Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUs15L Adam514 (Axis) vs Shin Ji (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from British Somaliland to Italian Somaliland
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Cyprus
Battle in Bryansk
Italians attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Bryansk to Bessarabia
1 armour moved from Baltic States to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Greece to BulgariaPlace Units - Italians
2 submarines placed in 93 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Ukraine to Tambov
2 bombers moved from Eastern Poland to Tambov
1 fighter moved from Eastern Poland to Tambov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers and 1 fighter moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Vyborg to Novgorod
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 9 armour, 8 artilleries, 35 infantry and 10 mech_infantrys moved from Western Ukraine to BryanskPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 fighter and 3 tactical_bombers placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 submarine moved from 92 Sea Zone to 99 Sea ZoneCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 aaGun and 13 infantry moved from Manchuria to JeholPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 10 submarines; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 17 Sea Zone
5 fighters moved from Japan to 17 Sea Zone
2 bombers moved from French Indo China to 17 Sea Zone
7 infantry and 6 mech_infantrys moved from Shantung to Jehol
5 fighters and 6 tactical_bombers moved from Yunnan to Jehol
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 2 submarines
Americans defend with 2 carriers, 3 fighters and 1 tactical_bomber
Units damaged: 2 carriers owned by the Americans
Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 3 fighters and 2 submarines remaining. Battle score for attacker is 53
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 carriers, 3 fighters and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 5 fighters, 7 infantry, 6 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun and 13 infantry; Chinese defend with 4 infantry
Japanese win, taking Jehol from Chinese with 3 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters, 7 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 13 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
3 fighters and 6 tactical_bombers moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Shan State to Shantung
2 bombers moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 17 Sea Zone to Shantung
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to ShantungPlace Units - Japanese
1 fighter placed in Japan
1 infantry placed in Shantung
9 submarines placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6,4,3,6,5,2,3,2,6,2,6,4,6,4
Japanese collect 59 PUs (8 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 battleships, 3 carriers, 3 cruisers and 1 transport moved from 6 Sea Zone to 8 Sea Zone
4 bombers moved from Iwo Jima to Japan
1 bomber moved from Iwo Jima to Buryatia
1 armour moved from Korea to Buryatia
1 bomber moved from Midway to Japan
3 carriers and 2 destroyers moved from 10 Sea Zone to 8 Sea Zone
6 fighters moved from 6 Sea Zone to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 11 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Japan rolls: 5,8,4 and causes: 17 damage to unit: factory_major
Bombing raid in Japan causes 23 damage total. Damaged units is as follows: harbour = 6, factory_major = 17
Battle in Buryatia
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans win, taking Buryatia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Buryatia to Sakha
4 bombers and 6 fighters moved from Japan to Korea
1 bomber moved from Western United States to KoreaPlace Units - Americans
1 airfield and 3 fighters placed in Korea
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4,1,5,2,4,2,3,4,4,4,5,6,3,6,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
Americans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Manchuria to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 2 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour and 1 mech_infantry moved from British Somaliland to Italian Somaliland
3 armour moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
3 fighters moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to 101 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern Persia to RussiaCombat - British
Battle in 101 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Italian Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 3 armour, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
1 armour owned by the British retreated to Alexandria
Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 2 armour and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Tobruk to Egypt
4 artilleries and 2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Eastern Persia to Persia
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from 101 Sea Zone to Eastern United StatesPlace Units - British
2 destroyers placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
1 armour and 2 bombers moved from Bessarabia to Rostov
1 armour moved from Bryansk to Rostov
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Italians win, taking 99 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Italians attack with 2 armour and 2 bombers
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bulgaria to Yugoslavia
1 bomber moved from Rostov to Szechwan
1 bomber moved from Rostov to Szechwan
1 fighter moved from 99 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 88 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
French win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
2 infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
2 fighters and 1 tactical_bomber moved from Bryansk to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Vologda
1 submarine moved from 91 Sea Zone to 83 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Nenetsia
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Nenetsia from Russians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 3 tactical_bombers moved from Germany to Novgorod
1 fighter moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to RostovPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
I can’t recall a time when i was more thoroughly beaten. Your Axis strategy is astonishing - everything seems to be happening several rounds before you’d normally expect it to. I am humbled. But i appreciate the lesson! I’ll be studying this game to improve my own Axis play.
Thank you very much! The game is yours. :-)
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Haha you flatter me :-). The main reason why Japan was doing just fine even with max US pac was because China got caught up defending Yunnan round 2. Yeah my axis play has gone against up to 32 bid and won (LL), and in my game group we even use some of the bid to discourage J1 because it’s so effective. You should consider J1 in the future.
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You should play against Cow sometime. I’d love to see how that goes down, given that he’s the other big fan of J1 DOW. I have used it once or twice myself, but I think I might try using it again soon. Biggest problem I have with it is the Allies always end up stacking Yunnan.
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If you do what I do it’s either India or Yunnan. Hmm Cow says that the other turns aren’t viable for Japan, but I think the axis have such an advantage that it doesn’t matter that much when Japan declares war.