@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L15 Whackamatt (Axis) vs. variance (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 4 PUs;Combat Move - Germans
3 infantry moved from Northwest Persia to Persia
8 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
3 artilleries moved from France to Western Germany
5 armour moved from Eastern Poland to Germany
2 armour moved from Poland to Germany
3 armour moved from Novgorod to 115 Sea Zone
3 infantry moved from Baltic States to 115 Sea Zone
3 armour, 3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
5 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from Novgorod to Western Germany
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 3 infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
10 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Vologda
1 bomber moved from Volgograd to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Timguska to Kansu
Chinese take Kansu from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Caucasus from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
1 aaGun and 1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Tambov
1 bomber moved from Vologda to Russia
3 infantry moved from Volgograd to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 aaGun, 5 armour, 1 artillery and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 14 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Celebes
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from India to 58 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
4 battleships and 2 cruisers moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Celebes
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from Manchuria to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Sakha to Siberia
2 armour moved from Manchuria to Siberia
1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy
1 armour, 5 artilleries and 8 infantry moved from Yenisey to Timguska
1 artillery moved from Kweichow to Shensi
1 armour moved from Anhwe to Shensi
1 destroyer moved from 36 Sea Zone to 58 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
4 artilleries moved from Persia to Iraq
1 fighter moved from India to IraqCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 4 battleships, 2 cruisers and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 4 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 fighter and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Timguska
Japanese attack with 1 armour, 5 artilleries and 8 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Siberia
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
4 carriers moved from 36 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
1 fighter moved from 58 Sea Zone to SumatraPlace Units - Japanese
2 armour and 1 artillery placed in India
3 armour placed in Manchuria
1 aaGun and 2 fighters placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,4,5,4,3,3,1,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,3,2,4,1,4,5,3,6,5
Japanese collect 54 PUs (21 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 8 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Syria to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 artillery and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from 92 Sea Zone to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
2 fighters moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
8 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Trans-Jordan to Iraq
3 armour moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to 81 Sea ZoneCombat - British
Battle in Iraq
British attack with 3 armour, 2 artilleries and 6 mech_infantrys
Japanese defend with 4 artilleries and 1 fighter
British win, taking Iraq from Germans with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 4 artilleries and 1 fighter
Battle in 81 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 bomber moved from 81 Sea Zone to French West Africa
2 bombers moved from Egypt to Morocco
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 armour and 1 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 9 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 3 artilleries, 5 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Quebec: 3 artilleries, 5 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to 106 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode -
WAIT!!!
I changed a few things. grabbed South france and changed USA NCM
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OK no dice rolled yet
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 bombers moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 bombers
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win with 3 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 bombers moved from Egypt to Persia
2 aaGuns moved from Western Germany to Holland Belgium
1 armour moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 13 PUs; end with 13 PUs total -
I’ll fix this up. I was sure you were going to try an bomb Gibraltar :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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OK sealion! Let’s have it :-P
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Wow, you really screwed me up with that edit after my Italian turn!
It would change my combat moves, so I’m going to roll them here.
Italian
Rolls: 3@1; Total Hits: 03@1: (6, 4, 3)
Rolls: 1@3; Total Hits: 11@3: (3)Brit
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 7 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 infantry moved from Western Germany to 113 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
7 armour moved from Germany to 113 Sea Zone
10 armour, 3 artilleries, 6 destroyers, 13 infantry, 1 submarine and 13 transports moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to United Kingdom
10 armour, 3 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Smolensk to Vologda
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Belarus to Tambov
Germans take Bryansk from Russians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Belarus to RostovCombat - Germans
Battle in United Kingdom
Germans attack with 10 armour, 3 artilleries, 3 fighters and 13 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 10 armour, 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 69
Casualties for Germans: 9 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 19 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 1 infantry
EDIT: Changing ownership of Southern France from British to Italians
EDIT: Changing PUs for Italians from 13 to 16
EDIT: Turning off Edit Mode
3 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
EDIT: 2 infantry moved from Western Germany to Southern France
EDIT: 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Germans
1 airfield placed in Holland Belgium
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
Germans undo move 3.
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Ukraine
1 bomber placed in Germany
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 63 PUs (2 lost to blockades); end with 99 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs -
Wow that’s some dice!
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You were at least 1-2 hits off every round, and then whiffed on the last 4! I held true to average or about + 1/2 hit each round. Best of both worlds. What a crazy game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Samara to Tambov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 bomber moved from Russia to Tambov
14 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 14 infantry
Germans defend with 2 armour and 2 mech_infantrys
Russians win, taking Vologda from Germans with 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Tambov to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Caucasus to KazakhstanPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 fighter moved from Sumatra to Java
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
4 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from French Indo China to Shensi
1 armour moved from Timguska to Shensi
Japanese take Kansu from Chinese
2 armour moved from India to Yunnan
1 artillery moved from India to West India
1 artillery and 2 infantry moved from Evenkiyskiy to Timguska
5 artilleries and 8 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 infantry moved from Siberia to Soviet Far East
1 armour moved from Siberia to Soviet Far East
3 armour moved from Manchuria to Jehol
1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 4 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 fighter and 1 transport; Americans defend with 1 carrier
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 4 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 fighter and 1 transport
Casualties for Americans: 1 carrier
Battle in Java
Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 3 fighters
Chinese defend with 3 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour and 2 fighters
Casualties for Chinese: 3 infantry
Battle in Soviet Far East
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Shensi to Timguska
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 destroyers placed in 39 Sea Zone
3 armour placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 29
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,5,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,4,2,3,4,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,1,1,1,6,1
Japanese collect 47 PUs (29 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 fighter moved from Sumatra to Java
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
4 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from French Indo China to Shensi
1 armour moved from Timguska to Shensi
Japanese take Kansu from Chinese
2 armour moved from India to Yunnan
1 artillery moved from India to West India
1 artillery and 2 infantry moved from Evenkiyskiy to Timguska
5 artilleries and 8 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 infantry moved from Siberia to Soviet Far East
1 armour moved from Siberia to Soviet Far East
3 armour moved from Manchuria to Jehol
1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 4 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 fighter and 1 transport; Americans defend with 1 carrier
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 4 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 fighter and 1 transport
Casualties for Americans: 1 carrier
Battle in Java
Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 3 fighters
Chinese defend with 3 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour and 2 fighters
Casualties for Chinese: 3 infantry
Battle in Soviet Far East
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Shensi to Timguska
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 destroyers placed in 39 Sea Zone
3 armour placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 29
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,5,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,4,2,3,4,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,1,1,1,6,1
Japanese collect 47 PUs (29 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 transports
EDIT: Turning off Edit Mode





