OK, I’ll be in play by forum mode and save at the end of Russia2. Then I’ll open it up again to make sure you will be in play by forum mode. I’ll plan to just e-mail the file to your address, and maybe notify you here in the thread, too. We just have to figure out the method and then it will be fine!
XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Southern France to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
3 bombers moved from Southern France to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Finland to Karelia -
Scram 110?
-
nah!
Ok destroyer! go for it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Southern France to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
3 bombers moved from Southern France to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Finland to KareliaCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Western Germany to Bessarabia
3 bombers and 1 tactical_bomber moved from Ukraine to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
2 aaGuns, 2 artilleries and 5 infantry moved from Romania to Bessarabia
9 mech_infantrys moved from Germany to Romania
1 fighter moved from Southern France to Southern Italy
2 bombers moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
1 infantry placed in France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 3 armour
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 9 mech_infantrys
Poland : 1 aaGun, 5 artilleries and 7 infantry
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 artillery and 3 infantry
Bessarabia : 1 flag, 2 aaGuns, 3 armour, 2 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 armour and 1 factory_minor
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 4 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 31 / 36
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 4 / 4
British : 35 / 41
UK_Pacific : 11 / 10
Italians : 14 / 19
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Amur to Siberia
2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 armour moved from Belarus to Karelia
2 armour and 2 mech_infantrys moved from Belarus to Karelia
2 artilleries and 5 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Eastern Poland
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Siberia
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Karelia from Germans with 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Russia to Bryansk
2 armour moved from Russia to Belarus
2 artilleries moved from Belarus to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
2 aaGuns and 12 infantry moved from Amur to Sakha
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kwangsi to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Shensi
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kwangsi to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Shensi
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Shan State to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 aaGun and 2 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from 38 Sea Zone to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery placed in Japan
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Korea : 1 aaGun, 1 artillery and 5 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 artillery and 2 infantry
Shensi : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag, 1 aaGun and 3 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 artillery
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Soviet Far East : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
45 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 52
Russians : 35 / 36
Japanese : 65 / 70
Americans : 50 / 70
Chinese : 1 / 4
British : 35 / 41
UK_Pacific : 6 / 10
Italians : 14 / 19
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 34 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 34 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 5 : 1/2 hits
1 carrier owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 6 : 2/2 hits
1 transport owned by the Japanese lost in 44 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in CelebesNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 30 Sea Zone
1 carrier moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.857
Median : 4.000
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 42Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.091
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to BurmaPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.638
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 30 -
I’mma sink yer little ships!
-
I am so annoyed at myself. I did the batyle in Local, but forgot to throw Air at Celebes, so amended the go when I did it live. Did not know I had overreached with one plane.
Initiative back to you, youngster. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from Gibraltar to France
2 fighters moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 1 bomber and 2 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to India
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Persia
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from France to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 carrier placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
Battle in France
British attack with 1 bomber and 2 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberSo much for easy garrison duty in gay Paris!
-
Battle in France
British attack with 1 bomber and 2 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberSo much for easy garrison duty in gay Paris!
Got to clear out the Huns!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Northern Italy to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour, 1 bomber and 1 fighter
British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -23
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 2 armour, 1 bomber and 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Southern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 armour, 1 artillery and 2 infantry moved from Tunisia to AlgeriaPlace Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to LibyaCombat - ANZAC
Battle in Libya
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
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