No problem. I will ask you next month for W@W game.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
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uploader is full - feel free to move if you want and email map to our emails.
cheers
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sorry, W-2/1099 prep is taking most of my time right now, that and playing endless phone tag with Jeff.
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no rush - we understand completely.
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You guys could e-mail each other or get on internet chat or facebook or something…
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But yeah, we won’t expect much until February then
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Holland Belgium to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux -
scramble 110?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Holland Belgium to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 0/4 hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/5 hits
British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the French, 1 infantry owned by the Germans, 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Holland Belgium
1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
4 infantry moved from Bulgaria to Romania
2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Yugoslavia
4 armour moved from France to Yugoslavia
2 artilleries moved from France to Western Germany
1 infantry moved from Western Germany to Holland Belgium
3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 infantry placed in Western Germany
7 artilleries and 1 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 2 bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 2 artilleries and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Romania : 4 infantry
Poland : 3 aaGuns, 2 artilleries and 14 infantry
Germany : 8 artilleries, 1 factory_major and 1 infantry
Holland Belgium : 2 aaGuns, 1 fighter, 1 infantry and 1 tactical_bomber
112 Sea Zone : 1 destroyer, 1 submarine and 2 transports
104 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 infantry
97 Sea Zone : 1 infantry
Yugoslavia : 1 flag, 4 armour and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleship, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 36
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
doesn’t it suck when your dice are so good you end up screwing yourself.
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doesn’t it suck when your dice are so good you end up screwing yourself.
dice being too good is never a problem i have had to face… :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 submarine moved from 111 Sea Zone to 109 Sea Zone
5 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Belarus
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 mech_infantry placed in Russia
3 infantry placed in Novgorod
2 armour and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
connection dropped, J2 attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
3 fighters moved from Hawaiian Islands to Wake Island
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 artillery moved from Central United States to Western United States
1 destroyer moved from 54 Sea Zone to 50 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
1 fighter placed in Eastern United States
2 carriers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 11 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
retreated to Kweichow
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
That was Bold’s USA move, he just had me do the clicking since there were no contingencies
We need to talk before completing UK2 :-) -
Oh, and please declare casualties for Kwe - did you want to save an artillery or the mech infantry?
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Man, I rolled good for the Chinese, but the J tank going 4/4 was the difference
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keep the mech
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please give casualty choice - in z91 needed for round 1 attack
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