@max334 Scrambles?
Odonis (Axis) vs. Bjergmose (Allies +16) G40L NO Tech - rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
2 infantry moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - British
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 80 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 armour
Italians win with 1 armour remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 aaGun, 2 artilleries and 7 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Shan State to Hunan
1 armour and 1 mech_infantry moved from Shan State to Hunan
1 aaGun moved from Shan State to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Eastern Persia to Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from 41 Sea Zone to Shan StatePlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 25 PUs (4 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 artillery and 2 mech_infantrys moved from Belarus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 artillery and 2 mech_infantrys moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 aaGun moved from Belarus to BryanskPlace Units - Italians
1 artillery and 2 mech_infantrys placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 57 PUs;
Germans buy 3 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 57 PUs;
Germans buy 3 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in NorwayNon Combat Move - Germans
1 aaGun, 2 armour, 10 artilleries, 2 mech_infantrys and 2 tactical_bombers moved from Belarus to Bryansk
7 mech_infantrys moved from Novgorod to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 9 armour, 4 artilleries, 14 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
2 bombers moved from Western Germany to Bryansk
1 bomber moved from Egypt to Bryansk
6 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery moved from Western Germany to France
1 destroyer moved from 98 Sea Zone to 93 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Ukraine
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Finland to Norway
1 infantry moved from Archangel to Belarus
Russians take Belarus from ItaliansCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Volgograd to Rostov
1 aaGun, 2 artilleries and 15 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Smolensk to Russia
1 aaGun and 2 infantry moved from Finland to Norway
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to SamaraPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Tsinghai to Samara
Japanese take Novosibirsk from Russians
1 bomber moved from Hopei to Samara
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Tsinghai to Samara
Japanese take Novosibirsk from Russians
1 bomber moved from Hopei to Samara
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to KansuCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 armour moved from Kiangsu to Kiangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 battleships, 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from Kansu to Suiyuyan
1 bomber moved from Samara to Bryansk
3 fighters moved from Japan to SuiyuyanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 airfield placed in Suiyuyan
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from United Kingdom to France
2 bombers moved from Gibraltar to France
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 4 fighters and 2 transports
Germans defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 1 cruiser, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
Americans attack with 3 bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 bombers
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern FranceNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
2 fighters moved from 94 Sea Zone to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 90 Sea Zone to 86 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to Amur
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
5 bombers placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 fighter moved from Yunnan to Kazakhstan
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
2 armour and 2 mech_infantrys moved from Hunan to Kiangsu
Chinese take Anhwe from Japanese
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
3 infantry moved from Hunan to Kiangsi
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Kazakhstan
3 fighters moved from Russia to Samara
1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Kiangsu
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 factory_minor and 3 mech_infantrys
British win, taking Kiangsu from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in Holland Belgium
Battle in Sumatra
British attack with 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
British attack with 4 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kwangsi
British attack with 2 artilleries and 7 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
British win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Battle in Iraq
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Samara
British attack with 3 fighters
Japanese defend with 1 armour
British win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 fighters moved from Samara to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
2 infantry moved from India to West India
2 infantry moved from Burma to Yunnan
2 aaGuns moved from Yunnan to Kwangsi
2 infantry moved from Shan State to Yunnan
1 fighter moved from Shan State to Eastern Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
British collect 26 PUs (6 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
1 armour moved from Nigeria to Anglo Egyptian Sudan
Italians take French Equatorial Africa from British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
1 armour moved from Nigeria to Anglo Egyptian Sudan
Italians take French Equatorial Africa from British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Southern France
Italians attack with 4 infantry and 2 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 battleship moved from 98 Sea Zone to 95 Sea Zone
3 fighters moved from Egypt to Southern Italy
1 aaGun moved from Bryansk to TambovPlace Units - Italians
3 infantry placed in Egypt
9 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,1,5,4,6,6,4,2
Italians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Kazakhstan
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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dunno why I forgot France…