@cwglee51
no scramble.
you forgot the mech in sakha
15L G40 Lebowsky (Allies +16) vs Rubioton (axis)
-
sorry about this thing.
Go to sleep continue tomorrow.
Thanks for all and cheers
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
-
Suicide on marianas??
Saw an opening, 15% for japan, risky!
-
No thanks
-
I must did something wrong with one fighter movement that doesnt let me land, i will edit it as its obvious it can land from hawaii to 16 then 6…
Also 0 hits on japan >.<
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 transports
Japanese defend with 2 destroyers
Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Japan
Americans attack with 1 artillery and 3 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Japanese win with 3 aaGuns and 3 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 16 Sea Zone and was removed
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to New Zealand
1 infantry and 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
5 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Program fail. You can place your two fighters in SZ 16
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from Morocco to 94 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 93 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British win, taking 106 Sea Zone from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
3 fighters moved from 94 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from India to Shan State
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern PersiaPlace Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,3,6,3,2,6,1,6,4,3,6,2,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Italians
Non Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
2 aaGuns and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to French Equatorial Africa
2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 95 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Nigeria : 1 flag, 1 artillery
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 aaGuns and 1 infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Eastern Poland : 2 aaGuns, 2 armour, 2 artilleries and 3 infantry
Bessarabia : 1 flag
95 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
94 Sea Zone : 1 destroyer
Iraq : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 50 / 55
Russians : 34 / 34
Japanese : 51 / 52
Americans : 50 / 73
Chinese : 4 / 10
British : 22 / 24
UK_Pacific : 11 / 10
Italians : 22 / 36
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 fighter moved from Morocco to GibraltarTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 artillery moved from Baltic States to NovgorodCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 fighters moved from 114 Sea Zone to Western Germany
3 aaGuns, 5 armour, 2 artilleries and 11 infantry moved from Baltic States to Eastern Poland
1 armour and 9 artilleries moved from Poland to Eastern Poland
3 aaGuns and 7 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Egypt to Southern Italy
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
2 mech_infantrys placed in Germany
3 bombers and 1 infantry placed in Western Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 2 fighters, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 1 infantry
Poland : 3 aaGuns, 7 artilleries and 1 mech_infantry
Germany : 1 factory_major and 2 mech_infantrys
Norway : 2 infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 13 artilleries and 15 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 68
Russians : 31 / 34
Japanese : 51 / 52
Americans : 50 / 73
Chinese : 4 / 10
British : 22 / 24
UK_Pacific : 11 / 10
Italians : 22 / 36
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns, 5 artilleries and 18 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
1 mech_infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
2 infantry moved from Vologda to SmolenskPlace Units - Russians
7 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kweichow to Yunnan
1 artillery and 3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Shan State
1 fighter moved from 44 Sea Zone to Shan State
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to JavaCombat - Japanese
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 fighter
British defend with 1 mech_infantry
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Manchuria
2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Kweichow
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Manchuria
2 bombers moved from Shan State to Kiangsu
1 fighter moved from Shan State to Malaya
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,2,6,1,1,2,2,6,3,1,4,3,4,1,4,1,1
Japanese collect 51 PUs (11 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry and 3 tactical_bombers
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 fighter and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 armour and 1 artillery
42 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
41 Sea Zone : 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 52 / 68
Russians : 32 / 37
Japanese : 62 / 57
Americans : 50 / 73
Chinese : 1 / 10
British : 22 / 24
UK_Pacific : 7 / 10
Italians : 22 / 36
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from 6 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
4 carriers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
2 transports moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun, 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
3 fighters moved from Morocco to 94 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
3 infantry moved from Eastern Persia to West India
5 mech_infantrys moved from India to Yunnan
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 22 PUs; end with 22 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
5 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 aaGuns and 1 infantry moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour and 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Nigeria : 1 flag, 1 artillery
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Eastern Poland : 3 aaGuns, 2 armour, 2 artilleries and 3 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun and 1 infantry
95 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
94 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 52 / 68
Russians : 30 / 37
Japanese : 60 / 57
Americans : 51 / 72
Chinese : 2 / 9
British : 22 / 22
UK_Pacific : 7 / 7
Italians : 25 / 39
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 cruiser moved from 6 Sea Zone to 17 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs





