Axis (Odonis) vs Variance (Allies +16) G40L15 - No tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Queensland to 21 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser and 2 destroyers moved from 111 Sea Zone to 125 Sea Zone
                1 carrier and 1 tactical_bomber moved from 111 Sea Zone to 125 Sea Zone
                1 fighter moved from 111 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 5 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 5 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                1 bomber moved from 21 Sea Zone to Caroline Islands
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                4 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter and 1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan
                4 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 bomber moved from Urals to Iraq
                1 fighter and 1 tactical_bomber moved from Ceylon to West India
                3 artilleries and 1 infantry moved from Eastern Persia to West India
                4 infantry moved from Persia to Eastern Persia
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 infantry moved from Tobruk to Libya
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from 125 Sea Zone to United Kingdom
                1 destroyer moved from 111 Sea Zone to 125 Sea Zone

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                3 artilleries placed in Persia
                2 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 fighters moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 fighters moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 1 infantry; British defend with 1 artillery and 1 infantry
                    retreated to Algeria
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 fighters moved from Algeria to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                4 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Scotland to 125 Sea Zone

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 6 infantry moved from Archangel to Smolensk
                11 artilleries, 13 infantry and 15 mech_infantrys moved from Belarus to Smolensk
                3 armour moved from Novgorod to Smolensk
                1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Bryansk
                3 tactical_bombers moved from Novgorod to Bryansk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 6 infantry moved from Archangel to Smolensk
                11 artilleries, 13 infantry and 15 mech_infantrys moved from Belarus to Smolensk
                3 armour moved from Novgorod to Smolensk
                1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Bryansk
                3 tactical_bombers moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 6 armour, 12 artilleries, 19 infantry and 19 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 6 armour, 12 artilleries, 19 infantry and 19 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Smolensk
                1 bomber moved from Bryansk to Novgorod
                3 tactical_bombers moved from Bryansk to Novgorod
                2 fighters moved from Western Germany to Novgorod
                3 armour and 9 mech_infantrys moved from Ukraine to Smolensk
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 fighter and 2 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Tambov to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                1 fighter moved from Volgograd to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                    Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                2 armour and 5 mech_infantrys moved from Volgograd to Russia
                2 artilleries and 4 infantry moved from Samara to Russia
                3 infantry moved from Kazakhstan to Samara
                3 infantry moved from Volgograd to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 27 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 armour, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from 35 Sea Zone to 22 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 armour, 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from 35 Sea Zone to 22 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                3 fighters moved from Philippines to 6 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
                2 infantry and 3 mech_infantrys moved from Burma to India
                1 fighter and 6 tactical_bombers moved from Yunnan to India
                1 tactical_bomber moved from Malaya to Philippines
                1 bomber moved from Philippines to India
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Chahar to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Kweichow to Hunan
                1 aaGun moved from Chahar to Anhwe
                1 bomber moved from 44 Sea Zone to India

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 6 Sea Zone
                3 armour placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,1,3,2,2,6,2
                Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 29 Sea Zone

  • '17 '16 '15 '14 '12

    Kamikaze z20?

    Scramble z35?

  • '20 '19 '18 '15 '13

    nope x 2

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                5 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 23 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 29 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer and 5 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 5 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Indo China
                Battle in Philippines
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 tactical_bomber
                    Americans win, taking French Indo China from Japanese, taking Philippines from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from Philippines to Celebes
                3 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Eastern United States to Gibraltar
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 3 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to 38 Sea Zone

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 3 transports
                    British win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - British
                1 bomber moved from 38 Sea Zone to Ceylon
                4 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                3 artilleries moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Libya to Tunisia
                2 infantry moved from Libya to Tunisia

    Place Units - British
                3 mech_infantrys placed in Persia
                3 destroyers placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
                EDIT: Adding units owned by British to Gibraltar: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                3 fighters moved from Southern Italy to 94 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                3 fighters moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 artillery
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Cyprus
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                    Italians win, taking Cyprus from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 94 Sea Zone to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 110 Sea Zone to Gibraltar

    Turn Complete - French

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