Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
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Ooops I forgot the bomber! scramble z97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 submarine
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 cruiser and 2 fighters
Germans defend with 1 battleship
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from 111 Sea Zone to Scotland
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 fighter and 2 infantry moved from Burma to India
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 110 Sea Zone to 102 Sea Zone
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 30 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
I guess the Italians dug good trenches in Ethiopia
Sorry soulblighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 submarine
Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 10 PUs (3 lost to blockades); end with 13 PUs total -
I resign from team bad dice. I was specific. I was unable to play, which puts the game on hold. I also mentioned why this was. My laptop. The only way I can play triple A, broke down and is being repaired. At least it looks like it will be repaired. You had no right to post in my place. Nor did you have to. As such I am resigning from team bad dice. Find somebody else if you want to, but I am out.
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I am seriously pissed off right now as I planned on hitting Ethiopia with 6 troops. not with 4. Using the TT from India as well. I may reconsider in continuing this game, but right now my laptop is still broken and I can’t see what the damage now is.
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So to be clear. I wave my resignation for the time being, provided my rant hasn’t scared of Variance. I hope to be able to load triple a on my laptop again today, provided it is fixed. Then I will take a look at the map and see if I am happy or not. Right now I am not happy, but it might not be as bad as I think it is.
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Amphibious assault needs to be done before all the other battles you did. In this case it did not matter, but there might be cases where it does.
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Again my sincere apologies for ranting. My conduct wasn’t appropriate. I am not quitting anything yet. I need to look at the map first.
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I don´t know why the map was not posted, I will have to repeat the turn, will edit if needed so that the map is the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 submarine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 10 PUs (3 lost to blockades); end with 13 PUs total -
Someone changed something in the options of the game? file was not posted again.
I saved it, and attach here.
No need for edits, same combat results.
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I am sorry everyone for doing UK out of turn. Soulblighter was having computer problems and then I didn’t hear anything from hi for a few days and I didn’t now when he would be back. I just wanted to keep the game moving along. We had been discussing what UK should do by private message and I thought I did what he wanted to do. I knew he wanted to hit Ethiopia and he also had said something about taking Persia. I calculated that the odds at Ethiopia were pretty good with 6 units plus the cruiser bombard, but I it turns out that he wanted to send all 6 there instead of Persia. Anyway the dice went bad. Sorry. I won’t do it again. :oops:
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I was having trouble posting with that file too. not sure why.
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I am sorry everyone for doing UK out of turn. Soulblighter was having computer problems and then I didn’t hear anything from hi for a few days and I didn’t now when he would be back. I just wanted to keep the game moving along. We had been discussing what UK should do by private message and I thought I did what he wanted to do. I knew he wanted to hit Ethiopia and he also had said something about taking Persia. I calculated that the odds at Ethiopia were pretty good with 6 units plus the cruiser bombard, but I it turns out that he wanted to send all 6 there instead of Persia. Anyway the dice went bad. Sorry. I won’t do it again. :oops:
It is fine. I shouldn’t have reacted the way I did. I should have responded earlier. Laptop still being repaired. Hope it can be fixed and hope it will be fixed soon.
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I am glad this has self resolved.
If there’s anything I can do to help, please let me know. And good luck with the computer SB, let me know if you are still having problems.
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I am sorry everyone for doing UK out of turn. Soulblighter was having computer problems and then I didn’t hear anything from hi for a few days and I didn’t now when he would be back. I just wanted to keep the game moving along. We had been discussing what UK should do by private message and I thought I did what he wanted to do. I knew he wanted to hit Ethiopia and he also had said something about taking Persia. I calculated that the odds at Ethiopia were pretty good with 6 units plus the cruiser bombard, but I it turns out that he wanted to send all 6 there instead of Persia. Anyway the dice went bad. Sorry. I won’t do it again. :oops:
It is fine. I shouldn’t have reacted the way I did. I should have responded earlier. Laptop still being repaired. Hope it can be fixed and hope it will be fixed soon.
You were right to be mad. I was out of line. Sorry.
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This game is on hold till 28th of February this month. I am expecting to be able to continue this game before then, but I am not taking anymore chances.
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You can do what we do: send images of the map through wassap, both for opponent´s end turn map and your CM and NCM, no room for mistakes there and such a delay as the one you are proposing could be avoided.
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