L15 Whackamatt (Axis) vs. variance (Allies +12)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 fighter
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 bomber and 1 mech_infantry
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 armour; Italians defend with 2 aaGuns, 3 armour, 1 artillery and 4 infantry; Japanese defend with 2 tactical_bombers
                    Americans win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour
                    Casualties for Italians: 2 aaGuns, 3 armour, 1 artillery and 4 infantry
                    Casualties for Americans: 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Japanese: 2 tactical_bombers

    Non Combat Move - Americans
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 94 Sea Zone to 92 Sea Zone
                2 transports moved from 94 Sea Zone to 91 Sea Zone
                2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 33 Sea Zone
                3 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                5 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                6 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 6 infantry
                    Italians defend with 1 armour; Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 72 Sea Zone to 77 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Syria

    Combat - British
                Battle in 77 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 infantry and 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry and 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour and 3 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 2 battleships, 1 destroyer and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Nigeria

    Place Units - British
                2 bombers and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '14 '12

    NCMd US fleet to z98 instead of z99

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                4 fighters moved from Persia to Iraq
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 5 fighters and 1 mech_infantry
                    Russians defend with 3 armour, 3 infantry and 2 mech_infantrys
                    Americans win with no units remaining. Battle score for attacker is -31
                    Casualties for Russians: 3 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 armour, 5 fighters and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from France to Northern Italy
                3 armour moved from France to Northern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,2,5,3
                Italians collect 14 PUs (5 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                4 fighters moved from Persia to Iraq
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 5 fighters and 1 mech_infantry
                    Russians defend with 3 armour, 3 infantry and 2 mech_infantrys
                    Americans win with no units remaining. Battle score for attacker is -31
                    Casualties for Russians: 3 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 armour, 5 fighters and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from France to Northern Italy
                3 armour moved from France to Northern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,2,5,3
                Italians collect 14 PUs (5 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Sikang from Chinese to Italians
                EDIT: Changing PUs for Italians from 23 to 24
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Poland to Baltic States
                2 infantry moved from Novgorod to Archangel
                2 fighters moved from Novgorod to Archangel
                7 armour, 14 infantry and 5 mech_infantrys moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour moved from Romania to Eastern Poland
                4 armour moved from Ukraine to Eastern Poland
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 infantry moved from Persia to Northwest Persia
                3 armour moved from Persia to Syria
                      Germans take Iraq from Americans
                2 fighters moved from Persia to Northwest Persia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 7 armour, 14 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 7 armour, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Germans attack with 3 armour
                    British defend with 1 armour; Americans defend with 1 airfield
                    Germans win, taking Syria from Americans with 3 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Northwest Persia
                    Germans attack with 2 fighters and 3 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 1 artillery and 1 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Eastern Poland from Russians with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Novgorod to Belarus
                2 fighters moved from Archangel to Novgorod
                1 infantry moved from France to Northern Italy
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Northwest Persia to Persia

    Place Units - Germans
                3 infantry placed in Persia
                3 armour placed in Novgorod
                3 destroyers placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,3,4,5
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Shensi
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                5 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour; Japanese defend with 1 fighter and 1 tactical_bomber
                    Russians win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Russians
                1 bomber moved from Shensi to Volgograd
                1 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Russia
                1 aaGun and 29 infantry moved from Bryansk to Russia
                2 aaGuns and 16 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 battleships, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to French Indo China
                1 armour, 6 artilleries and 11 infantry moved from Yakut S.S.R. to Yenisey
                4 artilleries moved from Eastern Persia to Persia
                1 armour moved from Persia to Caucasus
                      Japanese take Caucasus from Russians
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 carriers, 2 submarines and 6 transports moved from 39 Sea Zone to 36 Sea Zone
                1 armour moved from Szechwan to French Indo China
                1 armour moved from Jehol to Anhwe

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Yenisey
                    Japanese attack with 1 armour, 6 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 1 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 battleships and 1 destroyer placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to Sumatra: 1 infantry
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters placed in India
                1 destroyer placed in 39 Sea Zone
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,5,2,6,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,5,6,6,5,1,3,5
                Japanese collect 63 PUs (13 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Italians
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Italians

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 battleships, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                3 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                      British take Trans-Jordan from Italians
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 destroyer moved from 77 Sea Zone to 58 Sea Zone
                2 bombers moved from Union of South Africa to Egypt
                1 bomber moved from Nigeria to Egypt

    Combat - British
                Battle in Trans-Jordan

    Non Combat Move - British

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Italians collect 14 PUs; end with 14 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 transports; Remaining resources: 4 PUs;

    Combat Move - Germans
                3 infantry moved from Northwest Persia to Persia
                8 infantry moved from Northern Italy to Western Germany
                2 infantry moved from France to Western Germany
                3 artilleries moved from France to Western Germany
                5 armour moved from Eastern Poland to Germany
                2 armour moved from Poland to Germany
                3 armour moved from Novgorod to 115 Sea Zone
                3 infantry moved from Baltic States to 115 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                5 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 fighters moved from Novgorod to Western Germany
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Poland to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 armour and 3 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                10 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 57 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Caucasus
                1 infantry moved from Russia to Vologda
                1 bomber moved from Volgograd to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Italians

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Caucasus from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
                1 aaGun and 1 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Vologda to Russia
                3 infantry moved from Volgograd to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 5 armour, 1 artillery and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 14 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Celebes
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 fighter moved from Japan to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 58 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                4 battleships and 2 cruisers moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to Celebes
                1 fighter moved from 36 Sea Zone to Borneo
                1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter moved from Manchuria to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Sakha to Siberia
                2 armour moved from Manchuria to Siberia
                1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy
                1 armour, 5 artilleries and 8 infantry moved from Yenisey to Timguska
                1 artillery moved from Kweichow to Shensi
                1 armour moved from Anhwe to Shensi
                1 destroyer moved from 36 Sea Zone to 58 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                4 artilleries moved from Persia to Iraq
                1 fighter moved from India to Iraq

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 58 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 4 battleships, 2 cruisers and 1 transport
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 4 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour, 1 fighter and 3 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Timguska
                    Japanese attack with 1 armour, 5 artilleries and 8 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Siberia
                    Japanese attack with 2 armour and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                4 carriers moved from 36 Sea Zone to 44 Sea Zone
                3 tactical_bombers moved from Celebes to 44 Sea Zone
                1 fighter moved from Borneo to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                3 transports moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Borneo to 44 Sea Zone
                1 fighter moved from 58 Sea Zone to Sumatra

    Place Units - Japanese
                2 armour and 1 artillery placed in India
                3 armour placed in Manchuria
                1 aaGun and 2 fighters placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,4,5,4,3,3,1,4,3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,3,2,4,1,4,5,3,6,5
                Japanese collect 54 PUs (21 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 8 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Syria to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
                2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                2 submarines moved from 19 Sea Zone to 36 Sea Zone
                3 submarines moved from 19 Sea Zone to 20 Sea Zone
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from 33 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                8 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

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