No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Mrcunego (axis) vs bonusbent (allies +13)
-
noget af et comeback fra japanerne.
-
Hej Morten
Der kommer tur lidt senere i dag. Beklager mit fravaer, men har ikke haft tid til A&A de seneste dage.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour and 2 mech_infantrys moved from Spain to Portugal
3 bombers moved from Gibraltar to Northern Italy
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
-
Kamikaze og scramble SZ 6
-
ingen af delene
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour and 2 mech_infantrys moved from Spain to Portugal
3 bombers moved from Gibraltar to Northern Italy
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Battle in Java
Battle in 6 Sea Zone
Americans attack with 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese with 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Portugal
Americans attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Celebes from Japanese, taking Portugal from Neutral_True with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
3 fighters moved from Portugal to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Spain to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to Gibraltar
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 33 Sea Zone to Korea
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea ZonePlace Units - Americans
8 infantry placed in Eastern United States
1 factory_minor placed in Spain
3 submarines placed in 10 Sea Zone
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
2 artilleries and 14 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Shantung to AnhwePlace Units - Chinese
6 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 24 PUs;
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to Gibraltar
1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries moved from Mozambique to Union of South Africa
4 mech_infantrys moved from Tanganyika Territory to Belgian Congo
3 fighters moved from Tanganyika Territory to Union of South Africa
1 armour moved from Angola to Union of South Africa
1 infantry moved from Angola to Rhodesia
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Saudi Arabia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 9 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 9 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 9 infantry in Anglo Egyptian Sudan, round 2 : 1/10 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ethiopia
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win, taking Ethiopia from ANZAC with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Switzerland to Northern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Persia to Southern Italy
1 fighter moved from Persia to Egypt
2 infantry moved from Tobruk to Alexandria
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Egypt
1 infantry moved from West India to India
1 armour and 1 artillery moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Bessarabia to Southern Italy
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour and 2 infantry placed in Egypt
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs -
Glemte helt min NO med sydfrankrig. Der skulle jeg have gaaet lidt hårde til vaerks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Hunan to JeholPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Western Germany to Spain
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Spain causes 4 damage total.
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Southern Italy
8 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Germany to Western Germany
1 armour moved from Turkey to Iraq
8 infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Caucasus
1 armour moved from Sikang to Caucasus
3 infantry moved from Afghanistan to Turkmenistan
1 mech_infantry moved from Afghanistan to Turkmenistan
1 mech_infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
2 mech_infantrys moved from West India to Turkmenistan
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Volgograd to Iraq
2 bombers moved from Persia to Southern Italy
1 fighter moved from Persia to Egypt
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Eastern Poland to Southern Italy
1 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
3 aaGuns, 11 artilleries, 25 infantry and 2 mech_infantrys moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Karelia to Novgorod
7 infantry moved from Sweden to Finland
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from West India to India
1 bomber moved from Spain to Southern ItalyPlace Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
1 fighter and 9 infantry placed in Western Germany
1 factory_minor placed in Caucasus
3 artilleries placed in Novgorod
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 45 PUs;
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Evenkiyskiy to Yakut S.S.R.
1 bomber moved from Shan State to Java
1 fighter moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to Borneo
1 fighter moved from Shan State to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from India to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to India
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Borneo, round 2 : 3/8 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 artillery owned by the ANZAC, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Evenkiyskiy
1 artillery moved from Dzavhan to Yenisey
2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 39 Sea Zone to 43 Sea Zone
3 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from Java to Malaya
5 carriers moved from 37 Sea Zone to 43 Sea Zone
3 destroyers and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
3 mech_infantrys moved from Shan State to India
1 bomber moved from West India to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
3 tactical_bombers moved from Borneo to 43 Sea Zone
3 fighters moved from Japan to 43 Sea Zone
1 fighter moved from Shan State to Malaya
2 mech_infantrys moved from Shan State to Malaya
1 fighter moved from West India to India
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 43 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,2,3,4,5,5,2,6,1,6,5
Japanese collect 28 PUs (8 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 artilleries, 2 carriers, 2 destroyers, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 infantry moved from Spain to Southern France
3 fighters moved from Gibraltar to Southern France
3 bombers moved from Gibraltar to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 3 bombers, 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 3 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
3 fighters moved from Southern France to Gibraltar
3 bombers moved from Southern France to Gibraltar
1 infantry moved from Portugal to Spain
1 armour and 2 mech_infantrys moved from Portugal to Spain
2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 5 submarines and 6 transports moved from 91 Sea Zone to 104 Sea Zone
2 aaGuns and 8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
2 aaGuns and 8 infantry moved from 104 Sea Zone to Spain
1 armour moved from Spain to Gibraltar
1 mech_infantry moved from Spain to Gibraltar
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to 33 Sea Zone
4 fighters moved from Korea to 6 Sea ZonePlace Units - Americans
2 carriers placed in 6 Sea Zone
1 fighter placed in Korea
3 artilleries placed in Spain
2 destroyers and 1 submarine placed in 10 Sea Zone
1 harbour placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to YunnanCombat - British
Non Combat Move - British
2 artilleries moved from Gibraltar to Spain
2 infantry moved from Gibraltar to Spain
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 aaGun, 1 artillery, 8 infantry and 4 mech_infantrys moved from Belgian Congo to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
3 artilleries moved from Union of South Africa to Rhodesia
4 mech_infantrys moved from Rhodesia to Union of South AfricaPlace Units - British
3 infantry placed in Union of South Africa
1 armour and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
British collect 18 PUs (8 lost to blockades); end with 18 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber and 6 fighters moved from Southern Italy to Southern France
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Ethiopia to French Equatorial Africa
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 6 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 6 fighters and 3 infantry in Southern France, round 2 : 3/10 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Battle in Italian SomalilandNon Combat Move - Italians
2 infantry moved from Alexandria to Tobruk
1 infantry moved from Trans-Jordan to Egypt
2 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Northwest Persia to Caucasus
3 infantry moved from Ukraine to Rostov
1 artillery and 1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
6 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Southern Italy
10 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Western Germany
6 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 32 PUs (3 lost to blockades); end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 infantry moved from New South Wales to 62 Sea Zone
3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 fighter and 1 infantry moved from Jehol to Anhwe
1 infantry moved from South Australia to New South Wales
1 fighter moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs