@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
15L Adam514 (Allies +17) vrs Zhukov4 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 armour moved from Novosibirsk to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Kansu
3 mech_infantrys moved from Novosibirsk to Kansu
1 armour moved from Samara to Novosibirsk
1 armour moved from Nenetsia to Novosibirsk
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour moved from Kazakhstan to Novosibirsk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Tambov to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Western Germany to Caucasus
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to PolandCombat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Kansu
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Yenisey
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Germany to Vyborg
1 fighter moved from Western Germany to Vyborg
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 submarine moved from 126 Sea Zone to 124 Sea ZoneCombat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,4
Russians collect 14 PUs (2 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 6 artilleries, 13 infantry and 4 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
2 battleships and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 artillery, 8 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
4 fighters and 5 tactical_bombers moved from Kweichow to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 11 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry; Americans defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 fighters, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
5 tactical_bombers moved from Manchuria to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
2 fighters moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Anhwe
1 aaGun moved from Burma to India
2 bombers moved from 42 Sea Zone to Kiangsi
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Shan StatePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 armour, 1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 6 artilleries, 13 infantry and 4 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
2 battleships and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 artillery, 8 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
4 fighters and 5 tactical_bombers moved from Kweichow to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 11 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry; Americans defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 fighters, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
5 tactical_bombers moved from Manchuria to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
2 fighters moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Anhwe
1 aaGun moved from Burma to India
2 bombers moved from 42 Sea Zone to Kiangsi
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Shan StatePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 armour, 1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 6 artilleries, 13 infantry and 4 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
2 battleships and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 8 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 artillery, 8 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
4 fighters and 5 tactical_bombers moved from Kweichow to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 11 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry; Americans defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 fighters, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
5 tactical_bombers moved from Manchuria to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
2 fighters moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Anhwe
1 aaGun moved from Burma to India
2 bombers moved from 42 Sea Zone to Kiangsi
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Shan StatePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 armour, 1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
1 bomber moved from Scotland to 97 Sea Zone
1 infantry moved from Korea to Manchuria -
Scramble and OOL in 97?
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Scramble all. Lose tactical bomber if your bomber hits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
1 bomber moved from Scotland to 97 Sea Zone
1 infantry moved from Korea to ManchuriaCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter and 1 transport
Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in Manchuria
Americans attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to 45 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Java to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Wake Island
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 30 Sea Zone
2 transports moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 126 Sea Zone to 111 Sea Zone
2 fighters moved from 126 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Norway to Karelia
1 artillery and 2 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Norway to Finland
1 transport moved from 126 Sea Zone to 111 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 infantry placed in Korea
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 4.
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,1,1,6,1,5,6,6,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry and 1 tactical_bomber moved from Norway to Vyborg
2 fighters moved from 126 Sea Zone to Vyborg
3 fighters moved from Russia to Vyborg
1 bomber moved from Northwest Persia to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Persia to Caucasus -
Scramble and OOL in 97?
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yes scramble. Kicking myself for not placing a 3rd fighter there. OOL is fig then dd.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry and 1 tactical_bomber moved from Norway to Vyborg
2 fighters moved from 126 Sea Zone to Vyborg
3 fighters moved from Russia to Vyborg
1 bomber moved from Northwest Persia to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Persia to CaucasusCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer, 1 fighter and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 bomber and 1 submarine
Casualties for Italians: 1 fighter
Battle in Caucasus
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Vyborg
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Vyborg to Norway
1 aaGun moved from Norway to Finland
2 infantry moved from Norway to Finland
4 fighters moved from Vyborg to Finland
1 carrier, 2 destroyers and 3 transports moved from 126 Sea Zone to 111 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
1 fighter moved from Eastern Persia to Egypt
2 infantry moved from Persia to Northwest Persia
3 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Eastern Persia to Russia
1 fighter moved from Eastern Persia to Russia
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 fighter and 2 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
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Ah well it’s a shame it didn’t work out, you missed on the first round vs the US bomber too.
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I didn’t realize you could bring so much air to Vyborg–nice one. Surviving 97 mitigates the disappointment somewhat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Timguska to Kazakhstan
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Samara
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Samara
1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Tobruk to Libya
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Samara
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Libya
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in CyprusNon Combat Move - Italians
1 bomber moved from Samara to Bryansk
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Germany to Western Germany
4 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Libya to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Normandy Bordeaux
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Java to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Evenkiyskiy to Vologda
1 bomber moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from RussiansCombat - Germans
Battle in Samara
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 bomber moved from Samara to Novgorod
1 fighter moved from Tambov to Bryansk
2 armour moved from Kansu to Kazakhstan
3 armour moved from Novosibirsk to Kazakhstan
1 bomber moved from Caucasus to Bryansk
1 aaGun moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Tobruk to Southern Italy
1 fighter moved from Western Germany to Bryansk
1 armour moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Novgorod
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Yenisey to Timguska
1 armour moved from Shensi to KazakhstanPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Germany
3 fighters and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Novgorod
1 infantry placed in Western Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 6.
1 infantry placed in Germany
2 infantry placed in Volgograd
Germans undo move 4.
1 infantry placed in Volgograd
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Removing units owned by Germans from Bryansk: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs