TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from French West Africa to 110 Sea Zone
1 armour moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
2 artilleries, 4 infantry and 1 mech_infantry moved from Syria to Iraq
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 8 fighters, 2 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Iraq
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Iraq from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 98 Sea Zone to 94 Sea Zone
5 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,4,2
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs