No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Mrcunego (axis) vs bonusbent (allies +13)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 mech_infantrys moved from Vologda to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Romania to Western Ukraine
2 bombers moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 bombers moved from Southern Italy to Rostov
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
1 armour moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Germans take Tsinghai from ChineseCombat - Germans
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Timguska, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Persia
1 mech_infantry moved from Persia to Afghanistan
Germans take Afghanistan from Neutral_True
1 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Rostov to Persia
2 artilleries moved from Egypt to 98 Sea Zone
2 artilleries and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Persia
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
3 armour and 1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Bessarabia to Ukraine
6 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Samara
3 aaGuns, 11 artilleries, 25 infantry and 1 mech_infantry moved from Vologda to Archangel
6 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Belarus
5 infantry moved from Finland to Karelia
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 armour moved from Caucasus to Turkey
Germans take Turkey from Neutral_True
1 artillery and 2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to France
2 bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Volgograd to Ukraine
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to FrancePlace Units - Germans
2 infantry and 1 mech_infantry placed in Persia
3 artilleries placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
92 PUs med Tyskland. Av av av… Naa, jeg skulle gerne kunne tage tur inden for et par timer
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
4 mech_infantrys moved from Tambov to Samara
3 armour moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
5 infantry moved from Tambov to Samara
5 infantry moved from Russia to Samara
5 artilleries moved from Tambov to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 3 armour, 5 artilleries, 10 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Italians with 3 armour, 5 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Tambov to Samara
5 artilleries moved from Tambov to RussiaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
5 fighters and 5 tactical_bombers moved from Shan State to India
1 bomber and 2 fighters moved from Malaya to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Java to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Japan to YeniseyCombat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 12 fighters, 2 infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 16 infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 factory_major -
oev…. Med det frygtelige axis terningeslag vil jeg lige give dig chancen for at give en OOL for Indien. Det var ca. 1/3 af de kills jeg havde haabet paa.
-
Bare max defense. Troede lige jeg havde en super AA… men nej
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
5 fighters and 5 tactical_bombers moved from Shan State to India
1 bomber and 2 fighters moved from Malaya to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Java to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Japan to YeniseyCombat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 12 fighters, 2 infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 16 infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 0/3 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 12 fighters, 2 infantry and 7 tactical_bombers in India, round 2 : 5/25 hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 16 infantry in India, round 2 : 5/20 hits
2 infantry owned by the Japanese, 1 bomber owned by the ANZAC, 1 artillery owned by the Japanese, 2 fighters owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 10 fighters and 7 tactical_bombers in India, round 3 : 14/20 hits
UK_Pacific roll dice for 1 armour, 2 artilleries and 11 infantry in India, round 3 : 5/14 hits
2 fighters owned by the Japanese, 2 artilleries owned by the British, 3 tactical_bombers owned by the Japanese, 1 armour owned by the British and 11 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 1 aaGun, 1 armour, 2 artilleries and 16 infantry
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
Battle in Yenisey
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Yenisey, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yenisey to Evenkiyskiy
1 bomber moved from India to West India
1 armour and 6 mech_infantrys moved from Kwangsi to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
2 tactical_bombers moved from India to Shan State
1 fighter moved from India to Shan State
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 bomber moved from India to Shan State
1 carrier and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to West IndiaPlace Units - Japanese
1 infantry placed in Malaya
1 carrier and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,3,2
Japanese collect 31 PUs (8 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
noget af et comeback fra japanerne.
-
Hej Morten
Der kommer tur lidt senere i dag. Beklager mit fravaer, men har ikke haft tid til A&A de seneste dage.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour and 2 mech_infantrys moved from Spain to Portugal
3 bombers moved from Gibraltar to Northern Italy
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
-
Kamikaze og scramble SZ 6
-
ingen af delene
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour and 2 mech_infantrys moved from Spain to Portugal
3 bombers moved from Gibraltar to Northern Italy
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Battle in Java
Battle in 6 Sea Zone
Americans attack with 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese with 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Portugal
Americans attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Celebes from Japanese, taking Portugal from Neutral_True with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
3 fighters moved from Portugal to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Spain to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to Gibraltar
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 33 Sea Zone to Korea
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea ZonePlace Units - Americans
8 infantry placed in Eastern United States
1 factory_minor placed in Spain
3 submarines placed in 10 Sea Zone
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
2 artilleries and 14 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Shantung to AnhwePlace Units - Chinese
6 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 24 PUs;
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to Gibraltar
1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries moved from Mozambique to Union of South Africa
4 mech_infantrys moved from Tanganyika Territory to Belgian Congo
3 fighters moved from Tanganyika Territory to Union of South Africa
1 armour moved from Angola to Union of South Africa
1 infantry moved from Angola to Rhodesia
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Saudi Arabia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 9 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 9 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 9 infantry in Anglo Egyptian Sudan, round 2 : 1/10 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ethiopia
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win, taking Ethiopia from ANZAC with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Switzerland to Northern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Persia to Southern Italy
1 fighter moved from Persia to Egypt
2 infantry moved from Tobruk to Alexandria
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Egypt
1 infantry moved from West India to India
1 armour and 1 artillery moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Bessarabia to Southern Italy
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour and 2 infantry placed in Egypt
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs -
Glemte helt min NO med sydfrankrig. Der skulle jeg have gaaet lidt hårde til vaerks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Hunan to JeholPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Western Germany to Spain
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Spain causes 4 damage total.
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Southern Italy
8 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Germany to Western Germany
1 armour moved from Turkey to Iraq
8 infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Caucasus
1 armour moved from Sikang to Caucasus
3 infantry moved from Afghanistan to Turkmenistan
1 mech_infantry moved from Afghanistan to Turkmenistan
1 mech_infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
2 mech_infantrys moved from West India to Turkmenistan
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Volgograd to Iraq
2 bombers moved from Persia to Southern Italy
1 fighter moved from Persia to Egypt
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Eastern Poland to Southern Italy
1 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
3 aaGuns, 11 artilleries, 25 infantry and 2 mech_infantrys moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Karelia to Novgorod
7 infantry moved from Sweden to Finland
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from West India to India
1 bomber moved from Spain to Southern ItalyPlace Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
1 fighter and 9 infantry placed in Western Germany
1 factory_minor placed in Caucasus
3 artilleries placed in Novgorod
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs