Whackamatt (Axis) vs. dawgoneit (Allies +13)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Smolensk to Archangel
                2 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Smolensk to Archangel
                2 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier and 1 fighter
                    Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in Archangel
                    Russians attack with 4 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 6 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                    1 fighter owned by the Germans forced to land in Western Germany

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                5 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                1 aaGun and 5 infantry moved from Manchuria to Korea
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Rostov

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                8 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 2 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3,2,6,5,5,4,2,2,6,4,5,1,2,5,2,2,3,3,2,3,2,1,6,5,3
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from French Indo China to 19 Sea Zone
                2 bombers moved from French Indo China to Korea
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour, 4 artilleries and 8 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to Yunnan
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                6 fighters and 6 tactical_bombers moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 bombers, 9 fighters, 6 infantry and 7 tactical_bombers
                    Russians defend with 2 aaGuns and 9 infantry; Americans defend with 5 fighters and 1 tactical_bomber
                    Japanese win, taking Korea from Russians with 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Japanese: 2 fighters and 5 infantry
                    Casualties for Russians: 2 aaGuns and 9 infantry
                    Casualties for Americans: 5 fighters and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries and 8 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                6 fighters and 6 tactical_bombers moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                1 fighter moved from 19 Sea Zone to Japan
                3 infantry moved from Shensi to Hopei
                2 bombers moved from Korea to Japan

    Place Units - Japanese
                3 destroyers and 1 transport placed in 6 Sea Zone
                4 artilleries placed in Japan
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Shantung to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kiangsu to Anhwe

    Combat - Americans

    Non Combat Move - Americans
                1 cruiser, 2 destroyers and 4 submarines moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 4 cruisers, 5 destroyers, 2 fighters and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour and 1 fighter placed in Normandy Bordeaux
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                20 infantry moved from India to Burma
                1 destroyer moved from 70 Sea Zone to 71 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                20 infantry moved from India to Burma
                1 destroyer moved from 70 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in 71 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 3 transports
                    British win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in Burma
                    British attack with 20 infantry
                    Japanese defend with 1 armour, 4 artilleries and 8 infantry
                    British win, taking Burma from Japanese with 10 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 10 infantry
                    Casualties for Japanese: 1 armour, 4 artilleries and 8 infantry

    Non Combat Move - British
                2 infantry moved from West India to India
                1 artillery moved from West India to India
                1 aaGun, 2 artilleries and 8 infantry moved from West India to Eastern Persia
                1 aaGun moved from India to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Removing units owned by British from 91 Sea Zone: 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
                EDIT: Turning off Edit Mode
                2 transports placed in 110 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to Caucasus
                1 artillery, 1 fighter and 1 infantry moved from Northwest Persia to Caucasus
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 71 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 1 destroyer
                    British defend with 1 destroyer
                    Italians win, taking 71 Sea Zone from British with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 4 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -18
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 artillery, 2 fighters and 1 infantry

    Non Combat Move - Italians
                1 aaGun, 3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 125 Sea Zone to Western Germany
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                2 transports placed in 71 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 armour moved from Northern Territory to Queensland
                1 mech_infantry moved from Queensland to Northern Territory
                1 fighter moved from Northern Territory to Queensland
                1 fighter moved from Western Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 87 Sea Zone

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 15 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                3 infantry moved from Belarus to Archangel
                1 fighter moved from Novgorod to Archangel
                2 armour moved from Belarus to Bessarabia
                3 infantry moved from Romania to Bessarabia
                1 armour moved from Southern France to Normandy Bordeaux
                4 artilleries and 6 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                6 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Archangel
                4 infantry moved from Norway to Finland

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 7 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
                    French defend with 1 fighter; British defend with 2 artilleries, 1 bomber, 6 fighters and 3 infantry; Americans defend with 2 armour, 1 factory_minor, 1 fighter and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 7 armour, 6 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 100
                    Casualties for Germans: 7 infantry
                    Casualties for French: 1 fighter
                    Casualties for British: 2 artilleries, 1 bomber, 6 fighters and 3 infantry
                    Casualties for Americans: 2 armour and 1 fighter
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 4 infantry
                    retreated to Bessarabia
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 2 armour and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter and 6 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Romania
                3 aaGuns moved from Poland to Germany
                1 fighter moved from Archangel to Germany
                1 bomber moved from Archangel to Novgorod

    Place Units - Germans
                3 infantry placed in Romania
                3 infantry placed in Novgorod
                2 artilleries and 3 infantry placed in Germany
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                5 infantry moved from Smolensk to Belarus
                3 infantry moved from Bryansk to Belarus
                4 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Russia to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Kweichow to Kiangsi
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Korea to Manchuria
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Chahar
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe
                1 infantry moved from Yunnan to French Indo China
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Japan to Anhwe
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 15 Sea Zone to 25 Sea Zone
                1 destroyer and 1 fighter moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win, taking Kiangsu from Chinese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry; Americans defend with 1 artillery and 2 infantry
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                2 bombers moved from Anhwe to French Indo China
                1 armour moved from French Indo China to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 armour placed in French Indo China
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 submarines moved from 96 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                2 submarines moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 cruiser and 2 destroyers moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Iwo Jima
                2 artilleries, 1 battleship, 1 carrier, 5 cruisers, 6 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Norway

    Non Combat Move - British
                4 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                3 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun and 8 infantry moved from Burma to India

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 armour and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Rhodesia to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from South West Africa to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo

    Combat - Italians
                Battle in French Madagascar
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win, taking French Madagascar from French with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from France to Northern Italy

    Place Units - Italians
                3 armour placed in Iraq
                3 armour placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,5,4,5
                Italians collect 19 PUs (7 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 transports moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 transports moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone

    Turn Complete - French

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