@mike64 France? You actually get to do something with them in this game lol
Inno (Allies + 12 Bids) vs. Seawolf (Axis) Game 06
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 3 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
2 fighters moved from 33 Sea Zone to Union of South Africa
1 infantry moved from New Zealand to 40 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 infantry moved from Anhwei to Sinkiang
2 fighters moved from Buryatia S.S.R. to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 33 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Union of South Africa
Japanese attack with 2 fighters
Americans defend with 2 bombers and 2 fighters
Japanese roll dice for 2 fighters in Union of South Africa, round 2 : 1/2 hits
British roll dice for 2 bombers and 2 fighters in Union of South Africa, round 2 : 1/4 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Union of South Africa
Japanese roll dice for 1 fighter in Union of South Africa, round 3 : 1/1 hits
British roll dice for 1 bomber and 2 fighters in Union of South Africa, round 3 : 2/3 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Union of South Africa
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 fighters
Battle in Sinkiang
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sinkiang to Anhwei
2 fighters moved from India to 34 Sea Zone
2 fighters moved from India to AnhweiPlace Units - Japanese
2 armour and 1 artillery placed in India
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
53 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag, 4 fighters
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Hawaiian Islands : 1 flag, 1 infantry
India : 1 flag, 5 armour, 9 artilleries, 1 factory and 9 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory, 3 fighters and 3 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 23 / 25
Germans : 21 / 29
British : 36 / 36
Japanese : 43 / 44
Americans : 45 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from Finland to 3 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 5 infantry moved from 5 Sea Zone to Baltic States
2 infantry moved from Belorussia to Poland
1 fighter moved from Belorussia to Poland
1 fighter moved from 8 Sea Zone to Poland
1 artillery moved from Belorussia to Poland
1 bomber moved from Belorussia to Germany
1 bomber moved from United Kingdom to Germany
3 bombers moved from Caucasus to Germany
10 infantry moved from Eastern Canada to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
10 infantry moved from 8 Sea Zone to Northwestern Europe
1 bomber moved from Caucasus to Germany
1 bomber moved from Karelia S.S.R. to Italy
1 bomber moved from Eastern United States to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/6 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1,3,6,4,3 and causes: 14 damage to unit: factory
Bombing raid in Germany causes 14 damage total.
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Battle in 53 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 1 destroyer in 53 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 53 Sea Zone
Americans roll dice for 1 bomber in 53 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 53 Sea Zone
1 transport owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 battleship and 1 transport
Casualties for Americans: 1 destroyer
Battle in Poland
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 4/5 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Americans win, taking Poland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Northwestern Europe
Americans attack with 10 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Union of South Africa to Libya
1 aaGun, 1 artillery and 9 infantry moved from Belorussia to Baltic States
1 artillery and 7 infantry moved from Karelia S.S.R. to Baltic States
2 fighters moved from Poland to Baltic States
1 carrier moved from 3 Sea Zone to 5 Sea Zone
2 destroyers moved from 8 Sea Zone to 5 Sea Zone
1 carrier and 1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
5 bombers moved from Germany to West Russia
1 bomber moved from Italy to United Kingdom
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from 53 Sea Zone to Western United States
2 artilleries and 4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
2 armour placed in West Russia
2 bombers and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs totalTerritory Summary for Americans :
5 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 3 transports
8 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports
Algeria : 1 flag
Anglo-Egyptian Sudan : 1 artillery and 1 infantry
Baltic States : 1 aaGun, 3 artilleries, 2 fighters and 21 infantry
Belorussia : 1 flag
Eastern Canada : 2 artilleries and 5 infantry
Eastern United States : 2 bombers, 1 factory and 5 infantry
Libya : 1 flag, 2 fighters
Morocco : 1 flag
Northwestern Europe : 1 flag, 10 infantry
Poland : 1 flag, 1 artillery and 2 infantry
United Kingdom : 1 aaGun and 1 bomber
West Russia : 1 flag, 2 armour, 5 bombers and 1 factory
Western United States : 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 23 / 25
Germans : 17 / 29
British : 36 / 36
Japanese : 43 / 44
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Persia to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Szechwan to Sinkiang
1 infantry moved from Evenki National Okrug to Sinkiang
1 armour moved from Caucasus to India
3 armour moved from Caucasus to India
5 artilleries and 29 infantry moved from Persia to India
1 fighter moved from Persia to Sinkiang
1 armour moved from Caucasus to IndiaCombat - Russians
Battle in Bulgaria Romania
Russians attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 fighter in Bulgaria Romania, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 fighter in Bulgaria Romania, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
Russians attack with 5 armour, 5 artilleries and 29 infantry
Japanese defend with 5 armour, 9 artilleries, 1 factory and 9 infantry
Russians roll dice for 5 armour, 5 artilleries and 29 infantry in India, round 2 : 12/39 hits
Japanese roll dice for 5 armour, 9 artilleries and 9 infantry in India, round 2 : 9/23 hits
9 infantry owned by the Russians, 9 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in India
Russians roll dice for 5 armour, 5 artilleries and 20 infantry in India, round 3 : 9/30 hits
Japanese roll dice for 5 armour and 6 artilleries in India, round 3 : 7/11 hits
7 infantry owned by the Russians, 3 armour owned by the Japanese and 6 artilleries owned by the Japanese lost in India
Russians roll dice for 5 armour, 5 artilleries and 13 infantry in India, round 4 : 8/23 hits
Japanese roll dice for 2 armour in India, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 5 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 42
Casualties for Japanese: 5 armour, 9 artilleries and 9 infantry
Casualties for Russians: 17 infantryNon Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Sinkiang to Caucasus
1 fighter moved from Bulgaria Romania to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Baltic States
1 armour moved from West Russia to Baltic States
2 infantry moved from Belorussia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 aaGun moved from Karelia S.S.R. to Baltic States
1 aaGun, 2 artilleries and 2 infantry moved from Caucasus to Ukraine S.S.R.
1 submarine moved from 62 Sea Zone to 48 Sea ZonePlace Units - Russians
4 armour placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
48 Sea Zone : 1 submarine
Archangel : 2 infantry
Baltic States : 1 aaGun, 2 armour and 3 infantry
Bulgaria Romania : 1 flag, 1 armour
Caucasus : 4 armour, 1 factory and 1 fighter
India : 5 armour, 5 artilleries and 12 infantry
Karelia S.S.R. : 1 factory
Russia : 1 factory
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 25 / 26
Germans : 15 / 29
British : 39 / 36
Japanese : 39 / 44
Americans : 50 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 14x factory; Remaining resources: 15 PUs;
Germans buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Germany to Bulgaria Romania
1 bomber moved from Germany to Bulgaria Romania
1 fighter moved from Germany to FranceCombat - Germans
Battle in Bulgaria Romania
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in France
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in France, round 2 : 1/2 hits
British roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 bomber moved from Bulgaria Romania to GermanyPlace Units - Germans
1 aaGun, 1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 17 PUs; end with 17 PUs totalTerritory Summary for Germans :
Bulgaria Romania : 1 infantry
Germany : 3 aaGuns, 5 artilleries, 1 bomber, 1 factory, 1 fighter and 29 infantry
Italy : 1 factoryProduction/PUs Summary :
Russians : 23 / 26
Germans : 17 / 17
British : 39 / 36
Japanese : 39 / 44
Americans : 50 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Rhodesia
British take Rhodesia from Japanese
7 fighters moved from Evenki National Okrug to Anhwei
2 bombers moved from Caucasus to Anhwei
1 bomber moved from Vologda to Anhwei
1 armour moved from Baltic States to Bulgaria Romania
2 fighters moved from Belorussia to Bulgaria Romania
1 fighter moved from 5 Sea Zone to Bulgaria Romania
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Bulgaria Romania
British attack with 1 armour and 3 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 3 fighters in Bulgaria Romania, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Bulgaria Romania
British win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Anhwei
British attack with 3 bombers and 7 fighters
Japanese defend with 4 fighters
British roll dice for 3 bombers and 7 fighters in Anhwei, round 2 : 6/10 hits
Japanese roll dice for 4 fighters in Anhwei, round 2 : 2/4 hits
2 fighters owned by the British and 4 fighters owned by the Japanese lost in Anhwei
British win with 3 bombers and 5 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 4 fighters
Casualties for British: 2 fightersNon Combat Move - British
3 bombers moved from Anhwei to Kazakh S.S.R.
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Baltic States
1 armour moved from 5 Sea Zone to Baltic States
3 infantry moved from 5 Sea Zone to Baltic States
3 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 fighter moved from Anhwei to Evenki National Okrug
4 fighters moved from Anhwei to Szechwan
1 bomber moved from Germany to Caucasus
3 fighters moved from Bulgaria Romania to CaucasusPlace Units - British
1 armour and 1 bomber placed in India
2 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTerritory Summary for British :
5 Sea Zone : 1 destroyer and 3 transports
39 Sea Zone : 1 submarine
Baltic States : 1 flag, 1 armour, 3 artilleries and 10 infantry
Caucasus : 1 bomber and 3 fighters
Egypt : 1 artillery
Evenki National Okrug : 1 fighter
Finland : 1 flag
France : 1 flag
India : 1 armour, 1 bomber and 1 factory
Kazakh S.S.R. : 3 bombers
Norway : 1 flag
Rhodesia : 1 infantry
Szechwan : 4 fighters
United Kingdom : 1 aaGun, 2 armour, 1 factory and 2 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 23 / 26
Germans : 17 / 17
British : 40 / 40
Japanese : 38 / 44
Americans : 50 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 34 Sea Zone to Germany
2 fighters moved from Japan to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Yakut S.S.R.Non Combat Move - Japanese
Place Units - Japanese
2 bombers and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Germany : 2 fighters
Hawaiian Islands : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 3 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter and 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 23 / 26
Germans : 17 / 17
British : 40 / 40
Japanese : 38 / 38
Americans : 50 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber and 2 factories; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries, 2 fighters and 21 infantry moved from Baltic States to Germany
1 artillery and 2 infantry moved from Poland to Germany
5 bombers moved from West Russia to Germany
1 bomber moved from United Kingdom to Germany
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
1 battleship and 1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 5 Sea Zone to Germany
2 fighters moved from Libya to Germany
8 infantry moved from Northwestern Europe to GermanyCombat - Americans
Battle in Germany
Americans attack with 4 artilleries, 6 bombers, 5 fighters and 33 infantry
Japanese defend with 2 fighters; Germans defend with 3 aaGuns, 5 artilleries, 1 bomber, 1 factory, 1 fighter and 29 infantry
AA fire in Germany : 4/9 hits
4 fighters owned by the Americans lost in Germany
Americans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 2/2 hits
Americans roll dice for 4 artilleries, 6 bombers, 1 fighter and 33 infantry in Germany, round 2 : 14/44 hits
Germans roll dice for 3 aaGuns, 5 artilleries, 1 bomber, 3 fighters and 29 infantry in Germany, round 2 : 17/38 hits
1 bomber owned by the Germans, 12 infantry owned by the Germans, 3 aaGuns owned by the Germans and 17 infantry owned by the Americans lost in Germany
Americans roll dice for 4 artilleries, 6 bombers, 1 fighter and 16 infantry in Germany, round 3 : 9/27 hits
Germans roll dice for 5 artilleries, 3 fighters and 17 infantry in Germany, round 3 : 11/25 hits
9 infantry owned by the Germans and 11 infantry owned by the Americans lost in Germany
Americans roll dice for 4 artilleries, 6 bombers, 1 fighter and 5 infantry in Germany, round 4 : 5/16 hits
Germans roll dice for 5 artilleries, 3 fighters and 8 infantry in Germany, round 4 : 5/16 hits
5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Germany
Americans roll dice for 4 artilleries, 6 bombers and 1 fighter in Germany, round 5 : 8/11 hits
Germans roll dice for 5 artilleries, 3 fighters and 3 infantry in Germany, round 5 : 4/11 hits
1 fighter owned by the Americans, 3 artilleries owned by the Americans, 3 infantry owned by the Germans and 5 artilleries owned by the Germans lost in Germany
Americans roll dice for 1 artillery and 6 bombers in Germany, round 6 : 4/7 hits
Germans roll dice for 3 fighters in Germany, round 6 : 2/3 hits
2 bombers owned by the Americans, 2 fighters owned by the Japanese and 1 fighter owned by the Germans lost in Germany
Americans captures 17PUs while taking Germans capital
Americans win, taking Germany from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 2 fighters
Casualties for Germans: 3 aaGuns, 5 artilleries, 1 bomber, 1 fighter and 29 infantry
Casualties for Americans: 3 artilleries, 2 bombers, 5 fighters and 33 infantryNon Combat Move - Americans
5 transports moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 5 infantry moved from Eastern Canada to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 bombers moved from Eastern United States to Archangel
1 bomber moved from Western United States to Western Australia
2 armour moved from West Russia to Kazakh S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
4 bombers moved from Germany to ArchangelPlace Units - Americans
1 armour and 1 bomber placed in West Russia
1 factory placed in Sinkiang
1 factory placed in SzechwanTurn Complete - Americans
Americans collect 60 PUs; end with 78 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
10 Sea Zone : 2 artilleries, 1 destroyer, 5 infantry and 5 transports
Algeria : 1 flag
Anglo-Egyptian Sudan : 1 artillery and 1 infantry
Archangel : 6 bombers
Belorussia : 1 flag
Eastern United States : 1 factory and 5 infantry
Germany : 1 flag, 1 artillery and 1 factory
Karelia S.S.R. : 1 aaGun
Kazakh S.S.R. : 2 armour
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag
Poland : 1 flag
Sinkiang : 1 factory
Szechwan : 1 factory
United Kingdom : 1 aaGun
West Russia : 1 flag, 1 armour, 1 bomber and 1 factory
Western Australia : 1 bomber
Western United States : 1 factoryProduction/PUs Summary :
Russians : 23 / 26
Germans : 7 / 0
British : 40 / 40
Japanese : 38 / 38
Americans : 60 / 78 -
With Germany’s fall I think the Allies win is secured. Finally one allies’ victory! :lol:
Would you like to start another one or try something different? Either way is fine with me. I’m happy to be either Allies or Axis.
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Yes, it is done now:)
Great game, and well played :wink:
I would like to try the allies now, I will set the game up! :)
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Thank you! I really need to think how to play Axis - it might be different from what people think but I find playing Germany to be most challenging among all nations if you are versus decent Allies player!





