Whackamatt (Axis) vs. dawgoneit (Allies +13)

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    intercept/scramble?

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    scramble three fighters, no intercept

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                6 fighters moved from Korea to Japan
                1 bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                5 submarines moved from 91 Sea Zone to 94 Sea Zone
                1 armour, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 94 Sea Zone
                    Americans attack with 5 submarines
                    Italians defend with 1 destroyer
                    Americans win with 4 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                Battle in 6 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 destroyer and 3 fighters
                    2 submarines owned by the Americans Submerged
                    Japanese win, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Japan causes 6 damage total.  Damaged units is as follows: factory_major = 5, airfield = 1
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber, 4 fighters and 1 tactical_bomber moved from Japan to Korea
                1 battleship, 1 carrier, 3 cruisers and 3 destroyers moved from 16 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                1 destroyer moved from 7 Sea Zone to 17 Sea Zone
                1 destroyer moved from 23 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                2 armour moved from Union of South Africa to Rhodesia
                1 armour moved from Algeria to Libya
                      British take Tunisia from Italians
                      British take Libya from Italians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour and 1 artillery; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Morocco to 96 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                2 armour moved from Union of South Africa to Rhodesia
                1 armour moved from Algeria to Libya
                      British take Tunisia from Italians
                      British take Libya from Italians

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 cruiser
                    British win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Morocco
                1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
                6 fighters moved from Morocco to Normandy Bordeaux
                1 artillery, 5 infantry and 4 transports moved from 92 Sea Zone to 105 Sea Zone
                1 artillery and 5 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 83 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 3 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Egypt to Belgian Congo
                1 infantry moved from Iraq to Persia
                      Italians take Persia from Neutral_Allies
                2 transports moved from 98 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Libya

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    French defend with 1 cruiser
                    French win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Belgian Congo
                    Italians attack with 2 armour, 1 artillery and 3 infantry
                    British defend with 1 armour
                    Italians win, taking Belgian Congo from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Libya
                    Italians attack with 1 bomber
                    British defend with 1 armour
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 destroyer placed in 97 Sea Zone
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 49 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from South Australia to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 fighter moved from 49 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Western Australia
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Algeria to Normandy Bordeaux
                1 cruiser moved from 92 Sea Zone to 83 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Vyborg to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Baltic States
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                3 armour moved from Poland to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                1 bomber and 1 fighter moved from Romania to Belarus
                2 bombers moved from Iraq to Rhodesia
                1 fighter moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to Baltic States
                4 infantry moved from Vyborg to Finland

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour and 1 fighter
                    Russians defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Germans win, taking Eastern Poland from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Rhodesia
                    Germans attack with 2 bombers
                    British defend with 2 armour
                    British win with no units remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 armour
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 6 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Germans
                1 fighter moved from Eastern Poland to Germany
                1 fighter moved from Baltic States to Germany
                1 bomber moved from Belarus to Germany
                1 fighter moved from Belarus to Romania
                4 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                2 destroyers moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to France
                3 artilleries moved from Northern Italy to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                2 infantry placed in Romania
                1 artillery and 2 infantry placed in Novgorod
                1 artillery placed in Romania
                2 armour and 2 mech_infantrys placed in Germany
                3 infantry placed in France
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Smolensk to Belarus
                4 infantry moved from Korea to Manchuria

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Smolensk to Belarus
                4 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 infantry moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                2 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 airfield and 1 factory_major; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 2 carriers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Yunnan to India
                2 battleships, 4 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
                3 infantry moved from French Indo China to Yunnan
                4 artilleries moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 mech_infantry moved from Jehol to Anhwe
                2 fighters moved from French Indo China to 43 Sea Zone
                1 bomber moved from Yunnan to India

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 6 fighters and 6 tactical_bombers
                    Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese winJapanese win with 2 battleships, 4 carriers, 2 cruisers, 6 fighters and 6 tactical_bombers remaining, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 43 Sea Zone to Java
                1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                2 carriers, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,1
                Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 armour moved from Normandy Bordeaux to 105 Sea Zone
                1 armour and 1 transport moved from 105 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 armour moved from Normandy Bordeaux to 105 Sea Zone
                1 armour and 1 transport moved from 105 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 17 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 9 fighters, 6 tactical_bombers and 2 transports
                Battle in Shantung
                Battle in Norway
                Battle in Kiangsu
                Battle in Holland Belgium
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 cruisers and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone
                4 submarines moved from 94 Sea Zone to 92 Sea Zone
                4 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 17 Sea Zone to Korea
                1 bomber moved from Korea to Hawaiian Islands
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter and 3 submarines moved from 17 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 24 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 armour and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from 83 Sea Zone to Belgian Congo
                1 destroyer moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Morocco to Algeria
                6 fighters moved from Normandy Bordeaux to France
                3 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Morocco to France

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 2 PUs;
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from 83 Sea Zone to Belgian Congo
                1 destroyer moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Morocco to Algeria
                6 fighters moved from Normandy Bordeaux to France
                3 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Morocco to France

    Combat - British
                Battle in France
                    British attack with 1 bomber, 6 fighters and 4 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 7 infantry
                    2 infantry owned by the British retreated to Normandy Bordeaux
                    Germans win with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                Battle in Denmark
                Battle in Belgian Congo
                    British attack with 3 armour and 2 fighters
                    Italians defend with 2 armour, 1 artillery and 3 infantry
                    Italians win, taking Denmark from Germans with no units remaining. Battle score for attacker is -13
                    Casualties for British: 3 armour and 2 fighters
                    Casualties for Italians: 2 armour, 1 artillery and 3 infantry

    Non Combat Move - British
                2 battleships, 1 carrier, 3 cruisers and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone
                1 bomber and 6 fighters moved from France to Normandy Bordeaux
                4 transports moved from 105 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries moved from India to West India
                1 aaGun moved from India to West India
                10 infantry moved from India to West India

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 artilleries and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 5 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Southern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Denmark
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Southern Italy to Northwest Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Union of South Africa
                    Italians attack with 1 artillery and 5 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Union of South Africa from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Southern France
                    Americans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Denmark
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Denmark from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to Western Germany
                2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to France
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                6 artilleries placed in Northern Italy
                2 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1
                Italians collect 23 PUs (1 lost to blockades); end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

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