TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to 26 Sea Zone
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
4 fighters moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Western Germany
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win, taking Western Germany from Germans, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 7 submarines
Japanese defend with 2 carriers, 4 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Units damaged: 2 carriers owned by the Japanese
Americans win, taking 26 Sea Zone from Neutral with 4 bombers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 82
Casualties for Americans: 1 carrier, 2 destroyers and 7 submarines
Casualties for Japanese: 2 carriers, 4 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 26 Sea Zone and were removed
3 bombers moved from 26 Sea Zone to Western United States
1 bomber moved from 26 Sea Zone to Johnston Island
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
7 fighters moved from 125 Sea Zone to 112 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
1 factory_minor placed in Norway
1 airfield placed in Gibraltar
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs