Bid is: sub 106 & 98 ftrs malta and Scotland, art Sudan
Odonis (Axis) vs. Bjergmose (Allies +16) G40L NO Tech - rematch
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France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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dunno why I forgot France…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
3 tactical_bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
2 armour and 1 mech_infantry moved from Bryansk to Rostov -
intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
3 tactical_bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
2 armour and 1 mech_infantry moved from Bryansk to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Belarus
Germans attack with 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 4 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Bryansk
3 bombers and 3 fighters moved from Russia to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
2 mech_infantrys moved from Western Germany to Germany
3 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
7 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 artilleries placed in Germany
2 fighters placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Samara from Japanese
1 infantry moved from Caucasus to Volgograd
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Volgograd
Russians attack with 3 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 1 factory_minor and 2 mech_infantrys
retreated to Volgograd
Germans win with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 3 armour, 1 infantry and 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 3 fighters
1 submarine owned by the Russians Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 1 artillery and 3 infantry moved from Norway to FinlandPlace Units - Russians
2 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Suiyuyan to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kansu to Vologda
Japanese take Vologda from Russians
1 armour moved from Kiangsi to Chahar
Japanese take Anhwe from Chinese
2 battleships, 2 carriers, 1 submarine and 1 transport moved from 20 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Suiyuyan to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kansu to Vologda
Japanese take Vologda from Russians
1 armour moved from Kiangsi to Chahar
Japanese take Anhwe from Chinese
2 battleships, 2 carriers, 1 submarine and 1 transport moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Kazakhstan
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 armour
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 armourNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kazakhstan to Volgograd
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Suiyuyan
3 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Bryansk to SuiyuyanPlace Units - Japanese
3 fighters and 3 infantry placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2,2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
Japanese collect 30 PUs (9 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to 95 Sea Zone
4 fighters moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
5 bombers moved from Eastern United States to 112 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Borneo
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking 35 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 4 fighters
Italians defend with 1 battleship
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 battleship
Casualties for Americans: 1 cruiser
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 112 Sea Zone
Americans attack with 5 bombers, 2 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier and 1 transport
Americans win with 5 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 43
Casualties for Germans: 1 battleship, 1 carrier and 1 transportNon Combat Move - Americans
2 armour moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
2 carriers and 2 transports moved from 93 Sea Zone to 94 Sea Zone
4 fighters moved from 95 Sea Zone to 94 Sea Zone
2 bombers moved from 95 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 bombers and 2 fighters moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Amur to TimguskaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 armour, 3 bombers, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Jehol
Chinese take Shantung from Japanese
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsu to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Eastern Persia to Samara
2 fighters moved from Russia to Samara
2 fighters moved from Russia to VologdaCombat - British
British creates battle in territory 36 Sea Zone
Battle in Kwangtung
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking 36 Sea Zone from Japanese, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry and 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Chahar
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Samara
British attack with 3 fighters
Japanese defend with 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
British attack with 2 fighters
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 fighters moved from Samara to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Hunan to Anhwe
4 infantry moved from Yunnan to Szechwan
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 battleship moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 fighter placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
Took the Liberty to assume no scramble…
if you wanted to scramble sz95 or sz112 just let me know and I´ll redo it.Unfortunately I am not known for my wait-for-scramble-orders ability :roll:
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Actually, I would like to scramble these FTRs in SZ 112 - I wanted the opportunity to eliminate some of your overwhelming air power in the Atlantic. Appreciate if you can redo this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
5 bombers moved from Eastern United States to 112 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Americans creates battle in territory 35 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Borneo
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking 35 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 4 fighters
Italians defend with 1 battleship
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 battleship
Casualties for Americans: 1 cruiser
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 112 Sea Zone
Americans attack with 5 bombers, 2 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 3 fighters and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship, 1 carrier, 3 fighters and 1 transport
Casualties for Americans: 4 bombers and 1 submarineNon Combat Move - Americans
1 bomber and 2 fighters moved from 112 Sea Zone to Norway
4 fighters moved from 95 Sea Zone to 94 Sea Zone
2 bombers moved from 95 Sea Zone to Algeria
2 armour and 2 infantry moved from Morocco to Algeria
2 carriers moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Amur to TimguskaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 armour, 3 bombers, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from Eastern Persia to Samara
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Kiangsu to Jehol
Chinese take Shantung from Japanese
Chinese take Jehol from Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Hopei
Chinese take Hopei from Japanese
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
British creates battle in territory 36 Sea Zone
Battle in 72 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 36 Sea Zone from Japanese, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kwangtung
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry and 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Samara
British attack with 3 fighters
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
British attack with 2 fighters
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Samara to Russia
2 fighters moved from Vologda to Russia
2 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Hunan to Anhwe
4 infantry moved from Yunnan to Szechwan
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 submarine moved from 43 Sea Zone to 37 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tambov to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Tambov to Kazakhstan
Italians take Kazakhstan from Russians
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 submarine moved from 70 Sea Zone to 72 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tambov to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Tambov to Kazakhstan
Italians take Kazakhstan from Russians
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 submarine moved from 70 Sea Zone to 72 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Tambov to Volgograd
1 aaGun moved from Tambov to VolgogradPlace Units - Italians
3 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Shan State to Shensi
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 factory_minor and 1 fighter placed in New South Wales
ANZAC undo move 2.
1 fighter placed in New South Wales
1 factory_minor placed in BrazilTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs