in the summary….

    Fighters on Carolines scramble to defend fleets…

    :-D

    Ha, no worries. Didn’t think you were accusing. There is a lot about tripple a that is confusing to me!  :-P

    But, yeah, maybe I should ask about that.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Archangel
                1 bomber moved from Baltic States to Archangel
                1 bomber moved from Baltic States to Smolensk
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Smolensk to Russia
                1 bomber moved from Western Germany to Smolensk
                9 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 armour moved from Baltic States to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 11 armour, 3 artilleries, 15 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                2 artilleries moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
                1 fighter moved from Western Germany to Belarus
                1 bomber moved from Novgorod to Baltic States
                1 bomber moved from Archangel to Baltic States
                1 bomber moved from Smolensk to Baltic States
                1 bomber moved from Russia to Baltic States
                1 infantry moved from Vyborg to Finland
                2 armour moved from Western Germany to Poland
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Southern France to France

    Place Units - Germans
                3 mech_infantrys placed in Romania
                6 armour and 1 mech_infantry placed in Germany
                1 artillery and 2 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 25 PUs;
                Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries, 1 fighter and 15 infantry moved from Vologda to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Rostov to Tambov
                4 artilleries and 5 infantry moved from Rostov to Volgograd
                2 aaGuns and 17 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 bomber moved from Kwangsi to India
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to Kiangsu
                1 tactical_bomber moved from Manchuria to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 infantry moved from French Indo China to Siam

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 25 Sea Zone
                3 infantry and 1 tactical_bomber moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter and 4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 103 Sea Zone
                4 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 104 Sea Zone
                1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 fighters and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 103 Sea Zone
                4 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 104 Sea Zone
                1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 fighters and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
                    Germans defend with 1 aaGun, 1 fighter, 1 harbour and 5 infantry; Italians defend with 1 fighter
                    British win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 aaGun, 1 fighter and 5 infantry
                    Casualties for British: 1 fighter and 4 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Persia
                2 aaGuns, 1 armour, 2 artilleries and 13 infantry moved from India to Burma
                1 armour moved from Burma to Yunnan
                1 bomber moved from India to Persia

    Place Units - British
                1 armour, 1 artillery, 1 bomber and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 artillery

  • 18 17 16 11 Mod

    And what happened to this vaunted attack on the American floatilla in the Carolines?

    For the record, that Tactical Bomber with the American fleet should be on the carrier, it looks like it’s on the island.

  • 22 20 19 18 17 16 15 14 12

    @Cmdr:

    And what happened to this vaunted attack on the American floatilla in the Carolines?

    For the record, that Tactical Bomber with the American fleet should be on the carrier, it looks like it’s on the island.

    AH, I am running out of ships!

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