No problem. I will ask you next month for W@W game.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
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edit is fine
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I can finish FRANZAC quick right now
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 bomber and 3 fighters
EDIT: Adding units owned by British to French West Africa: 1 bomber and 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 fighter
EDIT: Removing units owned by British from British Guiana: 1 bomber and 2 fighters
EDIT: Adding units owned by British to French West Africa: 1 bomber and 3 fighters
EDIT: Turning off Edit Mode
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
8 artilleries and 1 infantry moved from Germany to Poland
2 armour moved from Normandy Bordeaux to Western Germany
4 armour moved from Yugoslavia to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
4 infantry moved from Finland to Norway
1 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
6 transports placed in 112 Sea Zone
1 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Western Germany : 2 aaGuns, 1 airfield, 6 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 4 infantry
Poland : 3 aaGuns, 10 artilleries and 15 infantry
Germany : 1 factory_major and 2 infantry
Norway : 4 infantry
Holland Belgium : 1 aaGun, 2 fighters and 1 tactical_bomber
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 8 transports
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
97 Sea Zone : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 27 / 30
UK_Pacific : 24 / 30
Italians : 17 / 34
ANZAC : 14 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Assumed u didn’t want to scramble 2 on 4 but we can forum roll if you want
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Yeah no intercept is fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns, 2 armour, 4 artilleries, 12 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
2 mech_infantrys moved from Bryansk to Eastern Poland
2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
6 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 40 PUs; end with 40 PUs total -
I need to confer with my teammate about this R3 - please hold off until then - if we change anything, we will re-roll the convoy since it missed.
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It’s finalized - now Japan’s turn, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 7 infantry moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 fighters moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Hunan to Kwangtung
3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 9/11 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Korea
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 7 infantry in Korea, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 aaGun and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
3 fighters moved from Yunnan to Anhwe
3 tactical_bombers moved from Yunnan to Anhwe
3 tactical_bombers moved from Kwangtung to Anhwe
3 fighters moved from Kwangtung to Anhwe
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Kwangsi to French Indo China
1 artillery and 4 infantry moved from Chahar to HopeiPlace Units - Japanese
1 artillery and 4 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Korea : 3 artilleries and 9 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 armour and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 6 fighters and 6 tactical_bombers
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun and 2 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
43 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
20 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 51 / 51
Americans : 52 / 52
Chinese : 3 / 5
British : 27 / 30
UK_Pacific : 14 / 30
Italians : 17 / 34
ANZAC : 10 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 50 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 bomber and 2 fighters moved from Wake Island to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 cruiser moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
Again, just FYI that was Bold’s USA move but I did the clicking since there were no USA dice and so I could move complex China… :wink:
I’m better at “rolling” dice than Bold… as you can see -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
3 fighters moved from French West Africa to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from French West Africa to Belgian CongoPlace Units - British
1 submarine placed in 71 Sea Zone
2 bombers placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,4,6
British collect 23 PUs (5 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 fighter and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,4,4,3,6,2,2
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 fighter and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 91 Sea Zone to 94 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 factory_minor placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 armour and 1 mech_infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 49 / 51
Americans : 52 / 77
Chinese : 5 / 7
British : 27 / 23
UK_Pacific : 14 / 13
Italians : 17 / 27
ANZAC : 10 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to EthiopiaCombat - ANZAC
Battle in EthiopiaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 infantry
EDIT: Adding units owned by ANZAC to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to AlgeriaTurn Complete - French