@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Mrcunego (axis) vs bonusbent (allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 3 infantry
EDIT: Adding units owned by Americans to British Guiana: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 11 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery and 1 infantry placed in Sikang
1 artillery and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 4x harbour, 8x factory_major; Remaining resources: 14 PUs;
British buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Anhwe to Kiangsi
1 armour moved from Kwangtung to Kiangsi
1 aaGun, 1 artillery and 6 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 8 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 fighter moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Union of South Africa to French West Africa
1 bomber moved from French West Africa to Gibraltar
1 carrier, 2 cruisers and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Belgian Congo to Union of South Africa
2 fighters moved from French Equatorial Africa to Union of South Africa
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,5,2,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,1,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Algeria to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Battle in West IndiaNon Combat Move - Italians
1 artillery moved from Persia to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Egypt to Persia
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from Malaya to India
1 fighter moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Kenya
1 cruiser moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 armour moved from Persia to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
3 bombers moved from Bessarabia to Russia
2 bombers moved from Bessarabia to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian SudanCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,3,8 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers in Volgograd, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Archangel to Karelia
3 aaGuns, 1 armour, 8 artilleries and 22 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Karelia
3 artilleries and 2 infantry moved from Novgorod to Archangel
5 mech_infantrys moved from Eastern Poland to Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Romania
2 bombers moved from Volgograd to Romania
3 bombers moved from Russia to Novgorod
2 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Eastern Poland to Germany
4 mech_infantrys moved from Eastern Poland to ArchangelPlace Units - Germans
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in France
1 infantry placed in France
1 infantry placed in Germany
8 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 15 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 33 PUs;
Japanese buy 3 destroyers and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to India
1 artillery moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
2 fighters and 1 tactical_bomber moved from Kiangsu to Jehol
1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 bomber moved from Japan to 26 Sea Zone
1 armour and 1 infantry moved from Hainan to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Jehol
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from India to Malaya
1 fighter moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 mech_infantry moved from Chahar to Kiangsu
2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
1 bomber moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from 32 Sea Zone to Marshall Islands
1 battleship and 3 carriers moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,5,1,6,1,3,3,1,6,4,5,6,4,6,2,5,5,1
Japanese collect 30 PUs (16 lost to blockades); end with 30 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 fighter placed in Korea
2 destroyers placed in 6 Sea Zone
4 submarines placed in 101 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Kiangsi to Anhwe
1 artillery moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Union of South Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 2 infantry and 3 mech_infantrys moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to Gibraltar
1 carrier, 2 cruisers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Kiangsi to Hunan
1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry moved from Kiangsi to AnhwePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
British collect 23 PUs (2 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Archangel to Novosibirsk
Italians take Vologda from Russians
Italians take Novosibirsk from Russians
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking French Madagascar from French, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from West India to Eastern Persia
3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Persia to Egypt
1 bomber moved from Ukraine to BessarabiaPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs -
forkert ncm move. retter lige og poster om 2 minutter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Archangel to Novosibirsk
Italians take Vologda from Russians
Italians take Novosibirsk from Russians
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking French Madagascar from French, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 artillery moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from West India to Eastern Persia
3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Persia to Egypt
1 bomber moved from Ukraine to BessarabiaPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
EDIT: Turning off Edit Mode -
den italienske flaade blev i middelhavet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to India
1 fighter moved from Kiangsi to Anhwe
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Rostov
2 bombers moved from Romania to Rostov
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Southern Italy
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery moved from Trans-Jordan to Egypt
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to France
1 fighter moved from Western Germany to Southern Italy
2 armour and 3 mech_infantrys moved from Archangel to Novosibirsk
3 aaGuns, 11 artilleries and 26 infantry moved from Archangel to Vologda
4 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Germany to Poland
3 bombers moved from Novgorod to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter moved from Romania to Egypt
1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from Southern Italy to EgyptPlace Units - Germans
3 mech_infantrys placed in Persia
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
2 fighters and 2 mech_infantrys placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
Jeg har lidt travlt paa kontoret nu, men proever at faa Rusland ud inden for et par timer. Det er altid rart, naar der er flow i spillet.